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Go Back   Retro Uprising > Arcade


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Obscure shoot em up.
Rating: Not rated yet
Times Played: 1387   Released: 1990
- no score -
 
Personal Best: N/A
Ufo Senshi Yohko Chan is an Action game, developed and published by Sega, which was released in Japan in 1988.
Rating: Not rated yet
Times Played: 1894   Released: 1988
Keywords: Maze, Puzzle
elrod21
95,350
Personal Best: N/A
Ufouria is a (side scrolling) platform adventure video game. You begin play as Hebereke (Bop Louie in PAL regions), a penguin (though in PAL release he is more humanoid and looks like the Stay-Puft Marshmallow Man), and must explore the world on which you and three other friends crash landed. As you encounter the new characters you must fight them to make them recover their memory. Once you have recovered all 3 other characters you are then searching for Temple Keys which will lead back to your home-world of Ufouria.

The world in which you interact is free form, meaning that you can wander around as you please. To get to new areas you will need to get power-ups and/or new characters with their own abilities. Character switching is done as needed, not defined by levels. Sections of the game have bosses and mini-bosses which include the characters which have not had their memory returned yet.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 2031   Released: 1992
AKA: Hebereke
Keywords: Platform, Action
Series: hebereke


Personal Best: N/A
You are a caveman flying a stone-aged helicopter! Save the other cavemen and deliver them to their appropriate homes.
Rating: Not rated yet
Times Played: 1048   Released: 1992


Personal Best: N/A
The third title in the Ultima series, this was the first game in the series to feature a party of adventurers instead of a single player. It also had large, detailed towns with many people to talk to, and a separate combat engine where your party fought multiple monsters in a turn-based tile-based system.

The story? After the defeat of the evil wizard Mondain and his mistress Minax in the previous two Ultimas, peace has returned to the land of Sorsaria. Times passes and eventually geological disruptions and a resurgence of the monster populace occur, and it is soon learned that Mondain and Minax had conceived a child named "Exodus" before their death. Now that child has become an adult with the power to avenge the death of his parents. Obviously, it falls upon you the hero to find and stop him.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1891   Released: 1987
AKA: Third Age of Darkness
Keywords: Rpg
Series: ultima


Personal Best: N/A
Ultima Exodus is credited as a game that laid the foundation for the computer role-playing game genre. Your mission is to destroy the final remnant of the evil Mondain and Minax.
Rating: Not rated yet
Times Played: 1322   Released: 1986
Series: ultima


Personal Best: N/A
The fourth game in the now well-established Ultima series featured an improved version of the Ultima IV engine, with color graphics and better character interaction (you could now have actual conversations with NPCs). But what really makes Ultima IV shine is its radical departure from any other RPG made before or since in terms of the story and goal.

Instead of building up your character by any means possible in order to face the Ultimate Evil in a big bang up showdown, in Ultima IV you were trying to become the Avatar, a role model of sorts for the people of the land. This meant upholding the "eight virtues" and basically trying to become a better person. In most RPGs you chose to be a just/nice hero because the people you'd help would usually provide you with some nice equipment for your services, but in Ultima IV you helped people not for a reward or to advance the plot but simply because it was the "right thing to do". The game actually frowns on behavior that was typical of most other RPGs, such as backstabbing fleeing monsters or picking up everything that wasn't nailed down even if it didn't belong to you. The game keeps track of all your actions, so if you went about killing and looting like in most RPGs, you'd never finish the game.

This VERY different approach to the game's ultimate goal is what makes Ultima IV famous so many years later, and became the sort of design philosophy that made all the following Ultimas so unique in their genre.

Of course, the game still has plenty of traditional RPG elements such as dungeons to explore and hostile monsters to kill, as well as a typical final "Holy Grail" type quest where you had to find the Codex of Ultimate Wisdom to complete your transformation into Avatarhood.
Rating: 3 Votes3 Votes3 Votes3 Votes3 Votes
Times Played: 2388   Released: 1990
AKA: Avatar no Tankyu
Keywords: Rpg
Series: ultima


Personal Best: N/A
After the defeat of each of the user of the triad of evil in the previous three Ultima games, the world of Sosaria underwent some radical changes in geography: three quarters of the world disappeared, continents rose and sank, and new cities were built to replace the ones that were lost. Eventually the world, now unified in Lord British's rule, was renamed Britannia. Lord British felt the people lacked purpose after their great struggles against the triad were over, and he was concerned with their spiritual well-being in this unfamiliar new age of relative peace, so he proclaimed the Quest of the Avatar: He needed someone to step forth and become the shining example for others to follow.
Rating: Not rated yet
Times Played: 1860   Released: 1990
Keywords: Rpg
Series: ultima


Personal Best: N/A
You, the avatar from the other Ultima adventures, see a gate appear from the world known as Britannia where you have gone on countless adventures. This can only mean one thing: Britannia is in trouble again. You step through the portal to see gargoyles looming over your body which is on some kind of slab. Suddenly, Iolo, Shamino, and Dupre, your friends from previous Britannian adventures come to your rescue at just the right moment, and your adventure begins.

