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Arcade Classics is a Compilation game, developed by Al Baker and Associates and published by Sega, which was released in 1996.
The games included are Ultrapong, Centipede, and Missile Command.
Rating: Not rated yet Times Played: 3828 Released: 1996
Series: Missile Command, centipede
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ebinsugewa
536,805
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Personal Best: N/A
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A multipack that includes three of Atari's classic arcade games - Ultra Pong, Centipede, and Missile Command.
The graphics and sound are primitive, just like their ancestors, but the gameplay is still there.
Times Played: 3921 Released: 1996
Series: Missile Command, centipede
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Duaber
108,915
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Personal Best: N/A
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Centipede is a vertically oriented shoot 'em up arcade game produced by Atari, Inc. in 1981. It was ported to the Game Boy in 1995
The player is represented by a small, "somewhat humanoid head" at the bottom of the screen, later depicted as a caped, elf-like character on the Atari 2600, Atari 5200 and Atari 7800 cartridge graphics (though described as being a garden gnome in the trivia section of the cell phone interpretation). The player moves the character about the bottom area of the screen with a trackball and fires laser shots at a centipede advancing from the top of the screen down through a field of mushrooms. Shooting any section of the centipede creates a mushroom; shooting one of the middle segments splits the centipede into two pieces at that point. Each piece then continues independently on its way down the board, with the first section of the rear piece becoming a new head. If the head is destroyed, the section behind it becomes the next head.
The centipede starts at the top of the screen, traveling either left or right. When it hits a mushroom or the edge of the screen, it drops one level and switches direction. Thus, more mushrooms on the screen cause the centipede to descend more rapidly. The player can destroy mushrooms by shooting them, but each takes four hits to destroy.
If the centipede reaches the bottom of the screen, it moves back and forth within the player area and one-segment "head" centipedes are periodically added. This continues until the player has eliminated both the original centipede and all heads. When all the centipede's segments are destroyed, a new centipede forms at the top of the screen. Every time a centipede is eliminated, however, the next one is one segment shorter and is accompanied by one additional, fast-moving "head" centipede. A player loses a life when hit by a centipede or another enemy, such as a spider or a flea. The flea leaves mushrooms behind when fewer than five are in the player area, though the number required increases with level of difficulty. Spiders move across the player area in a zig-zag fashion and occasionally eat some of the mushrooms.
Scorpions poison every mushroom they touch, but these never appear in the player's movement region. A centipede touching a poisoned mushroom hurtles straight toward the player's area. Upon reaching the player's area, the centipede returns to normal behavior.
Rating: Not rated yet Times Played: 2825 Released: 1998
Series: Centipede
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Permafrostrick
999,999
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Personal Best: N/A
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In Centipede, players control a magic wand that is used to square off against a horde of nasty bugs that make their way through a mushroom patch.
The Flea falls straight down towards the player, laying fresh mushroom in its path. The Scorpion runs from side to side across the screen, turning mushrooms into poisonous toadstool, which cause the Centipede to behave irrationally and dive bomb the player. Spiders jump up and down towards the player; the closer he is, the more points are earned (300, 600, 900) . And the Centipede makes it way down the playing field. Shooting segments cause the Centipede to split off and form multiple targets.
Shooting any bug turns it into a mushroom, which can block (or speed up) the bugs on the playing field. If any of the bugs touch the wand, it's lose a life until Game Over.
Centipede was created by Ed Logg, and used a trackball in the original arcade version.
Times Played: 5968 Released: 1983
Series: Centipede
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Permafrostrick
93,612
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Personal Best: N/A
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Centipede is a vertically-oriented shoot 'em up arcade game produced by Atari in 1980. The game was designed by Ed Logg along with Dona Bailey, one of the only female game programmers in the industry at this time. It was also the first arcade coin-operated game to have a significant female player base. The player defends against swarms of insects, completing a round after eliminating the centipede that winds down the playing field.
Times Played: 9682 Released: 1980
Series: Centipede
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doron
401,240
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Personal Best: N/A
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A fixed shooter. The player must eliminate the centipede that is making its way down the screen. Any laser blast that hits the centipede will transform that section of the centipede into a mushroom, which in turn, will increase the centipede's descent down the board. If a center section of the centipede is shot, then the centipede will split in two, thus increasing the difficulty.
