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Old 05-31-2010, 03:45 PM   #1
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20 lessons from old game manuals

Game manuals used to be more awesome than the actual games they described. They had pictures and charts and words about monsters and everything else that is cool and good. And sometimes they had pages for notes, but you’d never write on them (the manual must be kept pristine).

Most of today's manuals are short and boring and tell you nothing. They're flimsy, pathetic leaflets, and their only purpose is to make game boxes feel a little heavier, because they just feel weird otherwise. But look... just look at this beautiful specimen of product documentation:

20 lessons from old game manuals | GamesRadar
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Old 06-01-2010, 06:39 PM   #2
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Re: 20 lessons from old game manuals

Ducks are different than clay pigeons? Damn, that just changed the whole basis for my life's goals.
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