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A superb final entry into the "Mr Do!" series (not counting the Neo Geo-based "Neo Mr. Do", which was merely a remake of the first game in the series), "Do! Run Run" takes its inspiration from Namco's "Pac-Man".
Rating: 4 Votes4 Votes4 Votes4 Votes4 Votes
Times Played: 6119   Released: 1984
AKA: Do Run Run, Mr Do
Keywords: Maze, Puzzle
Series: mr.do
Dazzer
1,000,000
Personal Best: N/A
You need strategy and fast moves to help MR. DO! harvest the fruit from his orchards and avoid getting caught by the evil Badguys or Alphamonster! Throw your Power Ball to knock them out, or drop apples on them. Pick all the cherries or eliminate the Badguys and you can go on to the next orchard, where the Badguys are faster and meaner!
Rating: Not rated yet
Times Played: 1756   Released: 1991
Keywords: Platform, Action
Series: mr.do
richard_Stewart
347,250
Personal Best: N/A
Mr. Do! for the Super NES is an excellent arcade conversion, containing all the elements that made the original such a delight. The control pad doesn't work quite as well as the coin-op joystick, but this home rendition offers something completely new: a highly entertaining two-player battle mode. Also, players can toggle number of players, difficulty level, background music, and sound effects. The only real gripe is that since it demands such a small amount of the Super NES's memory, it should contain an extra classic or two, such as Mr. Do!'s Castle or Mr. Do's Wild Ride.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 3377   Released: 1995
AKA: Mr Do, Mr Do!
Keywords: Maze, Puzzle
Series: mr.do
RevJ
133,950
Personal Best: N/A
You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 4220   Released: 1983
AKA: Mr Do, Mr Do!
Keywords: Maze, Puzzle
Series: mr.do
cecil
314,500
Personal Best: N/A
Mr. Do! is a colourful and addictive maze game in which the player takes on the role of the eponymous Mr. Do, a circus clown, who must clear each level of either cherries or monsters. The game's single screen levels are made up of tunnels surrounded by a colourful, soil-like substance. This soil can be dug through to create new tunnels, allowing Mr. Do to escape his enemies and to reach the many cherries that litter the levels. A number of apples are also scattered around each level, and Mr. Do can push them along tunnels (to block and/or kill monsters) or can tunnel beneath them to drop them onto the heads of any pursuing enemies. Mr. Do himself can also be killed by a falling apple.

Mr. Do is armed with a 'Powerball' that can be fired down a tunnel, it will then bounce around the tunnels until it either returns to Mr. Do, or comes into contact with, and kills, one of the level's monsters. The Powerball regenerates immediately the first time you use it, but takes longer each time it is used to return to your hands. As each level progresses, the monsters themselves start to dig tunnels of their own in their pursuit of Mr. Do. Monsters can also push the apples.

Each screen has a doorway through which the monsters enter the level. Once all of the monsters have appeared, the doorway will turn into a 'prize', (ice cream, biscuits, etc.). If Mr. Do collects the prize, the 'Alphamonster' and his three 'Muncher' henchmen will appear. The Alphamonster may be in the EXTRA box at the top of the screen or be moving around the screen. The Alphamonster and the Munchers cannot be easily crushed under apples because they tend to eat them. They can be killed individually with the Powerball or by killing the Alphamonster itself, at which point any remaining Munchers will turn into apples.

After every three levels, there is a brief intermission in which a tune is played and a large, animated Mr. Do appears, together with some of the game's monsters. The time to complete each level and the preferred method (monsters, cherries, Alphamonsters, or Diamond) is shown. The paths in the first level resemble a 'D', after this each level's tunnels resemble a digit, ('2', '3', '4' etc.) up to '0' for level 10.

A level can be completed any one of several different ways : either by collecting all of the on-screen cherries; by killing all of the monsters, by completing the EXTRA box, or by collecting the diamond. The latter appears only very occasionally ('Special' awards an extra credit).
Rating: 10 Votes10 Votes10 Votes10 Votes10 Votes
Times Played: 16704   Released: 1983
AKA: Mr Do, Mr Do!
Keywords: Maze, Puzzle
Series: mr.do
Dazzer
3,999,950
Personal Best: N/A
You need strategy and fast moves to help MR. DO! harvest the fruit from his orchards and avoid getting caught by the evil Badguys or Alphamonster! Throw your Power Ball to knock them out, or drop apples on them. Pick all the cherries or eliminate the Badguys and you can go on to the next orchard, where the Badguys are faster and meaner!
Rating: Not rated yet
Times Played: 1881   Released: 1983
AKA: Mr Do, Mr Do!
Keywords: Platform, Action
Series: mr.do
Ikaris
71,350
Personal Best: N/A
Do! Run Run is an Amiga labyrinth/maze arcade game released in 1990 by Electrocoin Software.
Rating: Not rated yet
Times Played: 1646   Released: 1990
Keywords: Maze, Puzzle
Series: mr.do


