Initial Setup
Only a maximum of 8 players per team may participate. If a team has more than 8 members, that team's captain must post which members of their team that captain would like to sit out before the contest starts. Active members may not be swapped for sitting members once the contest starts.
Each team will nominate three games (any system). Each team captain will then PM me their team's nominations. Any game specific requirements should be included with the nominations (see below).
Nominations are due by Feb 21st. When all nominations have been submitted I will then post all 12 game nominations in this thread.
The contest will begin immediately after all the nominations have been posted.
Object
The first team to post proof of completing all 12 games (including meeting all requirements) wins.
Blanket Contest Rules
1. All team captains hold responsibility in ensuring that their team members are following all rules.
2. Teams may share their save files with their fellow teammates. This will allow more than one teammate to work on the same game(s). Kong will explain this in better detail than I ever possibly could.
3. When a team finishes all three nominations from another team (not their own nominations) the team that finished all three nominations may pick one game that has not been finished by the nominating team. The nominating team must then delete any and all save data from the chosen game and start again from scratch.
Example: MM has just finished all three of VB's own game nominations. MM may now pick one game from the entire list of 12 games that VB has not already submitted proof of completing yet. VB must then remove any data from that game (if any) and start that challenge from the start.
4. You may not use any save data acquired before the beginning of the contest.
Specific Game Requirements
Specific game requirements may be added by the team that nominates a game. Such requirements may include beating a fighting game with all players or getting a specific ending to a game with multiple endings. Teams are encouraged to be very specific about what constitutes a win.
Specific game requirements may not include requirements that will not affect the game's ending such as beating
A Link to the Past without the Magic Cape.
Any grey areas will be decided between myself and Kong. If we can't come to an agreement or there is a conflict of interest team captains may be asked to weigh in.
Grumpy Old Men - Count100 benched
Sweet Home
Sweet Home »
Nintendo
Java Full Mode Only
http://www.vgmuseum.com/end/nes/b/Sweet-29.gif
Beaten By
Grumpy Old Men - Tenser
Eternal Champions - bluej
Vicious Breed - wolfman4
Ogre Battle
Ogre Battle The March Of The Black Queen »
Super Nintendo
Any Mode
http://www.vgmuseum.com/end/snes/c/ogreworld-80.gif
Beaten by
Grumpy Old Men - Dudebro
Vicious Breed - wolfman24
Super Metroid
Super Metroid »
Super Nintendo
ArcadeOx Full Mode Only
http://www.vgmuseum.com/end/snes/a/supmet-17.gif
Beaten by
Grumpy Old Men - Seahawk
Vicious Breed - Dojah
Eternal Champions - Gamenguru
Mega Men - brawlmaster12344
Eternal Champion - Kevin benched
Bart vs The Space Mutants
Retro Uprising - Arcade - Simpsons Bart vs. the Space Mutants, The
ArcadeOx Score Mode Only
http://www.vgmuseum.com/end/nes/b/simp1-10.gif
Beaten By
Eternal Champions - Winnebagel
Grumpy Old Men - tanc24
Vicious Breed - Dojah
Battletoads
Retro Uprising - Arcade - Battletoads
ArcadeOx Score Mode Only
http://www.vgmuseum.com/end/genesis/a/battletoa-5.gif
Eternal Champions - Winnebagel
Grumpy Old Men - Seahawk
Vicious Breed - stevencassidy13
Defender of the Crown
Retro Uprising - Arcade - Defender of the Crown
ArcadeOx Score Mode Only
http://i648.photobucket.com/albums/uu210/Winnebagel/DOTCend1.gif?t=1266698975
Beaten By
Eternal Champions - Gamenguru
Vicious Breed - Dojah
Grumpy Old Men - tanc24
MegaMen - jozman benched
Zelda II: The Adventure of Link
Zelda II, The Adventure of Link »
Nintendo
Any Mode Except Java Lite
http://img713.imageshack.us/img713/4775/zelda28.gif
Beaten By
Grumpy Old Men - Seahawk
Mega Men - brawlmaster12344
Vicious Breed -jim5cents
Eternal Champions - Tails
Top Gear 3000
Top Gear 3000 »
Super Nintendo
Any Mode
http://img404.imageshack.us/img404/859/top3hard10.png
Beaten by
Mega Men - Cam3ron36
Grumpy Old Men - Sabby
Vicious Breed - wolfman24
Eternal Champions - Gamenguru
Prince of Persia
Prince Of Persia »
Super Nintendo
Any Mode
Clear all 20 levels, save states allowed. The screenshot should be of the Best Time screen, and should show times from all 20 levels. The Best Time screen can be accessed from the main menu.
Beaten By
Eternal Champions - Winnebagel
Mega Men - drunkninja
Vicious Breed - jim5cents
Grumpy Old Men - tanc24
Vicious Breed - Ghost benched
1945k III
Retro Uprising - Arcade - 1945k III
ArcadeOx Score Mode Only
http://www.vgmuseum.com/end/arcade/a/1945k-3.png
Contra
Retro Uprising - Arcade - Contra
ArcadeOx Score Mode Only
http://www.vgmuseum.com/end/arcade/a/cont-4.gif
Beaten by
Grumpy Old Men - Seahawk
Vicious Breed - stevencassidy13
Eternal Champions - Gamenguru
StarTropics
Retro Uprising - Arcade - StarTropics
Any Mode
http://www.vgmuseum.com/end/nes/a/startrop-76.png
Beaten By
Vicious Breed - Jim5Cents
Grumpy Old Men - tanc24
Eternal Champions - Winnebagel
Mega Men - mj23
Useful Info
NES Java Full Mode.
Press K to save and L to load.
Press A to save a screenshot and then PM Kong to receive it.
NES Java Score Mode
Press T to submit screen. Click "View Submitted Score" to get image.
Genesis Java Score Mode
Right click and select Submit Score to submit screen. Click "View Submitted Score" to get image. If you click Load State before you do this then it will not work.
ArcadeOX Score Mode
Press F12 to submit screen. Click "View Submitted Score" to get image.
SNES Full Mode Saves
- Click Options > Settings
- Change the drop down box from Roms to Saves.
- The listed directory is where your saves are stored.
- They are named "super-nintendo-GAMENAME.SLOT#
- To upload these to your team form for sharing click "Go Advanced" and then click "Manage Attachments" and then upload them.
- Download them to the same directory listed in step 3.
- To save click File > Save Game Position > Slot #.
- To load click File > Load Game Position > Slot #.
SNES Full Mode Screen Shot
- Click Options > Settings
- Change the drop down box from Roms to Screenshots.
- The listed directory is where your screenshots are stored.
- Press F12 to save a screenshot.
- The screenshots are named super-nintendo-GAMENAME#.png
- To upload these click "Go Advanced" and then click "Manage Attachments" and then upload them.