02-12-2012, 05:40 AM
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#1
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Mods, Generators, and other stuff!
This thread was inspired by Cam's thread about the Biosphere Generator mod.
{and I warmly invite a merger of the two threads in the fullness of time}
I love changing things in Minecraft - using game mods, world generators, and texture packs can transform it entirely.
Now please don't get me wrong, there is nothing wrong with standard issue, non - modded 'vanilla' Minecraft and I think it's a truly incredible game as is.
I just want to share some of the great stuff I've been using to alter MC for those of you interested in trying such things.
Before I get started, it is most imperative that you BACK UP YOUR .minecraft 'saves' FOLDER - I wouldn't want anyone to wreck their hard work by trying out any of these mods or generators!
1. Too Many Items - my favorite mod of all - this is like Minecraft PLUS.
[1.1, 12w06a] TooManyItems in-game invedit *Feb 9* - Minecraft Forum
Not only do you get ALL of the game items and blocks, but you can switch between creative and survival, fly, change time of day, save hotbar item lineups, etc!
2. Mace- a world generator that creates up to 100 cities in your MC world which include:
City perimeter buildings: Barn, windmill, greenhouse, farm, mushroom farm.
A large outer city wall, including drawbridge, guard towers, moat {cactus, void to bedrock, burning netherack, or water} and guard's quarters.
Named city streets and houses with individual's names - enough that they barely repeat.
Various types of buildings within each city, including Libraries, Mosques, Blacksmiths - more than I can remember.
Each city varies between 4 - 16 {or more?} city streets square.
There is far more to this mod than I have mentioned here - I want to leave something for you to discover!
Creating a world with 100 cities may take a long time, {the program does display the process} but is totally worth it in my opinion.
Better yet, mix with the Biospheres Generator and/or ..
3. Kake, LushGen world generators - bored of the predictable, excessively large and most often flat biomes of vanilla MC?
Give one of these a try!
[1.1] Kake's Insane Map Generators [MULTIBLE GENS!][700 DL's] - Minecraft Forum
Both create awesome mountains, valleys and caves but LushGen also does something about those useless, endless oceans!
I've also noticed some mixing of biomes with these, and the swamps ...
4. ExtraBiomes - exactly as it sounds, adds many different types of new biomes while also improving some existing ones.
[Minecraft 1.0.0] ExtraBiomes Mod v1.2.1 | OLGH | Online Game Hacking
Enjoy!

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02-12-2012, 04:13 PM
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#2
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Re: Mods, Generators, and other stuff!
I usually do add mods but since the updates are occurring every week again, there's hardly a point.
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05-16-2012, 02:36 AM
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#4
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Re: Mods, Generators, and other stuff!
I've been playing the best mod combo ever tonight, and having such a great time I had to share it with you guys:
1. Use PCLewis' MCPatcher to enable Better Grass, HD Textures {packs}, and Random Mobs, then ..
2. use it to install Modloader, Modloader MP, Turbomodelthingy, Audiomod, and GUICrafactory, then continue with ..
3. Install 'Mystic Dragons' along with 'Better Dungeons' mods, together.
4. Generate a new world, and be amazed by how great it is.
What you will get out of all this fuss:
Dragons {you can tame and name}
Horses {you can put a saddle on and ride}
Birds {sorry but I know nothing about them yet}
as well as Dungeons rivaling those of the MCDungeons mod - which I love as well, but these 'Better Dungeons' go one step further with custom Hostile Mobs.
The Dungeons themselves spawn in many different varieties:
Pirate Ships
Ships in hidden Coves
Flying Juggernaut Ships
Towers
Walled Fortresses
Underwater Dungeons
Mazes
Sky Temples
and I'm still finding new ones I never saw before, like the Floating Islands connected by bridges I'm playing tonight.
