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Old 08-18-2015, 08:06 PM   #1
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Tails

Dodgeball 2

http://www.retrouprising.com/contest...eball-i/t1603/

What I'll do is post the old rules and bold the change. Then we can discuss.

--------------------

  1. Stage one: The Strategy Round.
  2. Stage one starts now and lasts 3 days.
  3. Each team selects eight game genres (choices listed below). I feel like we should choose all games with at least 1/4 coming from 2015 contest
  4. The team captains PM their selections to me. Please do so as early as possible so the mods have time to pick the games.
  5. The Mods will select 24 games that match the selected genres. too many games. I feel like 10 is a good number, thoughts
  6. These 24 games will be the "balls".
  7. Stage two: The Competition Round.
  8. Stage two starts when I post the 24 game balls. Near Midnight EST Thursday. It ends when all the members from two teams have been eliminated.
  9. Once the games are posted each person can pick up one ball per day by posting it's name here. I feel like that one person per team can pick up a ball and throw. Once done then anyone can choose another that way not one team hogs the balls
  10. Example: "I got Tetris."
  11. You can not pick up a ball that someone else is already holding.
  12. Once you pick the ball up you will have 2 hours to throw the ball at some one on another team.
  13. If you do not throw the ball within 2 hours then you drop the ball and anyone else can pick it up. my concern for this is this places a time limit and marathon games may be an issue
  14. To throw the ball you have to submit a score and then post the score and who you will throw it at. You do not have to wait for a moderator to approve the score before posting.
  15. Example: "I throw 3,000 Tetris points at Sabby."
  16. The person you throw it at can try to catch the ball by beating your score within 24 hours.
  17. If they do not beat your score then they are out.
  18. If they do beat your score they have to post here before the 24 hours are up or they are still out.
  19. If they catch the ball then you are out and they can pick a team member to come back into the game. I feel like if you catch the ball it should be a random call in instead of calling back your strongest. I also agree with chrisp in only one call per player
  20. Example: "I scored 4,000. I caught the Tetris ball. Kong is out and I call Tenser back in."
  21. They have 2 hours to decide who they want to call back in. The person called in must be out before the ball is caught.
  22. In case of a tie the person being thrown to catches the ball.
  23. If they catch the ball they can through the ball at someone else. They can use the score they caught it with our improve the score. But they still only have 2 hours to throw.I feel like it should be an entirely new score
  24. If this contest lasts more than two weeks then we will stop letting you call players back in by catching balls. one week.
  25. More than one ball can be thrown to you at once.
  26. You can not pass a ball to a team mate.
  27. Bonus
  28. In addition to choosing eight genres you can choose one bonus game.
  29. The bonus game must be high score enabled and no one on your team can be the current champion of the game.
  30. Your team will receive 1,500 points for each bonus game high score you have at the end of the contest.
  31. The team captains can divide the points however they want. bonus games will be game submissions for completion. Possibly franchises of the same length like dkc series.

Last edited by Kong; 08-18-2015 at 08:29 PM.. Reason: added line numbers
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Old 08-18-2015, 09:23 PM   #2
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Kong

Re: Dodgeball 2

I added line numbers to your post so it would be easier to reference but I don't think it was helpful.

I'll be playing in the contest so I'll drop out of this group at some point.

Should use all 10 games from the 2015 contest.
Should let teams pick around 1 or 2 additional games each depending on team size.

Last time it was 1 game per player - 24 which is why it was so high.

Quote:
I feel like that one person per team can pick up a ball and throw. Once done then anyone can choose another that way not one team hogs the balls
Offense (picking up a ball) should be encouraged as often as possible because defense is easier. A problem last time was getting people to pick up balls. The time limit (last time 2 hours) is what keeps one team from hogging.

I suggest changing to 4 hours to encourage more offense.

Quote:
If you do not throw the ball within 2 hours then you drop the ball and anyone else can pick it up.
There should probably be more of a penalty. Maybe you are out. Or if you do it twice you are out. Or you can't get the catch bonus. Or a ball the next ball that is thrown at some else is also thrown at you in addition to the original target.

Quote:
my concern for this is this places a time limit and marathon games may be an issue
I don't think it will be a big issue.

Quote:
If they catch the ball then you are out and they can pick a team member to come back into the game. I feel like if you catch the ball it should be a random call in instead of calling back your strongest. I also agree with chrisp in only one call per player
Last time I was the only person called back in twice. Last time rule was unlimited call backs for the first 2 weeks. I think that is good.

I think choosing a call-back and auto call back the person that has been out longest are both good, but what if the random person doesn't have time to play the last half of the contest.

I prefer teams choosing the call back but I don't think it matters much either way.
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Old 08-19-2015, 10:44 PM   #3
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Tails

Re: Dodgeball 2

Sorry for not replying last night, had work in the morning.

---------- Post added at 09:07 PM ---------- Previous post was at 08:54 PM ----------

Quote:
Originally Posted by Kong View Post
I'll be playing in the contest so I'll drop out of this group at some point.
understandable.

Quote:
Should use all 10 games from the 2015 contest.
Should let teams pick around 1 or 2 additional games each depending on team size.
I like this.

