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Old 05-27-2010, 11:29 AM   #1
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joz

Megaman 2






Intro

Like many, this was the first Megaman game that I got my hands on. I remember I borrowed it from a neighbor in exchange for I think Rad Racer. Unfortunatly for him, I kept it and never played with that kid again. Yep, it was that awsome.

It starts off with a really short recap on what had happend in part one.


[ame="http://www.youtube.com/watch?v=N8Ao63nmzuE"]YouTube - Mega Man 2 Intro[/ame]


Once you select your difficulty setting, you get to choose which out of the 8 robot masters you wish to fight in any order you'd like. On top of that, the music here is awsome. After defeating a boss, you acquire a special weapon from the defeated schmuck you just whooped. There are also three masters that give you a special ability that allow you to use a sort of wall climbing crap thing, a jet and a floating platform.




[ame="http://www.youtube.com/watch?v=zCJFNAf7Pg8"]YouTube- Megaman 2 Boss Selection Screen[/ame]





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Most of the bosses have elemental attributes and it really isn't difficult to figure out which weapon works on who.
You'll have fun in all the levels that have you fighting giant robot fish underwater to dodging lazers that will send you packing home crying for your mommy!







Good thing there's a way to have another go at it should you waste all your lives or have to call it a night with the password system.







Once you finally beat all 8 robot masters, you'll be introduced to the now famous Wily Castle and the new challenges it brings you. Here you'll need to use everything you've acquired and learned through out the game. As you progress thru the castle, you'll notice that the energy gauge for your weapons and items don't refill after you finish a stage. You'll have to use them wisely and refill any chance you get. At the end of the castle you'll be challenged to a rematch by all 8 robot masters all back to back in a special chamber room.







================================================== ================================================== =========================

Graphics (5/5) For the 8-bit era this was top notch! Great color and tones. Smooth game play so long as there aren't too many enemies on the screen.

Sound (5/5) Capcom really took their time to make some really cool music from the title screen all the way to the end. Every stage has it's own unique tune that fit the stage perfectly.

Replay Value (5/5) I bought this game so that I can play it on my NES anytime I want. This game is worth playing over and over due to it's fun factor and nostalgic feelings.

Challenge (3/5) It has two difficulty settings from normal to difficult. The challenge is there for the average gamer, but if you're a hardcore fan (like me ), you'll put it on hard and try to beat the game with only your Mega Buster. Now that's a challenge!

Tilt (5/5) This game is all that and a bag of chips. There's a reason why this title sent the Blue Bomber flying into stardom.

Last edited by joz; 07-21-2010 at 01:10 PM..
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Old 05-28-2010, 01:27 PM   #2
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Tails

Re: Megaman 2

Nice job Joz. I hope you know though that Rush was only in starting Megaman 3, and in Megaman 2 all items went by Item 1, 2, and 3.
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Old 05-28-2010, 01:32 PM   #3
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joz

Re: Megaman 2

You're absolutely right tails... How embarrasing. I need to sleep better, I can't think straight on just a few hours of sleep.
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Old 05-28-2010, 01:35 PM   #4
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Tails

Re: Megaman 2

Just means you gotta do Megaman 3.
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Old 05-28-2010, 01:41 PM   #5
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joz

Re: Megaman 2

Yes I do. Thanks again for letting me know about my mistake. I owe you one.
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Old 05-28-2010, 04:17 PM   #6
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Mareeps

Re: Megaman 2

I remember when I first played this game, it was about a year ago. Gotta love the completely broken Metal Blade.

Did you know that if you throw a Metal Blade while holding left and right, (on an emulator, obviously) the Blade will spin in one spot forever, unless a large enemy hits it.
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Old 05-28-2010, 04:21 PM   #7
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joz

Re: Megaman 2

I didn't know that. I imagine you found that out while playing?
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