The {Better Dungeons mod}custom Hostile Mobs include:
'Steve' or perhaps I should say 'Herobrine' - like enemies
Skeletons
Zombies
and in the Underwater Dungeon, at least:
Goblins, and each of these types of enemy are wearing various types of armor and carrying either swords or bows.
Interestingly, even the Skeletons can wield swords.
In addition, each of these Dungeons also has A BOSS!!
The Boss enemies include:
Necromancers with magic powers
Warlords with shields
Crazed Goblins riding Giant Silverfish
?
?
The custom Hostile Mobs spawn with greater than normal hit points, depending on the type and strength of their armor, and the Bosses have insane hit points ...
All this and of course the regular everyday Hostile Mobs {normal Spiders, Creepers, etc} spawn in these places as well.
I guarantee this mod combo is awesome if you like Dungeoneering as much as I do!
Well, I wanna get back to it, but before I go I want to recommend some texturepacks for my good buddy DB who was asking in another thread, and anyone else who chooses to enjoy them as well.
Misa's Realistic {413}- one of my favorites, the 'Random Mobs' are incredibly detailed, and some are just hilarious, including 'Michael Jackson's Thriller' Zombies!
Last Days - post apocalyptic. Just wait until you see the Mobs.
Dustycraft - rustic, and this is the one with 'Mr. Astley' of Shadow of Israphel fame.
Sphax PureDB Craft - vector - based textures, crisp and different.
Derelict - everything looks old , decayed, and worn.
and for something different:
Trippin' Craft - it's far out, man. Cheech and Chong approved.
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05-16-2012, 05:55 AM
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#5
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Re: Mods, Generators, and other stuff!
You seem to be into a very rich MC experience, no wonder you don't play on the server with us  You should at least be taking screenshots of all this stuff.
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05-16-2012, 11:19 AM
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#6
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Re: Mods, Generators, and other stuff!
Quote:
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Originally Posted by Dudebro
You seem to be into a very rich MC experience
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Rich is an understatement, this latest mod combo is a real game changer.
Quote:
, no wonder you don't play on the server with us
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The disco sheep scared me away.
{Is there a server running now? - maybe I'll have a peek sometime if you would be so kind as to PM me the login code?}
In SSP using Too Many Items I can cheat like a dog, and spawn - enchant ultimate weapons and armor, so maybe I've become a bit spoiled.
Quote:
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You should at least be taking screenshots of all this stuff.
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You're right, however I'm unable to 'add attachments' right now for some reason.
Got a few screenshots of a Necromancer, showing him blasting me with his magic froot loops.
{knockback and repel attack - also, they spawn their own minions to help them as well}
.. To finish, here's a couple more texturepacks I like:
KayneCraft 1.9 64x: sort of rustic with interesting mobs
mc4Kids64x: derpy mobs as you would expect, clean and interesting
Last edited by Dudebro; 05-16-2012 at 12:34 PM..
Reason: fixed quote
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05-16-2012, 12:36 PM
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#7
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Re: Mods, Generators, and other stuff!
Yeah there's a new server running with SH at the helm, didn't you notice the most active MC topic? I'll send you the IP. I doubt SH will mind but if he does mind for some reason he can just ban you!
Attachments aren't working for me either for some reason. I use Photobucket and it's pretty simple.
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06-24-2012, 03:04 PM
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#10
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Re: Mods, Generators, and other stuff!
that would be amazing to do, if it were more stable i'd say we should do it
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09-11-2012, 01:47 PM
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#11
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Re: Mods, Generators, and other stuff!
'There is a fifth dimension, beyond that which is known to MC .. it is a dimension as vast as the Aether, as timeless as the Nether ... locked forever in that middle ground between light and shadow ..
.. this is the dimension of imagination, where squirrels, rabbits, birds, and reindeer frolic among fantastic and horrifying creatures under new, unseen types of forest biomes ..
it is an area of enormous new content, which we call:
The Twilight Forest mod!
