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Description Wing Commander, released in 1990 by Origin Systems, is a simulation style action game interwoven with a cinematic storyline set in the 27th century. In the first scenario, the player takes the role of a young Lieutenant who has just been assigned to the carrier ship Tiger's Claw, the pride of the Confederate Navy. As the primary goal of the game unfolds, you learn of the Confederation's campaign to take Vega Sector from the Kilrathi.

What made this game so popular was that it didn't attempt to model real-world physics with a completely accurate simulation of space flight, but concentrated instead on providing a fun, intense, first-person space dogfighting experience. Several things distinguished it from other games upon its initial release: the graphics, music, and sound were all revolutionary, surpassing most (if not all) other competing products in the industry at the time. The storyline, of which a short segment unraveled after each mission the player flew, had many plot devices rarely used before in a computer game of its type: character development, interpersonal conflict, ethics, and more
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