| Game Menu |
|
Pole Position is a 1-player game using a color raster-scan video display. Game action takes place at the Fuji Speedway in Japan. The country around the speedway consists of green meadows, hills, and snow-capped Mt. Fuji.
The player drives a Formula-1 race car on the track. The first objective of the game is to finish the qualifying lap as quickly as possible. If the player beats the clock, he qualifies for the race. If not, he drives out the remainder of his time along the qualifying course.
As a qualifier, the player is ranked according to his qualifying lap time, from the 1st (pole) position to the 8th. The second objective of the game is to race against the clock and other cars to finish the specified number of laps ('Nr. of Laps' dip switch setting; 3 laps is the default) of the race as fast as possible and to achieve the highest score possible. The player earns points for passing cars, driving on the track, and finishing the race with time remaining. He is rewarded with an extended-play lap for completing the first lap within a certain amount of time (depending on the 'Extended Rank' dip switch setting).
The game starts with the player's car behind the starting line and a certain amount of time, in seconds ('Game Time' dip switch setting; the default is 90 seconds), will be on the clock. The car must finish the qualifying lap within a certain amount of time (which varies depending on the 'Practice Rank' dip switch setting) to be in the race. If the player does not qualify, his car continues on the track until the 'Game Time' elapses.
If the player has qualified, just before the race begins, the player's car (flashing on the screen) is placed at the starting line with seven other cars. The position of the car depends on the position earned during the qualifying lap. (The player's car is always place at the 8th position in the attract mode.)
The starting lights flash from red to green, and the race begins. Racing hazards are other racing cars, sharp turns, road signs, and water puddles. (All of these hazards except for water puddles are also present on the qualifying lap.) As the race progresses, more cars appear on the track. If the player's car hits another car or a road sign, it is destroyed in an explosion. The player's car reappears in a few seconds and the race continues. Driving through water puddles or off the track slows down the player's car.
Racing into the first turn, the player must let up on the accelerator slightly to make the corner. Road signs flash along the side of the track. Depending on how well the player manipulates the controls, he can either roar through the hairpin turns like a champion or spin out in a flaming crash. He jockeys for position with the other racers, while keeping his eye on the clock at the top of the screen. When his time runs out, the race is over. If he has beaten the racing lap time and has seconds remaining, the remaining seconds are added to the extended lap time, which varies depending on the 'Extended Rank' dip switch setting.
The top score achieved by a player appears at the top of the screen. The time allotted for the lap is displayed under the top score. Increasing lap time (in seconds and hundredths of a second) and the speed of the car appears last.
Times Played: 8788 Released: 1982
Series: Pole Position
|
JPE
49,190
|
Personal Best: N/A
|
|
Qualify for the Grand Prix and win the Pole Position, the number one starting spot. Then go flat out to beat the track record and finish a winner. Features treacherous curves, hair-raising near misses, and all the thrills of the popular video arcade game.
Times Played: 3886 Released: 1987
Series: Pole Position
|
Enemy Ace
60,910
|
Personal Best: N/A
|
|
Get set for a thrilling new sensation! With REAL MOTION GRAPHICS, Atari puts you behind the wheel of a sleek Formula I racer. You go for the number one starting spot, the Pole Position. Then it's flat out to win the Grand Prix. Pass cars like they're standing still, but watch those curves! One mistake and you could go up in flames.
Rating: Not rated yet Times Played: 2513 Released: 1983
Series: Pole Position
|
AlexGunslinger
41,500
|
Personal Best: N/A
|
|
Pole Position II is a 1-player game using a color raster-scan video display. Game action takes place at four different raceways - the Fuji Speedway in Japan, the Test Track (an oval track like Indy), the Seaside Speedway (with the Long Beach Pike in the background), and the Suzuka Speedway in Japan. The unique and picturesque scenery around each raceway adds exciting realism to each race!
The player drives a Formula-1 race car on each track. The first objective of the game is to finish the qualifying lap as quickly as possible. If the player beats the time, he qualifies for the race. If not, he drives the remainder of his time along the qualifying course.
As a qualifier, the player is ranked according to his qualifying lap time, from the 1st (pole) position to 8th. The second objective of the game is to race against the clock and other cars to finish the specified number of laps ('Nr. of Laps' dip switch setting; 3 laps is the default) of the race as fast as possible, and to achieve the highest score possible. The player earns points for passing cars, driving on the track, and finishing the race with time remaining. He is rewarded with an extended-play lap for completing the first lap within a certain amount of time (depending on the 'Extended Rank' dip switch setting).
To start play, the player must first insert the correct number of coin(s) for a game (according to the coin dip switch settings, 1 coin/1 credit is the default for both 'Coin A' and 'Coin B' dips). He then turns the steering wheel until the track he wants to drive on is highlighted in white. The game starts when the player steps on the accelerator. The player's car will appear behind the starting line and a certain amount of time, in seconds ('Game Time' dip switch setting; the default is 90 seconds), will be on the clock. The player's car must finish the qualifying lap within a certain amount of time (which varies depending on the 'Practice Rank' dip switch setting) to be in the race. If the player does not qualify, his car continues on the track until the 'Game Time' elapses.
If the player has qualified, just before the race begins, the player's car (flashing on the screen) is placed at the starting line with seven other cars. The position of the car depends on the position earned during the qualifying lap. (The player's car is always placed at the 8th position in the attract mode.)
The starting lights flash from red to green, and the race begins. Racing hazards are other racing cars, sharp turns, water puddles, and road signs. (All of these hazards except for water puddles are also present on the qualifying lap.) As the race progresses, more cars appear on the track. If the player's car hits another car or a road sign, it is destroyed in an explosion. (Pole Position II adds flying debris to the visual effect.) The player's car reappears in a few seconds and the race continues. Driving through water puddles or off the track slows down the player's car even more than in the original "Pole Position".
Experience will teach the player which turns on which tracks require slight steering (because they're banked) and which turns require fast and forceful steering. He jockeys for position with the other racers, while keeping his eye on the clock at the top of the screen. When his time runs out, the race is over. If he has beaten the racing lap time and has seconds remaining, the remaining seconds are added to the extended lap time, which varies depending on the track and the 'Extended Rank' dip switch setting.
The top score achieved by a player appears at the top of the screen. The time allotted for the lap is displayed under the top score. Increasing lap time (in seconds and hundredths of a second) and the speed of the car appear last. Each track has its own separate high score list.
Times Played: 7057 Released: 1983
Series: Pole Position
|
JPE
60,390
|
Personal Best: N/A
|
|
Are you good enough to race with the best? Do you have the nerve and skill to be a professional race car driver? You are about to find out! Behind the wheel of your sleek Formula I race car you will pit yourself against the clock and the world's top racers to win the Pole Position II, the number one starting spot. To enter the Grand Prix itself, you'll have to race at hair-raising speeds to complete the Qualifying Lap in 73 seconds or less. Then choose from four courses, ranging from the relatively innocuous Test course to the perilous Suzuka track. Test your racing skills as you tear around treacherous curves, maneuver your way out of dangerous skids, and veer around hazardous obstacles. Go flat out to beat the track record and you'll be the Grand Prix winner!
Times Played: 3658 Released: 1987
Series: Pole Position
|
ExedExes
74,750
|
Personal Best: N/A
|
All times are GMT -5. The time now is 11:22 PM.
|