[1.3.2] The Twilight Forest (v1.11.4: New monsters, bug fixes) - Minecraft Forum
[ame=http://www.youtube.com/watch?v=Frowu1aYxR4]The Twilight Forest Part 1 - YouTube[/ame]
Xephos and Honeydew derp it up as usual but at least you can see a bit of it.
I've explored the dimension extensively and there are many different biomes and amazing creatures not shown on Yogscast!
The best part is that you can use already - existing save files with it, too.
{always remembering to back up your .minecraft folder just in case}
For those of you saying: 'Oh, that old thing?' - it's been updated and improved vastly.
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09-20-2012, 11:58 PM
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#12
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Re: Mods, Generators, and other stuff!
^
Twilight Forest mod is awesome.
Here's some awesome for the 'normal' MC world:
[1.3.2] Better World Generation 3 [SSP/SMP/FORGE] - Cave Dimensions! - Minecraft Forum
Screenshots:
Default / Large Biomes:
Beta world generation:
Minecraft - Remembering Pre-Beta 1.8 Seeds (Seed Titles Watermarked Version) - YouTube
Alpha world generation {yes, real Alpha in 1.3.2, and I've generated better looking worlds than what's shown in the pics using this mod}
Survival Island generation:
Survival Skyland {a nice twist}:
Sky Dimension:
... and there's also a Cave Dimension, basically an ENORMOUS cave {way bigger than a typical chasm} with lots of lakes, islands, outcroppings and smaller caves in and around it .. sadly there are no pictures for this one, it's one of my favorites.
Yeah I know the update is coming on Halloween {or so I heard} but this is worth keeping a .minecraft 1.3.2 file to generate worlds with, in my opinion.
Enjoy!

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10-13-2012, 02:31 AM
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#13
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Re: Mods, Generators, and other stuff!
Today's installment is echoed in my current signature.
MobTalker adds Anime - style girls to Minecraft.
{reminding me so much of that video Tenser posted a while back, you know the one  }
... and if they don't spin your wheels then you're either a female RU member or DB.
{he doesn't like the style}
IN my opinion, that is.
[1.3.2][SSP/LAN]Mob-Talker Beta-10.1 - Minecraft Forum
Now, I have to be perfectly honest and tell you guys that
I have yet to get this mod working 100% myself;
so far the best I've got is a white rectangle where the girls should be.
{but the game does not crash, and I can both spawn and craft the actual 'mob talker' item itself, which means it's almost there}
So why even post this? = because I have faith that someone here will figure it out and unlock this mystery for me.

Yes, it can be installed successfully {apparently}:
[1.3.2] How to install Mob Talker Mod 10.1 [WORKING] - YouTube
.. and I followed those instructions step - by - step {pretty sure anyway} and still nada.
Someone halp!
Last edited by RU Joe; 10-13-2012 at 02:55 AM..
Reason: the mob talker item itself
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10-13-2012, 09:20 AM
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#14
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Re: Mods, Generators, and other stuff!
You'll also need to go out and download transcripts for the mobs or make your own. It's a neat idea but way too incomplete.
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10-13-2012, 01:45 PM
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#15
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Re: Mods, Generators, and other stuff!
yeah, i agree with tenser, and its also in beta
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11-03-2012, 01:48 AM
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#16
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Re: Mods, Generators, and other stuff!
^
You guys are right, but I'm still really hooked on the concept and hope that it will be improved soon ..
Pandora's Box, A.K.A. 'Disaster Box', is a very interesting mod.
I can't tell you what it will do {mainly because I don't like spoilers} but it brings to mind that line from Ren & Stimpy when they had to guard the 'History Eraser Button' :
Stimpy: 'Well, what does it do?'
Ren: 'That's just it; nobody knows - mayybe something bad, mayybe something good, .. '
This thing is just like that.
I've been experimenting with it for a while and all I will say is that if you happen to see the same effect twice, it does NOT mean you've seen it all and overall the Pandora effect seems quite random.
