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Story: The game itself follows the films' storyline loosely. The player can choose the role of one of two dalmatians, Oddball or Domino, who are out in the backyard looking for treasure. It is not long before the player realizes that a toy found buried in a park was made at one of Cruella de Vil's toy factories; this alludes to the fact that Cruella's toy sales are down, which ultimately leads to the problem in the storyline. Facing financial ruin from lack of sales, Cruella sets an evil plan in motion - to reprogram her toys to capture any pets in sight. Oddball and Domino are the only puppies in their family who have not been captured when they return from the park. Their parents, Dottie and Dipstick, set out to rescue their puppies, commanding Oddball and Domino to stay home and 'be good.' The puppies do not listen, and are soon out on their biggest adventure yet - to save their brothers and sisters, and their parents who are captured along the way.
Throughout the game, the puppies have to rescue their siblings, fend off Cruella's henchmen, and Cruella herself several times, while navigating through all kinds of terrain, leading up to a final battle at Cruella's toy factory
Gameplay: Over the course of the game, the player has several opportunities to collect 'stickers' towards a virtual sticker book which can be accessed through the level menu. Various actions within the game will unlock stickers. Generally, there is a sticker for finding the first checkpoint and exiting every level, collecting 100 bones each level, and rescuing all the puppies in each level. Each level has its own individual tasks
Story: Fifty years ago, the master samurai fought in a ninja tournament to win a magical dagger that together with an ancient samurai sword, is believed to be the key to unlocking a secret cave laden with riches. After winning the tournament and rightfully gaining the dagger, it was stolen by the master's arch rival Koga. Though the master searched far and wide, he never found any trace of Koga or the dagger. Now, too old to continue searching, the master sends his three young apprentices, the young ninja brothers, Rocky, Colt and Tum-Tum, to assist him in retrieving the prized dagger.
Gameplay: 3 Ninjas Kick Back is a 2D Platformer game. There is an initial character screen, where one of the three brothers must be chosen as the main character. The game itself is a very standard side scrolling platform game. Each of the characters has their own unique weapon. Rocky has a bo, Colt uses a katana, and Tum-tum wields twin sai. Enemies consist of rebel ninjas working for Koga, wild animals such as dogs and bats, and hazards such as moving boulders and spikes. As shown below, the game menu is a system representation of the poster used for the movie of the same name.
A run-of-the-mill action platformer based on the 1994 children's movie, 3 Ninjas Kick Back features three playable characters (Rocky, Colt, and Tum-Tum), each having a unique weapon. Visually, this title looks dated, with small cartoon-like character sprites and bland environments backed by the same repetitious tune, with equally repetitive run, slash, and jump gameplay.
JJ Tobidase Daisakusen Part 2 is the sequel to 3-D World Runner, and was only released in Japan. Once again, the WorldRunner has to journey through different worlds and battle the Serpentbeasts that are terrorizing the people.
Among the dangers lurking in these worlds are mean alien creatures, columns of fire, bottomless pits and, of course, at the end of each level the Serpentbeasts themselves. Time is of the essence, and to succeed, the WorldRunner will have to learn not only how to battle his enemies, but above all how to elude them.
Story: The story starts out in a typical Double Dragon/Final Fight style setting at 64th Street with two protagonists: Rick (Anderson), a calm and intelligent, 35-year old professional private detective and manager of the detective agency; and Allen (Tombs), a 19-year old, reformed delinquent trained by Rick, who is "short-tempered and violent when angry". In the beginning of the plot, an evil corporation known as the Legacy organization, kidnapped the daughter of a mid-aged rich man and left him a letter explaining why they kidnapped her.
Gameplay: Each private detective uses different fighting styles, attempt to solve cases by beating up each criminal they encounter. Lots of special items can be found by throwing enemies into the background and breaking things, typical of this popular genre in the 1990s arcades. Along the way they are harangued by all manner of thugs and toughs, whose costumes range from 1980s hip-hop wear to stereotypical pirates. The bosses are tough by way of strange special attacks.
After hundreds of years of chaos, mankind has finally emerged from the ruins of nuclear war. This world of the distant future has once again flourished under the guidance of the Great King, who harnessed the power of the 8 Eyes to rebuild the planet.
These strange jewels of power were formed at the eyes, or centers, of the eight nuclear explosions which nearly destroyed the Earth. In the wrong hands, the 8 Eyes could cause untold destruction... and now, they have been seized by the Great King's eight Dukes, in a desperate bid to gain control of the world for themselves. They have banished the King to the nuclear wastelands, and already their squabbling threatens to plunge the world into war once again!
The task of retrieving the 8 Eyes falls to you, Orin the Falconer, the bravest and mightiest of the King's Guardsmen. With your fighting falcon, Cutrus, you must penetrate each of the eight Dukes' castles. There you will face the Dukes' soldiers, and battle strange nuclear mutants such as living skeletons, giant wasps, and mud men. You must defeat the monstrous Boss of each castle to retrieve the Jewel of Power he guards.
Then, to complete your quest, return the 8 Eyes to the Altar of Peace to await the return of the Great King, so that he may finish the rebuilding of Earth. Your reward will be the eternal gratitude of all mankind!