Personal Best: N/A
action game made in 1996
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 3383   Released: 1996
Keywords: Maze, Puzzle
Series: mr.do
RevJ
882,700
Personal Best: N/A
Mr. Do!'s Castle is an action platform game which has you in a castle consisting of several floors, each of which contain a variety of blocks. You control Mr. Do! the clown who has a hammer which can be used to knock out the blocks in the floor. Wandering throughout the castle are deadly unicorns which are constantly trying to catch you. Your goal is to earn as many points as possible and to progress through the increasingly difficult castles. There are two ways to complete a castle; you can either destroy all of the deadly unicorns by crushing them with blocks, or you can knock out all of the blocks which have a cherry symbol on them. In addition to the cherry blocks, there are three blocks with a key. If all three key blocks are knocked out, the door on the roof of the castle unlocks. If you make it to the door, all of the unicorns will temporarily become harmless and will contain a letter. If you hit a letter unicorn, you will earn a letter in the word EXTRA. Spell the complete word, and you will earn an extra life. The last type of block you'll encounter has a skull on it. If you knock out two skull blocks, all of the blocks between them will also be knocked out and replaced with a bridge. As the castles progress, the castle layout will become trickier and the unicorns become faster and more numerous.
Rating: Not rated yet
Times Played: 3428   Released: 1983
AKA: Mr. Do vs. Unicorns
Keywords: Platform, Action
Series: mr.do
elrod21
759,180
Personal Best: N/A
For the second game in the Mr. Do! series, the clown finds himself in a traditional platforms and ladders game. Each level is made up of six floors (seven including the castle's ramparts) and all are joined by a number of inter-connecting ladders. The ladders come in two different varieties: vertical ladders, which are fixed and cannot be moved; and diagonal ladders, which can be pushed left or right from the top of the ladder. This allows Mr. Do to reach other areas of the level and is sometimes necessary to redirect the path of any pursuing enemies.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 6026   Released: 1983
AKA: Mr Do's Castle, Mr. Do! Vs. Unicorns
Keywords: Platform, Action
Series: mr.do
Dazzer
661,760
Personal Best: N/A
Mr. Do!, that king of arcade clowns, is in a bit of a bind - again! This time, a pack of pesky unicorns is trampling the bricked hallways of his castle. Help Mr. Do! rid his dwelling of these crafty, quick-changing (and deadly) creatures with the skillful swing of a hammer. Sometimes a quick clobber to the head will do it. Or maybe a well chosen brick knocked out from above. If you can't stop these critters, then break a hole in the floor to slow 'em down. It's up to you to know when to fight - or when to flee! Tension mounts as you hurry Mr. Do! through the castle's maze, grabbing keys along the way. Only when Mr. Do! has collected all the keys can he unlock the castle door, and open up an extra chance to beat these nasty critters!
Rating: Not rated yet
Times Played: 2070   Released: 1984
Keywords: Platform, Action
Series: mr.do
elrod21
64,080
Personal Best: N/A
Mr. Do!, that king of arcade clowns, is in a bit of a bind--again! This time, a pack of pesky unicorns is trampling the bricked hallways of his castle.
Help Mr. Do! rid his dwelling of these crafty, quick-changing (and deadly!) creatures with the skillful swing of a hammer. Sometimes a quick clobber to the head will do it. Or maybe a well-chosen brick knocked out from above. If you can't stop these critters, then break a hole in the floor to slow 'em down. It's up to you to know when to fight--or when to flee! Tension mounts as you hurry Mr. Do! through the castle's maze, grabbing keys along the way. Only when Mr. Do! has collected all the keys can he unlock the castle door, and open up an extra chance to beat these nasty critters!
Rating: Not rated yet
Times Played: 1741   Released: 1984
Keywords: Platform, Action
Series: mr.do
richard_Stewart
91,800
Personal Best: N/A
Mr Do's third arcade outing is another platform game, following on from the superb "Mr. Do's Castle", released a year earlier. The synonymous Mr. Do! cherries are present and correct, but are not used in the same way as in other games in the series. In both "Mr Do!" and "Mr. Do's Castle", collecting all of the cherries available was a way of completing a level. In Wild Ride, however, collecting them merely changes the 'prize' awarded upon reaching the level's goal. This can be one or two letters from EXTRA, or other items which simply award bonus points. When Mr. Do reaches his goal, he waves a flag while the bonus counter is added to his score.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 4851   Released: 1984
AKA: Mr Do, Mr. Do's Wild Ride
Keywords: Platform, Action
Series: mr.do
Barra
113,689
Personal Best: N/A


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