Times Played: 3247 Released: 1982
Series: Centipede
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ExedExes
125,262
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Personal Best: N/A
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Venture into an enchanted forest filled with magic mushrooms that is ruled by a giant centipede along with poisonous spiders, scorpions and fleas. You go to battle against these evil creatures armed with three magic wands. If they reach ylou before you zap them, they'll snatch your wand away. But, don't be faint-hearted, stand and fight!
Rating: Not rated yet Times Played: 3481 Released: 1982
Series: Centipede
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Personal Best: N/A
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Hundreds and thousands of them. Creepy ones. Crawly ones. Buzzing ones. Swarming ones. And they're all trying to get you. Before you get them.
Rating: Not rated yet Times Played: 4774 Released: 1987
Series: Centipede
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Permafrostrick
201,608
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Personal Best: N/A
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A fixed shooter. The player must eliminate the centipede that is making its way down the screen. Any laser blast that hits the centipede will transform that section of the centipede into a mushroom, which in turn, will increase the centipede's descent down the board. If a center section of the centipede is shot, then the centipede will split in two, thus increasing the difficulty.
Rating: Not rated yet Times Played: 3506 Released: 1989
Series: Centipede
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elrod21
68,817
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Personal Best: N/A
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In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves.
The player shoots sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots.
Rating: Not rated yet Times Played: 2074 Released: 1998
Series: Centipede
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Permafrostrick
138,394
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Personal Best: N/A
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Millipede is the sequel to Centipede, and features similar gameplay but with a new swarm of insects after your bug zapper! Your goal is to destroy the multi-segmented millipede as it traverses its way through the mushroom forest towards the bottom of the screen. When all millipede segments have been destroyed, you move on to the next, more difficult level. In addition to the millipede, you will also encounter spiders, beetles, mosquitos, inchworms, bees, dragonflies, and earwigs. To help you out, dynamite will occasionally appear scattered throughout the mushroom forest which will explode if shot by your bug zapper. With a well timed shot, numerous millipede segments (and other insects as well) can be taken out as they pass by.
Rating: Not rated yet Times Played: 3597 Released: 1987
Series: Centipede
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Permafrostrick
419,333
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Personal Best: N/A
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Millipede is a 1- or 2-player game with a color raster-scan video display. The game action takes place on a playfield filled with mushrooms, flowers, and deadly DDT bombs. The player tries to destroy a variety of insects that drop from the top of the screen or enter from the sides of the screen, most of them to attack the player. The player controls a bow-shaped vehicle called the Archer. The object of the game is to shoot and destroy as many objects as possible for a high point score, before the player's lives are all used up.
Player control consists of a Midi Trak-Ball control and a FIRE button. The Archer is moved by rotating the Midi Trak-Ball control. The Archer can be moved in all directions, but only within the bottom fifth of the screen. However, the Archer must move around mushrooms, flowers, and DDT bombs, since these are fixed and not 'transparent' objects. Pressing the FIRE button causes the Archer to emit an arrow that travels upward. The Archer may fire one or many arrows (by holding down the FIRE button constantly). But only one arrow will appear on the screen at a time.
A player may start a game at an advanced level of play and receive bonus points for starting play at that level.
Game play begins with a playfield of randomly placed mushrooms and DDT bombs. A Millipede enters at the top center of the screen and starts snaking its way across the screen. The Millipede changes direction when it runs into a fixed object in the playfield (mushroom, DDT bomb, or flower), or when it reaches the side boundaries of the playfield.
When a segment of the Millipede is shot, it is destroyed and a mushroom appears where that segment was shot. When shot, the Millipede breaks into two smaller Millipedes, each with its own head. When a Millipede reaches the bottom of the screen, it starts back up, but remains within the area of the Archer (the bottom 5th of the screen).
If a Millipede reaches the bottom of the screen without being shot, it releases its tail. This tail changes into a new head. Also to provide the player a challenge, if a Millipede is still alive when it reaches the bottom, new heads will enter the screen almost at the bottom of the sides. More of these heads will appear as time progresses.
