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Old 04-03-2010, 11:53 PM   #1 (permalink)
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Feature: The Making of Star Fox

In these days of ultra-realistic graphical plenty itís all too easy to forget that for console gamers, 3D visuals didnít really become par for the course until the advent of the 32-bit technology in the mid-90ís. However, developers had been successfully dabbling with the third dimension for some years previously, mainly on the powerful Western 16-bit home computers like the Atari ST and Commodore Amiga.

One such company was UK-based Argonaut Software, brainchild of teenage programming genius Jez San. Founded in 1982, Argonaut impressed with early 3D hits such as the groundbreaking StarGlider titles and the ambitious air combat simulator Birds of Prey, but itís the companyís association with Nintendoís popular Star Fox brand that granted them worldwide fame.

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Feature: The Making of Star Fox - Nintendo Life: Retro
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Old 04-04-2010, 12:17 AM   #2 (permalink)
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Re: Feature: The Making of Star Fox

There is a related video interview with Dylan Cuthbert, about how X was developed, how the Super FX chip and Starfox were developed jointly, and the demise of Starfox 2.

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Old 04-04-2010, 05:13 AM   #3 (permalink)
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Re: Feature: The Making of Star Fox

The game was good, but apperently didnt have a place with nintendo. I agree with their choice i guess.
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