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04-13-2011, 03:26 PM
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#1
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RPG Fourm Game
How can I make a successful RPG fourm game? I jumped too far ahead and didn't think how to do it. How can I actually get people to join too? 
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04-13-2011, 03:27 PM
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#2
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Re: RPG Fourm Game
By announcing it and letting people know about it.
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04-13-2011, 05:21 PM
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#3
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Re: RPG Fourm Game
How?
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04-13-2011, 05:23 PM
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#4
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Re: RPG Fourm Game
Well technically that's what this topic is doing right now. My advice would be to think it out before you post, make it interesting and put effort into it. If not then most people won't care.
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04-13-2011, 05:25 PM
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#5
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Re: RPG Fourm Game
Maybe when I quit smoking, I'll think ahead (and I don't smoke!)
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04-13-2011, 05:28 PM
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#6
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Re: RPG Fourm Game
Quote:
Originally Posted by Protoman Zero
Maybe when I quit smoking, I'll think ahead (and I don't smoke!)
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04-13-2011, 05:32 PM
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#7
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Re: RPG Fourm Game
Honestly, I've been thinking of doing battles in the fourm game area of the chatroom 'cuz no one goes there. I don't want to, is there any other solution?
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04-13-2011, 06:01 PM
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#8
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Re: RPG Fourm Game
Battles like what?
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04-13-2011, 06:14 PM
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#9
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Re: RPG Fourm Game
Here's the thing, as much as I enjoy forum games, I must say that they never quite work out here.
The recent "Star Trek: How to Host a Mystery" game was slow as hell.
Not many people are able to keep participating in forum games here, and sometimes an announced game will get a ton of people who want to participate, and the person who is supposed to be hosting it will never speak of it again. I find those ones amusing.
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04-13-2011, 06:31 PM
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#10
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Re: RPG Fourm Game
Everything the people above said is true. I however will probably join if you make it interesting enough.
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04-13-2011, 08:05 PM
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#11
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Re: RPG Fourm Game
Quote:
Originally Posted by jozman3000
Everything the people above said is true. I however will probably join if you make it interesting enough.
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Define interesting
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04-13-2011, 08:10 PM
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#13
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Re: RPG Fourm Game
Quote:
Originally Posted by Dudebro
Battles like what?
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Boss fights, RPG fights, etc.
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04-13-2011, 09:05 PM
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#14
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Re: RPG Fourm Game
Quote:
Originally Posted by Protoman Zero
Define interesting
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It varies for each person but it's gotta be something that makes people wanna keep tuning in. Like if the story is too predictable then people will lose interest fast.
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04-14-2011, 12:52 PM
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#15
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Re: RPG Fourm Game
Quote:
Originally Posted by Protoman Zero
Define interesting
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Probably a unique story, some entertaining mechanics, beyond just being given bits of the story and having to piece together the whole thing.
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04-15-2011, 03:31 PM
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#16
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Re: RPG Fourm Game
Quote:
Originally Posted by Demon-Mask
Probably a unique story, some entertaining mechanics, beyond just being given bits of the story and having to piece together the whole thing.
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Entertaining mechanics?
---------- Post added at 03:31 PM ---------- Previous post was at 03:25 PM ----------
Also, can someone delete my RPG thread? I think I got a better idea that might just work.
http://retrouprising.com/other/forum...r-ring/t11494/
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MEGAMAN ZERO 5 See It. Play it. Love It.
04-15-2011, 04:28 PM
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#17
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Re: RPG Fourm Game
Deleted. Maybe try your idea out in this topic before making a new one?
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04-16-2011, 01:03 PM
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#18
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Re: RPG Fourm Game
Thank you. Hmm, that's a good idea!
---------- Post added 04-16-2011 at 01:03 PM ---------- Previous post was 04-15-2011 at 05:39 PM ----------
Quote:
Originally Posted by Dudebro
Deleted. Maybe try your idea out in this topic before making a new one?
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Wonderful idea. Better take some notes. Hopefully, this will be a hilarious storyline.
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04-26-2011, 04:12 PM
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#19
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Re: RPG Fourm Game
I was thinking of this for the battle menu:
-ATTACK
-SPECIAL ATTACK
(Sp. Attacks in bulleted list and how much MP it costs)
-TATICTS
-HP #
-MP #
Any suggestions?
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MEGAMAN ZERO 5 See It. Play it. Love It.
04-26-2011, 09:03 PM
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#21
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Re: RPG Fourm Game
Quote:
Originally Posted by jozman3000
Items
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I am getting to that. Right now, I am trying to figure out when to equip and how the players will ask to equip. Any suggestions?
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