An attack wave is complete when all Millipede segments are destroyed. The screen then scrolls down one line. At the 9th attack wave, when the Millipede with only four segments enters from the top of the screen, the screen will scroll down every two seconds. The only way a player can stop the scrolling screen is to shoot a DDT bomb or destroy the entire Millipede.
It takes four shots to destroy a mushroom. After the fourth attack wave of each wave cycle, the entire playfield of mushrooms changes. Some mushrooms die and new mushrooms grow where there were none before. A mushroom next to a DDT bomb becomes poisoned (See Tips and Tricks below for complete details).
When a Millipede runs into a poisoned mushroom, two things happen: its head changes color, and it changes direction and falls vertically to the bottom of the screen.
DDT bombs explode when hit by an arrow. Any object near the bomb is engulfed by the explosion. Insects are worth three times their normal point value if they are destroyed by the explosion.
Spiders appear in any round. They move in a random pattern on the bottom third of the screen. As the player's score increases, the range of the Spider decreases, until it is confined to the bottom fifth of the screen. Also, more Spiders enter as the game progresses. A Spider destroys any mushroom or flower it moves over. Depending on a special option switch setting, the Spider moves slowly until a player reaches a specific score, and then it speeds up. If the Archer and a Spider collide, both are destroyed.
When a Millipede with fewer than eleven segments appears, an Earwig enters the screen from either side, moving at a relatively slow speed. As the player earns more points, the Earwig's speed increases. If an Earwig passes over a mushroom, it poisons the mushroom.
When a Millipede with fewer than ten segments appears, a Dragonfly enters at the top of the screen. The Dragonfly moves in a zig-zag pattern and its speed increases as the player's score increases. As the Dragonfly moves, it leaves a trail of mushrooms behind.
When a Millipede with fewer than nine segments appears, a Mosquito enters at the top of the screen and flies in a diagonal pattern. The Mosquito's speed increases as the player's score increases. When a Mosquito is destroyed, the screen scrolls up one row.
Beetles appear randomly after the first wave. They enter from the sides of the screen near the bottom, travel down to the bottom of the screen, and walk at least half way across the bottom. Then the Beetle travels up and exits at the side of the screen. If a Beetle passes over a mushroom, the mushroom changes into a flower. Flowers cannot be destroyed by the Archer's arrows. Depending on a dip switch setting, the number of Beetles appearing on the screen and the speed of the beetles increase as the player's score increases. When a Beetle is destroyed, the screen scrolls down one row.
Bees may fall from the top of the screen during any round. As the Bee falls, it leaves a trail of mushrooms behind. The Archer must hit a Bee twice to destroy it; the first shot just speeds it up.
An Inchworm may appear when a Millipede with fewer that eleven segments appears. The Inchworm travels from one side of the screen to the other side. It moves slowly until the player's score reaches 80000 points. Then it speeds up. If the Archer destroys the Inchworm, all insects will slow down for about three and one-half seconds.
After a Millipede of one, three, five, seven, or eleven segments has been destroyed, an insect bombing raid occurs. A raid may have only Bees, Dragonflies, Mosquitoes, or a mixture of all three.
Times Played: 7565 Released: 1982
Series: Centipede
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doron
237,130
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Personal Best: N/A
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Creepy, crawly bugs - jumping spiders, buzzing bees, bouncing beetles, mosquitoes, dragonflies, inchworms and earwigs - have invaded your little garden patch. And you've got to blast fast to get rid of them! But watch out! The millipedes - cousins to the famed CENTIPEDE - are the most insidious insects of all! And if you're not careful, you might be caught in a swarm of bees, mosquitoes, or dragonflies. Fast action graphics and real bug sounds make this game just like the arcade smash hit!
Rating: Not rated yet Times Played: 2393 Released: 1984
Series: Centipede
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Personal Best: N/A
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Millipede is a Shoot-'Em-Up game, published by Atari, which was cancelled before it was released.
Times Played: 2477 Released: 1984
Series: Centipede
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richard_Stewart
266,558
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Personal Best: N/A
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Arcade Classic No. 2: Centipede / Millipede is an Action game, developed by The Code Monkeys and published by Nintendo, which was released in 1995.
Rating: Not rated yet Times Played: 2283 Released: 1992
Series: Centipede
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Permafrostrick
494,904
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Personal Best: N/A
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