In Ultima VI: The False Prophet, Lord British, the King of Britannia, tells you of a new peril that has befallen the land. Gargoyles have been attacking everywhere, and are currently present at all eight of the sacred Shrines of Virtue. You must fight off the gargoyles at the shrines, and find the runes that can seal them from further invasion from the gargoyles. However, things are not always as they seem, and you will be led on many adventures, and interaction with hundreds of people, and gargoyles.

To travel the vast world of Britannia, you will walk on foot, buy a skiff to travel rivers, acquire the deed to a ship which can bring you across oceans, and eventually contruct your own hot-air balloon that can carry you anywhere you want. You are also aided with a moon orb, a strange stone that can transport you instantly to almost any town or shrine. This game is full of puzzles and riddles in the form of dungeon exploration, and in actuality, the game is less combat-based than most role-playing games. In combat, players can equip various weapons and armor, and up to 48 different spells. Part of the challenge, of course, is finding a teacher for these spells, and the components to cast them. Actions are menu-based, when the avatar performs an action, several options such as "look", "talk", and "item" come up.

Another notable feature is the "Karma" system. Since the player is the avatar, an example of goodness, some actions such as stealing from houses and lying to characters will hurt the Karma score. Low Karma results in a loss of experience when a character dies, and the game cannot be finished if Karma is too low. The game will take most players around 20 hours to complete, but can take up to 40 or 50 if they care to find out all of the game's many secrets and puzzles.
Rating: Not rated yet
Times Played: 2202   Released: 1992
Keywords: Rpg
Series: ultima


Personal Best: N/A
After producing a few Ultima games that took place in various realms other than Britannia, Origin Systems has placed the Avatar back in a very familiar environment for Ultima VII: The Black Gate.

Many things have changed since the glory days of Britannia after the Avatar set things right in Ultima VI: The False Prophet. It has been 200 years in Britannian time since then and the world is truly in a sorry state. The Shrines of the Virtues have fallen into disuse, savage racism against the Gargoyles has forced them to reside almost entirely in a single area and a debilitating disease is sweeping the countryside.

To further exacerbate the situation, a cult-like organization known as The Fellowship is offering entirely too easy answers to all of life's problems and a huge demonic entity calling itself The Guardian is promising massive destruction across the land. Needless to say, Britannia needs the Avatar's aid now more than ever.

Previous Ultima games, since the 1983 release of Ultima III: Exodus, have had generally the same main interface -- main screen in the upper left, characters on the right and other information on the bottom. Ultima VII: The Black Gate breaks the mold and uses a completely new layout.

The entire screen is the playing area and other information only pops up as a "window" of sorts. Characters are handled with a "paper doll" view that serves as the repository where equipment and weapons are placed for use. Conversations (with their corresponding character portraits) also pop up and pause the action.

Ultima VII: The Black Gate features 256-color VGA graphics and offers no support for lower formats. Musical support, conveyed through dozens of MIDI songs, is available for both Ad-Lib and SoundBlaster compatible cards. The game's effects use SoundBlaster technology, providing an alternative to the PC speaker sound effects of previous Ultima games. As the main story unfolds, the Avatar comes upon situations requiring deep thought as well as more standard combat-oriented problems that are dealt with easily. There are dozens of different styles of weapons and armor available and combat is handled through real-time movement with your party user each controlled by a specific pre-scripted AI style of your choice.

From the city of Trinsic, where the quest begins, to strange locales like the Ethereal Plane and your final confrontation with The Fellowship and The Guardian, Ultima VII: The Black Gate attempts to provide players with a memorable, unique CRPG. The game, as in previous titles in the series, combines classic RPG style with anachronistic real-world dilemmas about race, religion and revolution.
Rating: Not rated yet
Times Played: 2293   Released: 1994
Keywords: Rpg
Series: ultima


Personal Best: N/A
Ultima: Runes of Virtue is a Role-Playing game, developed by Origin and published by Pony Canyon, which was released in Japan in 1991.
Rating: Not rated yet
Times Played: 1450   Released: 1991
Keywords: Rpg
Series: ultima


Personal Best: N/A
Enter the world of Ultima! Rescure the kidnapped mayors of Britannia as either Shamino the Ranger, Mage Mariah, the Bard lolo or Dupr
Rating: Not rated yet
Times Played: 1432   Released: 1994
Keywords: Rpg
Series: ultima


Personal Best: N/A
Runes Of Virtue 2 is the sequel to Runes Of Virtue for the Game Boy and maintains the action-RPG gameplay as the original.

