03-18-2010, 03:08 PM
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Racism in Games: What Color is Your Hero?
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Consalvo led off with some startling data on depictions of characters in games. 150 games released in '05-'06, across platforms and genres, were studied to record the appearance of every character seen by a player. A total of 8,572 characters were coded, out of which only 10.45% were female. White characters accounted for 85% of the primary characters appearing in those games. Not a single Hispanic or Native American character played a primary role in any of the games studied. Black characters depicted were overwhelmingly athletes and gang bangers.
Consalvo also cited research on children suggesting that characters represented in media play an important role in the construction of self-image and images of others. Additional research indicates that exposures to stereotypes negatively impact how kids perceive minorities.
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Brophy-Warren wondered why the industry seems willing "to leave so much money on the table." Why is there no Tyler Perry or Spike Lee capitalizing on an opportunity to reach an audience that's already there? Why, he asked, in a game like Heavy Rain - set in Philadelphia with a 50% black population - are the only two characters of color "Mad Jack" and a kindly old groundskeeper? It's a glaring and nonsensical disconnect.
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I find it fascinating that Japanese companies, again and again, create games featuring predominantly white characters – or, to put it another way, games where there are no characters that look Asian. This is particularly interesting considering the demographics of Japan, and also their reputation, earned or otherwise, for colonization and nationalism. And as an American gamer who is Asian American, it's also an issue since most American and European game makers also make games where the majority of the characters are white.
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Racism in Games: What Color is Your Hero? | Game Culture
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