| Game Menu |
|
Chicago Syndicate is an arcade-oriented fighting video game.
The game is set in the 1920s in an alternate reality from the Eternal Champion universe. In this universe, Larcen Tyler found out earlier that the package he was to send to the hospital by Mr. Tagilani that was to have killed him was a bomb and disposes of the bomb sooner than he does, which results in the deaths of him, the police chief of Chicago and people in the hospital never happening at all. Because of this act, Mr. Tagliani considers Larcen a traitor and orders all the mobs in Chicago to kill him.
Rating: Not rated yet Times Played: 3089 Released: 1995
|
|
Personal Best: N/A
|
|
Rating: Not rated yet Times Played: 406
|
|
Personal Best: N/A
|
|
In the year 2096 the world is divided into many regions, each controlled by a mega-corporation known as a Syndicate. You are a marketing director for one of these syndicates and you must set up a long-term business plan to dominate the world. To do this, not only will you need revenue and research, but you will also need cybernetically enhanced and highly armed "marketing agents."
Starting from a small corner of Europe, you must take over the regions of the world one by one. Each region periodically contributes money to the controlling syndicate's coffers, so the more regions you control the more money your syndicate makes. Money can be used to upgrade your stock of agents with existent cybernetic upgrades and weapons or to research new upgrades and weapons.
To capture a region you deploy up to four armed agents to complete mission objectives on an overhead view, 2D map. The objectives include assassinations and kidnappings among other things. If you successfully control your agents and complete the mission, you gain control of that territory.
You arm agents with a variety of weapons to help them in their task. Pistols are the weakest weapons but are available immediately while more powerful weapons need to be researched before they can be purchased. Agents can be armed with force shields to protect them from weapon fire as well as with the Persuadetron, a mind control device that makes other characters in the game follow along faithfully. Civilians can be controlled immediately and a number of them must be under your power before cops and enemy agents can be controlled. Controlled enemy agents are added to your agent pool if you end a mission successfully.
Times Played: 3320 Released: 1995
Series: syndicate
|
|
Personal Best: N/A
|
|
A strategy game dealing with criminal corporations. You run the syndicate, so little things like murders, gang wars, and hostage-taking are all in a day's work! Do you have the cajones for the job, or would you rather be pushing up the daisies for one of your ambitious underlings?
This was an excellent game for the 16-bit personal computers of the day (Amiga, Atari ST, IBM PC-AT), but the G/MD port is a crappy conversion with childish graphics that do little justice to the original.
Rating: Not rated yet Times Played: 1901 Released: 1993
Series: syndicate
|
|
Personal Best: N/A
|
|
A rival Syndicate has gained full control of the population via a mind-altering techno-drug known as the CHIP. You are an ambitious executive in the Syndicate, hand picked to lead a team of CHIP-induced Cyborg mercenaries on a quest to infiltrate and seize opposing Syndicate territories. Your mission: Assassinate, pillage, destroy, do whatever it takes to bring down competing Agents... before they unleash their bloody assault on you!
Rating: Not rated yet Times Played: 2008 Released: 1995
Series: syndicate
|
|
Personal Best: N/A
|
All times are GMT -5. The time now is 12:52 PM.