Greetings, terror-trainees! Ickis, Krumm, and Oblina will have to prove themselves on the Monster midterm exams if they want to call themselves real monsters! They must work together as a team to receive a single gruesome grade on their frightful performance. So...go out and petrify someone!
Lead a motley-looking crew of young monster wannabes on various missions. Based on the hit Nickelodeon animated television series. This game is a great looker, but I am in doubt as to its other qualities!
Sumo wrestling, like most sports, is an acquired taste. Western audiences for the most part fail to grasp the rich tradition behind this Japanese sport and instead focus on appearances - two really fat guys standing on a square wooden platform and trying like crazy to shove each other out of a ring inscribed within the edges of the platform. Once you understand sumo and its rituals, though, it can be just as entertaining as its American so-called "professional" counterpart.
Seems to be quite faithful to the sport except for some obvious Street Fighter 2 inspired touches. Great graphics, great sound, and good gameplay, makes a refreshing change from the usual beat 'em up.
Action Hollywood is a top-view "Hack and slash" arcade game similar to "Gauntlet". You can choose to start at a Hollywood shoot set in "Temples of Chaos", "Excaliwood", "Transilvania", or "Galaxy War".
Expanding upon the action sequences of the original while shedding the simulation portion, ActRaiser 2 places you in control of a winged warrior who can glide, dive, swing his sword in any direction, and summon a variety of powerful magical attacks. Magic is now situation-specific and limited to certain actions, such as summoning the fire of a Phoenix to reinforce a diving attack. Graphics have been overhauled, with lush, detailed environments ranging from the depths of an anthill to a swampy forest, while the epic, orchestrated music has remained intact. Unfortunately, the clumsy control boosts the already high difficulty to insane proportions.
ActRaiser combines side-scrolling action with world-building strategy set within a fantasy realm. As a deity called The Master, your task is to overthrow evil forces by reclaiming your land and amassing a population of followers. Action sequences allow you to possess a warrior statue, using its sword and magical attacks to destroy evil in six lands, while the simulation mode consists of clearing out deserts or swamps, constructing cities, and keeping their populations safe. While neither mode is the height of its respective genre, the unique combination and a beautifully orchestrated soundtrack result in an engrossing and enjoyable adventure.
THE ADDAMS FAMILY has been evicted! To save their home from Tully Alford, the family attorney, who is after the family fortune - Morticia, Lurch, Granny, Pugsley and Wednesday have gone to the house to reason with him. But when Gomez arrives, his family is missing!
As Gomez, you must save your loved ones, your home and your loads of wealth. You'll have to watch out for scary obstacles like falling spikes, frightening monsters and ghosts, and you'll need to look for clues as you search for your family.
Get a move on... 'cause you're gonna make a call on THE ADDAMS FAMILY!
An evil lawyer has thrown the Addams Family out of their home and is planning to take their fortune. However, the family (except for the depressed Gomez) returns to the home to reason with the lawyer. When Gomez snaps out of his funk and finally arrives, his family is missing. You take control of the Addams? patriarch as he searches the house for his family and tries to save their fortune. He will have to run and jump through levels filled with enemies that will do whatever it takes to see that Gomez doesn?t find his family. But thanks to his trusty bow and some arrows, disposing of any interference is a breeze. There are also several power-ups available that will help Gomez, including extra health and free lives. It?s up to you to help Gomez save his family and their home in THE ADDAMS FAMILY.
Enjoyable platform adventure where some things are perhaps too hard to find. Quite a challenge for puzzle freaks, not for action types.
The personality of the television series and 1991 feature film carry over to the SNES version of The Addams Family, which is filled with humorous touches and a nice rendition of the familiar theme song. You take control of Gomez as you search the house for your missing loved ones, Morticia, Lurch, Granny, Pugsley and Wednesday. Making your way through the Addams' house isn't exactly easy, though, as you'll have to deal with all types of supernatural entities and solve various puzzles.
The game followed the Addams Family father and husband, Gomez Addams, as he attempts to save the user of his family who have been kidnapped. They have been stowed away in various locations in the mansion and are protected by a boss of some sort. The manservant Lurch and the severed hand Thing are the only characters not to be kidnapped. Thing will provide hints on gameplay whenever Gomez finds one of his red boxes marked with an 'A' for 'Addams'. Gomez starts outside the front door of the mansion. Inside the house, Gomez can move from level to level in basically any order. The player will soon discover that the mansion is full of secrets, hidden passageways and side levels and bosses (for the purpose of increasing Gomez's health). Gomez dispatches enemies by simply jumping on their heads (similar to the Super Mario games). He can also find objects to throw at them, such as golf balls. The game did not have a save system but, instead, bore a password system. Through progression of the game, the player would receive passwords, enabling him or her to start where they left off.
Platform game inspired by the popular live-action movies starring Raul Julia, Anjelica Huston, and Cristopher Lloyd - derived from the long-running comic strip created by Charles Addams for the New Yorker magazine.
I'll keep it short and sweet - the good movie got the bad arcade game, a poor platformer in which Gomez must search the Addams estate for the lost family fortune.