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Another game in spired by "Space Invaders", this one includes some innovation on the aliens : One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
Times Played: 2752 Released: 1979
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TodayIsForgotten
151,700
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Personal Best: N/A
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space invander type game made in 1979
Rating: Not rated yet Times Played: 2913 Released: 1979
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kernzy
10,900
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Personal Best: N/A
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Kamikaze is a simple two-dimensional shooter. You control your laser base against an endless stream of alien invaders. The invaders don't come in set waves. Instead, they come in a constant stream. Once you have gotten through one barrage of aliens, more are just behind to continue the action. Your job is to keep them from overwhelming you with their superiority in numbers. Kill or be killed, that is the objective.
Kamikaze is one of the follow-up games that rode on the wave of the "Space Invaders" craze. The game itself is simple in concept but the action gets fast paced real quickly. Especially since several things can be going on at the same time during the game.
Times Played: 4712 Released: 1979
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kernzy
130,450
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Personal Best: N/A
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Lunar Lander is a 1-player coin-op electronic game that simulates landing a manned spaceship on the moon. Various video-display phrases indicate score, time elapsed during this landing mission, fuel units consumed, altitude above the moon, and horizontal and vertical speed. The fuel consumption and both speed readings are important for the player to determine how to land the craft. Realistic engine rumble and crash sounds accompany game play. A high beep warns of an almost-depleted fuel supply, whereupon players can add coins to automatically extend the game and 'fill up' their fuel tanks. Depending on the quality of the landing or the crash, various messages are displayed on the screen.
Game play begins with engine rumble and the lander drifting towards the bottom right corner of the screen. Horizontal and vertical speeds are constantly displayed, including two arrows to show horizontal and vertical directions of travel. Altitude is measured in distance above the surface of the mountain - not above 'sea level'. The screen also shows time in actual seconds, representing time elapsed in the current mission.
The operator can select from four different settings for fuel units - 450, 600, 750 or 900 fuel units per coin (free play is also available). As the lander module flies over the landscape, it approaches the mountains and a landing site. At a certain point near the mountains, the game 'zooms in' for a close-up view of everything on the screen.
If the player realizes the speed is too fast and the landing looks hopeless, he or she can press the ABORT button on the control panel. This will give the lander extra thrust and make it fly upwards at top speed. The abort feature does consume 120 to 180 fuel units, though, as a disincentive to overusing it. If the ABORT button is pressed too late, however, a crash cannot be avoided.
The four levels of mission difficulty are determined by the player and can be changed at any time during the game or the ready-to-play mode. The differences between the four are printed on the mission select panels and are self explanatory, except perhaps rotational momentum. This feature causes the lander to tumble around when either ROTATE button is pushed. The longer either button is held down, the faster the lander module will spin in that direction. The player gains control of the lander by pressing the other ROTATE button for the same amount of time.
Rating: Not rated yet Times Played: 2770 Released: 1979
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oldboredguy
1,400
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Personal Best: N/A
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Lunar Rescue is a combination 2-D simple flight simulator and 2-Dimensional shooter. You start the game by floating within your mother ship. You then either must release your lander or after a pre-determined period of time, the mother ship will forcibly eject it. You first have to navigate through six rows of asteroids to make it to one of the landing platforms. You have six platforms initially but each landing will eliminate one since there is one platform per astronaut you have to rescue. On your return trip up, the screen changes and now you have saucers trying to destroy you with laser fire. Again, you will either have three or six rows of saucers depending if there are meteors in the area. You then must successfully land in the docking bay of the mother ship to get credit for a successful rescue of one astronaut.
Rating: Not rated yet Times Played: 3122 Released: 1979
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pacwhiz
27,850
World Record: 279,980 Aart van Vliet
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Personal Best: N/A
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Outlaw is an Action game, developed and published by Atari, which was released in 1978.
Rating: Not rated yet Times Played: 1478 Released: 1979
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Personal Best: N/A
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A great and pioneer fixed vertical space shoot'em up game.
The Ozma wars has begun, and the player controls a space craft which must fend off UFOs, spaceships meteors, and comets in a varied of space levels. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft, allowing the energy to be refilled. There are 3-4 recognizable stages as the game progresses and new enemies begin to appear. After these, the mothership will appear, and the cycle starts over; this continues indefinitely until the energy reaches zero.
Rating: Not rated yet Times Played: 3292 Released: 1979
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Josephjo
102,350
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Personal Best: N/A
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shootemup made in 1979
Rating: Not rated yet Times Played: 2374 Released: 1979
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TodayIsForgotten
69
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Personal Best: N/A
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This is a 4 in 1 card game that features: 2 blackjack games, Stud Poker and Power Solitaire.