[ame=http://www.youtube.com/watch?v=h3m3bZ8NxP8]Minecraft DISASTER BOX Mod! Open at Your Peril! - YouTube[/ame]
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12-04-2012, 06:18 PM
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#17
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Re: Mods, Generators, and other stuff!
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12-05-2012, 02:40 AM
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#18
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Re: Mods, Generators, and other stuff!
^
An interesting mod with lots of different aspects to it, nice find Ten.
Are you finding them helpful at all?
Here's an Adventure Map some RU members may find interesting:
Yes, you're seeing right - it's Castlevania » Nintendo in Minecraft, complete with its own texturepack !
{which has an updated version called 'CV Classic 142' but you will have to find the link, I had it but lost it, sorry}
[ADV](1.3.2) Castlevania NES ( 9000+ downloads ) - Minecraft Forum
... and here's some appropriate music for while you play:
[ame="http://www.youtube.com/watch?v=-DpGq8XOKb8"]Castlevania Soundtrack - YouTube[/ame]
Last edited by RU Joe; 01-01-2014 at 01:02 AM..
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12-06-2012, 06:58 PM
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#19
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Re: Mods, Generators, and other stuff!

In case you're still pulling your hair out searching for updated mods, Catqueen5 posted this list on Minecraft Forums, updated regularly:
List of Mods for 1.4.4/1.4.5 (1.3.2 and 1.4.2 as well) - Minecraft Forum
Tried Tale of Kingdoms mod?
[1.4.5] Tale Of Kingdoms [V1.4.2.1] - Minecraft Forum
Adds an RPG aspect to Minecraft; you play as a young King who must gain the trust and respect of his peoples by joining the Guild and going on quests to rescue villagers under attack by evil forces {custom NPC's}.
By completing these tasks as well as defending the Guild itself {don't worry, you have help} you are eventually accepted as King and are then allowed to select the site of your new Kingdom, which you supply the resources to build.
There is an in - game currency system using gold coins dropped by hostile mobs {which you can grind or perhaps spawn in using TMI ..  } that allow you to buy items from the Shopkeeper or Blacksmith within the Guild {until your Kingdom is built, anyway} and these coins also add to your RPG EXP.
ANOTHER great mod you may enjoy is the Custom NPC's mod
[1.4.5] Custom NPCs [SP/LAN/MP] - Minecraft Forum
[ame="http://www.youtube.com/watch?v=97iif0qn3So"]Minecraft - Custom NPC's Mod - YouTube[/ame]
This mod is very large and adds a lot of new content, similar to the Twilight Forest mod, but here you can configure your own NPC's in almost every way imaginable and the possibilities for their use in Custom or Adventure Maps are immense.
I'm trying this one right now:
The trial of the reaper #1 CUSTOM NPC MOD REQUIRED!! Minecraft Project
SO YOU KNOW, just because I post lists of mods or maps or whatever doesn't mean we can't still talk about them; I want to hear what you guys are using - mods, maps, texturepacks - let me know!
Tenser, you never did tell me if those Maids were useful or not =
I had the Minions mod installed and found I had to babysit them ...  ... until I zapped them into shape using the Master's Staff, that is!
 - 'Where there's a whip, there's a way!'
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06-21-2013, 10:04 PM
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#20
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Re: Mods, Generators, and other stuff!
[1.5.2] Pixelmon 2.2.1 {May 24th 2013} - Minecraft Forum
This seems like a fun mod. I'll probably try it out with my cousins.
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"My mind is my weapon. My brother has his sword, King Robert has his warhammer and I have my mind... and a mind needs books as a sword needs a whetstone if it is to keep its edge. That’s why I read so much, Jon Snow."
10-10-2013, 03:50 PM
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#21
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Re: Mods, Generators, and other stuff!
Crispy, I could never get Pixelmon to work for me, may you have better luck.
TODAY I came to share a seed I tried in 1.6.4 which isn't too bad at all -
'RetroUprising'
Features a tiny village nearby, a small cave with both iron and coal, a nice forest, lots of cows in the immediate area and horses too!