Quote:
suggest changing to 4 hours to encourage more offense.
your reasoning is understandable what about 5 hours?

[quotepThere should probably be more of a penalty. Maybe you are out. Or if you do it twice you are out. Or you can't get the catch bonus. Or a ball the next ball that is thrown at some else is also thrown at you in addition to the original target.[/quote] I 100% agree on them being out if missing the deadline. It's only fair. I remember last contest when the fire happened I got an extra 23 hours even though I was basically out. I don't want that to happen again. What can we do as a solution?


Quote:
Last time I was the only person called back in twice. Last time rule was unlimited call backs for the first 2 weeks. I think that is good.
I did not know that. Good information.

Quote:
i think choosing a call-back and auto call back the person that has been out longest are both good, but what if the random person doesn't have time to play the last half of the contest.
barring an unforeseen event they shouldn't have joined in the first place. If it's an unforseen event then I'm sure we can modify to the next longest. This is what I'd like to prevent like when sez and them left.

---------- Post added at 09:08 PM ---------- Previous post was at 09:07 PM ----------

Quote:
Originally Posted by Kong View Post
I'll be playing in the contest so I'll drop out of this group at some point.
understandable.

Quote:
Should use all 10 games from the 2015 contest.
Should let teams pick around 1 or 2 additional games each depending on team size.
I like this.

Quote:
suggest changing to 4 hours to encourage more offense.
your reasoning is understandable what about 5 hours?

[quotepThere should probably be more of a penalty. Maybe you are out. Or if you do it twice you are out. Or you can't get the catch bonus. Or a ball the next ball that is thrown at some else is also thrown at you in addition to the original target.[/quote] I 100% agree on them being out if missing the deadline. It's only fair. I remember last contest when the fire happened I got an extra 23 hours even though I was basically out. I don't want that to happen again. What can we do as a solution?


Quote:
Last time I was the only person called back in twice. Last time rule was unlimited call backs for the first 2 weeks. I think that is good.
I did not know that. Good information.

Quote:
i think choosing a call-back and auto call back the person that has been out longest are both good, but what if the random person doesn't have time to play the last half of the contest.
barring an unforeseen event they shouldn't have joined in the first place. If it's an unforseen event then I'm sure we can modify to the next longest. This is what I'd like to prevent like when sez and them left.

---------- Post added at 09:08 PM ---------- Previous post was at 09:08 PM ----------

Quote:
Originally Posted by Kong View Post
I'll be playing in the contest so I'll drop out of this group at some point.
understandable.

Quote:
Should use all 10 games from the 2015 contest.
Should let teams pick around 1 or 2 additional games each depending on team size.
I like this.

Quote:
suggest changing to 4 hours to encourage more offense.
your reasoning is understandable what about 5 hours?

[quotepThere should probably be more of a penalty. Maybe you are out. Or if you do it twice you are out. Or you can't get the catch bonus. Or a ball the next ball that is thrown at some else is also thrown at you in addition to the original target.[/quote] I 100% agree on them being out if missing the deadline. It's only fair. I remember last contest when the fire happened I got an extra 23 hours even though I was basically out. I don't want that to happen again. What can we do as a solution?


Quote:
Last time I was the only person called back in twice. Last time rule was unlimited call backs for the first 2 weeks. I think that is good.
I did not know that. Good information.

Quote:
i think choosing a call-back and auto call back the person that has been out longest are both good, but what if the random person doesn't have time to play the last half of the contest.
barring an unforeseen event they shouldn't have joined in the first place. If it's an unforseen event then I'm sure we can modify to the next longest. This is what I'd like to prevent like when sez and them left.

---------- Post added at 09:08 PM ---------- Previous post was at 09:08 PM ----------

Quote:
Originally Posted by Kong View Post
I'll be playing in the contest so I'll drop out of this group at some point.
understandable.

Quote:
Should use all 10 games from the 2015 contest.
Should let teams pick around 1 or 2 additional games each depending on team size.
I like this.

Quote:
suggest changing to 4 hours to encourage more offense.
your reasoning is understandable what about 5 hours?

[quotepThere should probably be more of a penalty. Maybe you are out. Or if you do it twice you are out. Or you can't get the catch bonus. Or a ball the next ball that is thrown at some else is also thrown at you in addition to the original target.[/quote] I 100% agree on them being out if missing the deadline. It's only fair. I remember last contest when the fire happened I got an extra 23 hours even though I was basically out. I don't want that to happen again. What can we do as a solution?


Quote:
Last time I was the only person called back in twice. Last time rule was unlimited call backs for the first 2 weeks. I think that is good.
I did not know that. Good information.

Quote:
i think choosing a call-back and auto call back the person that has been out longest are both good, but what if the random person doesn't have time to play the last half of the contest.
barring an unforeseen event they shouldn't have joined in the first place. If it's an unforseen event then I'm sure we can modify to the next longest. This is what I'd like to prevent like when sez and them left.

---------- Post added at 09:14 PM ---------- Previous post was at 09:08 PM ----------

Sorry, met or ru capped out and caused a x5.post

---------- Post added at 10:44 PM ---------- Previous post was at 09:14 PM ----------

So talked to wolf and he suggested use of outside emulators for more competiton. Yes no?
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