There’s a line of thinking amongst modern PC gamers, and a distressing number of developers, that the average PC game is far too complicated for console gamers to be able to appreciate or understand. It fluctuates between mild elitism and bald-faced contempt, and it’s given us games like Halo and Civilization Revolution. It’s also a surprisingly modern notion. In the days of the NES, RPGs and strategy games of the PC tradition were ported to the NES with no alterations made for the sake of demographics.
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