Enjoy!
---------- Post added 10-09-2013 at 03:40 PM ---------- Previous post was 10-08-2013 at 05:47 PM ----------
^
Where that seed has ample resources and is near a very cute little village  , the seed:
'Forge'
This one is good for all you lovers of mountainous terrain.
Spawns you on Extreme Hills edge, very close to a sandstone/ desert village.
---------- Post added 10-10-2013 at 03:50 PM ---------- Previous post was 10-09-2013 at 03:40 PM ----------
^
DN, I must apologize; there seems to be new world generation within 1.6.4 and that seed 'Forge' now spawns you in a jungle, however NO village nearby.
The mountains are there, and lots of resources surface level/ visible to get you started including animals.
This game changes more than the weather IRL, I swear.
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11-09-2013, 07:08 PM
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#22
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Re: Mods, Generators, and other stuff!
One of my favorite mods, 'MC Dungeon' has been updated!
Part 1:
Bubblemod.org Minecraft
MC Dungeon is a stand - alone program which inserts ruins and dungeons within your already - existing Minecraft world save files.
You will always get random ruins generated throughout your world save:
{click on image for larger view}
Attachment 3158
Attachment 3159
^
These screenshots are looking right, then left with the same circular burial mound in the center of that same area {yes, graves beneath}, and the damaged churches you see spawn with Testificate Priests inside!
Attachment 3160
Dungeon parameters: their type, sizes, depths - widths, difficulty, rate of spawning, etc. are controlled by you.
Dungeons can later be removed {like once they've been looted, etc.}, as well as the option of regenerating them.
{but it's always best to keep a copy of the original world save file in any case}
MC Dungeon commands 1.jpg
Loot found in chests increases in quality where more challenge is encountered, in other words, the deeper the dungeon level, the better the loot in the chests will be.
End of part 1.
Last edited by RU Joe; 05-07-2014 at 08:06 PM..
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11-09-2013, 07:36 PM
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#23
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Re: Mods, Generators, and other stuff!
MC Dungeon part 2:
Attachment 3162
Dungeon types:
Cavern:
Dungeon rooms are generated partially within existing caves, mixed together a bit where they would intersect.
Rooms tend to be different than with other settings because of this.
Default:
'Normal' setting.
Easy mode, Hard mode are as you would imagine; the major difference I notice is that Hard mode has a lot more {lethal} traps ..
Maze:
Like it says.
Some of them are quite challenging.
More mobs:
In case 'Hard mode' isn't enough for you.
This is the equivalent to ID's 'Hurt me plenty' setting on their games.
Sample themed:
Showcase of what the mod has to offer.
{which I chose not to show since I want to leave some things for you to discover!}
Each dungeon has an entrance structure.
Attachment 3164
{what's inside, I placed the torches}:
Attachment 3165
Attachment 3163
End of part 2.
Last edited by RU Joe; 05-07-2014 at 08:06 PM..
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Scanty and Kneesocks with Otto Nightmare Team presents:
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11-09-2013, 07:54 PM
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#24
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Re: Mods, Generators, and other stuff!
MC Dungeon part 3:
As you enter a dungeon, you may find a chest like this at or near the entrance:
Attachment 3172
Deeper inside you may find a throne room:
Attachment 3166
{Note: I placed most of the torches so you can see}
Attachment 3167
The redstone torch Creeper eyes done by me, for fun
Attachment 3168
Ooooo, a chest!
What's in the chest:
Attachment 3170
And if you're getting your arse kicked by all the mobs you may be lucky enough to find a {command block} portal to the surface for a quick escape!
Last edited by RU Joe; 05-07-2014 at 08:06 PM..
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11-09-2013, 08:58 PM
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#25
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Re: Mods, Generators, and other stuff!
Those ruins look pretty cool. I wish stuff like that was standard.
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