Rating: Not rated yet Times Played: 1292 Released: 1979
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Personal Best: N/A
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The goal of the game is to jump out of the plane and land safely on one of the many targets down below. The challenge is to avoid the numerous enemy helicopters that occupy the sky in between your plane and the ground.
You control the timing of your jump with the Jump button, at which point your parachutist begins hurtling toward the ground out of control. Pressing the D-Ring button shortly afterwards releases the chute and slows your descent. More importantly, it allows you at this point to control your left/right position via the paddle control to help you avoid the enemies.
Rating: Not rated yet Times Played: 2389 Released: 1979
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Ikaris
4,660
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Personal Best: N/A
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Rolling Crash is a 2-D maze racing game with changes to add to the variety of play. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.
Rating: Not rated yet Times Played: 2528 Released: 1979
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kernzy
8,390
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Personal Best: N/A
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A copy of "Space Invaders".
Rating: Not rated yet Times Played: 2497 Released: 1979
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RevJ
9,990
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Personal Best: N/A
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2xl tape made in 1979
Rating: Not rated yet Times Played: 945 Released: 1979
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Personal Best: N/A
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You are the Sheriff, surrounded by Banditos. Blast them before they blast you!
Times Played: 3086 Released: 1979
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TodayIsForgotten
31,680
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Personal Best: N/A
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A Space Invaders clone.
Rating: Not rated yet Times Played: 2449 Released: 1979
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HAL
13,380
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Personal Best: N/A
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puzzle game made in 1979
Rating: Not rated yet Times Played: 2593 Released: 1979
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terencew
60,180
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Personal Best: N/A
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shootemup game made in 1979
Rating: Not rated yet Times Played: 2479 Released: 1979
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Josephjo
102,949
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Personal Best: N/A
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Space Attack is an Action game, developed and published by Sega, which was released in 1979.
Rating: Not rated yet Times Played: 2445 Released: 1979
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Josephjo
104,000
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Personal Best: N/A
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You and another cannon are duelling each other over a field of alien ships. As the ships thin out, you become more exposed (so does your enemy, but the computer has better reflexes than you). Can you outlast, or outmaneuver your opponent?
Rating: Not rated yet Times Played: 2541 Released: 1979
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Josephjo
9,435
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Personal Best: N/A
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Space Chaser is a 2-Dimensional maze racing game. You control your rocket through the maze to pick up the dots while at the same time avoiding the rocket, or rockets, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.
Rating: Not rated yet Times Played: 2678 Released: 1979
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Master_of_the_Universe
115,090
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Personal Best: N/A
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The Earth is under attack from alien invaders. Shoot them out of the sky before they land. Space Fever is Nintendo's take on the "Space Invaders" franchise. The game is almost useridentical in terms of how it plays. The alien craft are arranged in rows and they slowly move left and right across the screen. When the row reaches the edge, the ships drop down a row and move in the opposite direction. As you shoot more enemies the speed will increase, as will the number of enemy bullets. You have four blocks above you that absorb the enemy shots until they are worn through, and being hit by an enemy shot will cost you a life. Sometimes a UFO will fly along the top of the screen and can be hit for Bonus points.
There are three different game modes for 1- or 2-player games : Game A - There are two 'blocks' of aliens that move in opposite directions to each other. Game B - The aliens move as one 'block', but they only appear one row at a time. Game C - The same as "Space Invaders" - all the aliens move as one 'block' in the same direction.
Times Played: 2388 Released: 1979
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Personal Best: N/A
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Space Invaders II allowed for 2-player simultaneous competitive play (although both players could work together). Besides shooting the invaders, one of the goals was to destroy your opponent (either CPU or another player) and gain his ships!
Rating: Not rated yet Times Played: 2527 Released: 1979
Series: Space Invaders
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Josephjo
10,015
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Personal Best: N/A
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The sequel to the legendary "Space Invaders"; Part II's game-play is virtually useridentical to the original game, with the player once again moving a laser base back and forth along the bottom of the screen, shooting endless waves of aliens marching downwards towards the player. Once again flying saucers cab be shot for extra points.
Times Played: 3183 Released: 1979
Series: Space Invaders
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doron
9,320
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Personal Best: N/A
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shootemup made in 1979
Rating: Not rated yet Times Played: 2518 Released: 1979
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kernzy
6,950
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Personal Best: N/A
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In Speed Freak you drove an extremely fast car along a lonesome road. The useridea was simply to drive as fast as you can without crashing. The game was time based, you could crash as much as you wanted, but points were scored for driving as fast and as far as you could without crashing. Your view of the action was from behind the hood of the car, but slightly above what an actual driver would see, kind of like you were sitting on the roof instead of inside the car. Obstacles were mainly oncoming cars (which was always the same one), and police roadblocks. The off-road scenery was limited to stick figure cows, hitchhikers, and the occasional cactus.
Times Played: 2386 Released: 1979
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ExedExes
201
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Personal Best: N/A
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