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Get ready for the third Wonder Boy adventure! To save Monster Land from the evil Meka Dragon, you've entered his castle and are about to go into battle. If you defeat the dragon, a terrible surprise awaits you... a curse! You'll turn into a lizard-man, and more. The only way you can return to human form is to find the Salamander Cross, a magical item with the power to remove curses.
But where is it hidden? Finding it is an adventure that will take you across strange lands, against strange creatures, into battles where you never know what strange shape you'll turn into! Hawk-man, Lion-man and more! You'll be able to buy armor, weapons and use magical items! Hidden rooms hold even greater surprises!
Can you beat the dragon's bosses and recover the Salamander Cross? When you look at the shape you're in, it's your only hope!
If you like the previous games, you'll go wild over the third outing which is the best by miles. A great arcade adventure.
Times Played: 3032 Released: 1989
Series: Wonder Boy, Monster World
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Personal Best: N/A
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One of a popular series of Japanese arcade game conversions featuring the superdeformed warrior Wonderboy and his cute green-haired girlfriend as they undertake various quests, visit strange lands, and battle terrifying monsters. Wonderboy has a long legacy going back to the 8-bit systems.
Wonderboy in Monsterworld, is the best known of the series due to its incorporation of adventure game elements, this was ported to quite a large number of 8-bit and 16-bit game consoles.
Times Played: 2623 Released: 1991
Series: Wonder Boy, Monster World
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Personal Best: N/A
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Also known as Wonder Project J: Mechanical Boy Pino, Wonder Project J is a Role-Playing game, developed by Almanic Corp. and published by Enix America, Inc., which was released in Japan in 1994.
The game is a raising simulation in which the player raises a Pinocchio-esque boy, whose default name is "Pino", to succeed in various challenges and confrontations to activate virtue circuits, with his final task to foster relations between humans and the robot-like Gijin.
Times Played: 2128 Released: 1994
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Personal Best: N/A
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Similar in design to Nintendo's The Legend of Zelda series, Xena: Warrior Princess for Game Boy Color finds the title character trapped in a dream world called Psychosia. Equipped with the ring-like chakram and her trusty blade, Xena must find the source of her misfortune, Darphus, while battling all manner of creatures. She will also need to confront Morpheus, for he alone has the power to send Xena back to the real world.
Rating: Not rated yet Times Played: 1339 Released: 2001
Series: xena
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Personal Best: N/A
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action game made in 1994
Rating: Not rated yet Times Played: 982 Released: 1994
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Personal Best: N/A
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Zelda II is seen by some as Nintendo's take on the tale of Sleeping Beauty. Shortly after the events of The Legend of Zelda, near Link's 16th birthday, he notices a strange mark on the back of his left hand. He seeks out Impa, and she tells him the legend of Zelda?. Long ago, the King of Hyrule ruled the land of Hyrule with a son and daughter. When the king died, the Triforce should have passed onto the Prince. However, he could only inherit the Triforce in part, and thus sought the remaining pieces. When he learned that Zelda knew of their location, he questioned her. She refused, and so the Prince sent his wizard to question her. When he failed, the wizard became furious and cast a sleeping spell on Princess Zelda. The wizard fell dead, but the Prince was left grieving. He had Zelda moved to a room in the North Castle and had her placed on her bed with a red rose in her hand, and hoped that one day, she would awaken and return to life. To ensure this event was never forgotten, the Prince ordered all females born to the royal family from that point on to be named Zelda.
Impa also gives Link an old chest containing six crystals and an old message that claims that the restoration of the crystals to the six palaces in Hyrule will open the path to the Triforce of Courage. Taking the crystals, Link sets out to restore them to their places, defeating powerful palace guardians and learning magic spells to aid him as he seeks to find the Triforce of Courage and break the enchantment on the sleeping Zelda.
Times Played: 16806 Released: 1987
AKA: THE LEGEND OF ZELDA 2 - Link no Bouken Keywords: RPG, Adventure Series: Zelda
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Personal Best: N/A
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In Zork II, you will explore a long hidden region of the Empire, a region dominated by the Wizard of Frobozz. The Wizard was once a respected Enchanter, but when his powers began to fade he was exiled by Lord Dimwit Flathead the Excessive. Now bordering on senility, the Wizard is still a force to be reckoned with. Your goal, as you venture into the Wizard's realm, is to avoid his capricious tricks and learn to control his magic.
Rating: Not rated yet Times Played: 2019 Released: 1984
Series: zork, zorkverse
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Personal Best: N/A
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As Zork III begins, your greatest challenge beckons as you take the final step down into the very heart of the Great Underground Empire. Your character and courage will be tested as the enigmatic Dungeon Master confronts you with predicaments and perils. Your quest hinges upon discovering his secret purpose, even as he oversees your ultimate triumph ... or destruction!
Rating: Not rated yet Times Played: 1992 Released: 1984
Series: zork, zorkverse
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Personal Best: N/A
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Welcome to the world of the Enchanter saga - a world where magic is commonplace, a world where guilds of professional magic-users spend their lifetimes mastering the intricacies of thaumaturgy, a world where great forces of evil must constantly be held at bay. An evil Warlock has subjugated the land to his power. All who have opposed him have failed. But many years ago, in another age, the great Elders of the Circle of Enchanters foresaw the possibility of these dreaded occurrences. They realized that no fully accomplished Enchanter could penetrate the Warlock's defences unrecognised, and knew that the task of freeing the land would fall to a journeyman conjurer. You have been useridentified as the Apprentice Enchanter who must save the land from the Warlock. As a fledgling Enchanter, you have learned your lessons but have not faced all your tests. You possess great power, but in the ranks of necromancers you are a lowly and ignorant person indeed. You have been well trained in the basics of magic, and you will be greatly aided by the spells you know and the spells you will learn. But you must also rely on your powers of observation and quick wits.
Rating: Not rated yet Times Played: 1831 Released: 1983
Series: zork, zorkverse
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Personal Best: N/A
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The Zork Trilogy is set in the ruins of an ancient empire lying far underground. You, a dauntless treasure-hunter, are venturing into this dangerous land in search of wealth and adventure. Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire.
Times Played: 3441 Released: 1979
Series: zork, zorkverse
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Personal Best: N/A
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