Retro Uprising - Arcade - Lode Runner III - The Golden Labyrinth
This game deserves its own thread for discussion. So, discuss.
I remember having a version of Lode Runner for my MS-DOS/Windows 95 computer back in the mid 90s.
At first I thought I really hated this game, but I soon found myself liking it more and more. I still dislike the randomness of this game, which affects whether enemies pick up or drop treasure, where the initial super treasure is located, where a certain special enemy is buried on each stage, and most annoyingly, where the enemies spawn in the sky when they are buried. It's one hell of an RNG (random number generator) to be sure.
Aside from that, this game requires a lot of strategy to proceed, and since this is an arcade game, the puzzles ramp up in difficulty extremely quickly. Getting that gold will require creative block breaking. Also, the enemies, have an extremely basic route-planning AI that can be affected by your slightest change of position, whether you grab a ladder, your position on said ladder, etc. It basically manages to be so dumb that it manages to actually be effective in catching up with you.
Even if you have a stage route set up, the very sensitive nature of the enemy following program ensures a different game every time.
Still, it manages to be fun. It certainly can be a brain buster at times.