Story:
The Black Knight kidnaps Lord Tholden and you are sent by Lord British, the Avatar, to recover Tholden and return peace to Brittania.
Rating: Not rated yet
Times Played: 2228   Released: 1994
Keywords: Rpg
Series: ultima


Personal Best: N/A
Ultima 5 uses the basics of the Ultima 4 engine, an overhead perspective of Britannia or one of many towns or dungeons, which use a rosette-compass 3D view. Many actions are expanded, including much more world interactivity and much deeper characters than the 'signpost' NPCs of Ultima 4.

In Ultima 5, you, the Avatar and Hero of Britannia, are called back to deal with a new threat - the tyrant Blackthorn, who, after the disappearance of Lord British, now rules the land by enforcing the virtues upon the will of the people, corrupting their meaning in the process. Behind Blackthorn are the Shadowlords, anti-thesis to the three Principles. Their meaning and origin are explored later in the game, rounding out an immersing world and very meaningful plot.
Rating: Not rated yet
Times Played: 1345   Released: 1992
AKA: Shukumei no Senshi
Keywords: Rpg
Series: ultima


Personal Best: N/A
Rating: Not rated yet
Times Played: 783
ExedExes
162,430
Personal Best: N/A
At first glance, Ultimate Basketball appears to be an update to the classic Konami basketball game, Double Dribble. After all, it features seven teams as opposed to four, and the characters and court backdrops and undeniable more detailed and colorful. Double Dribble was released around the Christmas of 1989, so maybe Ultimate Basketball, released in September of 1990, was the heir to the throne.
Rating: Not rated yet
Times Played: 1578   Released: 1990
Keywords: Basketball, Sports


Personal Best: N/A
Rating: Not rated yet
Times Played: 698
- no score -
 
Personal Best: N/A
Rating: Not rated yet
Times Played: 657


Personal Best: N/A
Rating: Not rated yet
Times Played: 599


Personal Best: N/A
Ultimate Fighter has four distinct modes of play (Story, VS Tournament, Battle and Animation), giving the game more variety than the average brawler. There's turn-based combat (attack, dodge, use magic), one-on-one fighting action, and side-scrolling action (complete with boss battles, ninjas to kill and items to collect). However, gameplay is hampered severely by sluggish controls, slow characters (karate experts, wrestlers, boxers, etc), and repetitive action. Adding to the misery are flat backgrounds, moments of unintentional humor, a slow frame rate, weak, repetitive sounds, and a haphazardly thrown together concept.
Rating: Not rated yet
Times Played: 1920   Released: 1993
Keywords: Beatemup, Action
- no score -
 
Personal Best: N/A
Ultimate Fighting Championship is a 2D Fighting game, developed by Fluid Studios and published by Crave, which was released in 2000.

UFC has four main play modes.
"Tournament Mode" you fight in a circuit in order to become UFC Champ.

"Versus Mode" is a simple exhibition match.

"Training Mode" train to fight and learn moves.

"Survival Mode" fight as many grapplers as you can before being beaten yourself.
Rating: Not rated yet
Times Played: 1519   Released: 2000
Keywords: Fighting, Action
- no score -
 
Personal Best: N/A
There are two modes you could play in, Ultimate League Soccer and World Cup. If you play Ultimate League Soccer, you will just play one game, that's it. If you play World Cup, you will play a series of games and try to win the World Cup. You should start off playing on the Ultimate League Soccer mode if you're new to this game. When you want to be a champion, play in the world cup mode.

Now let's pick teams shall we? The best overall team is Germany and the worst overall team is the USA (big surprise huh?). You should obviously play your first game as Germany and against the USA. After you play for a bit, find out what category you aren't too good at. If you're great at defense, but struggle scoring goals, then play with a good offensive/skill team. If you think you are good at all categories, find which category you would like most such as accuracy. Or if you want a real challenge, play as USA and against Germany.
Rating: Not rated yet
Times Played: 1657   Released: 1992
AKA: AV Soccer
Keywords: Soccer, Sports


Personal Best: N/A
Rating: Not rated yet
Times Played: 722


Personal Best: N/A
board game made in 1990
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1682   Released: 1990
AKA: Kyuukyoku no Othello
Keywords: Board Game
Kong
8
Personal Best: N/A
Ultimate Paintball is a capture the flag game. Exploring the map from a top down view, avoiding hazardous territory. The game switches to a side scrolling first person view when your feet are fixed in a central spot. Here you'll battle your opponents using your pellet gun and paint grenades.
Rating: Not rated yet
Times Played: 1025   Released: 2000
Keywords: Light Gun, Shootemup
- no score -
 
Personal Best: N/A


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