Retro Uprising
Donation Goal
Goal amount: 5000 USD, Received: 569 USD (11%)
Donate Now
When we reach the current donation goal all software on Retro Uprising will be replaced with a new superior method for playing games online that will support all browsers, play many more games and consoles and fix errors in existing games. This will be a massive site upgrade. The largest in our history. Please help us reach our goal as soon as possible.

Retro Uprising relies on donations from users like you! List of Donors

Register to enable more features such as high score recording.

Go Back   Retro Uprising > Video Games > Reviews

Review Tools Search this Review Display Modes
Devil May Cry re-review
Devil May Cry re-review
I'll get it right this time
Published by Demon-Mask
Author review
Replay value
Average 88%
Devil May Cry re-review

January 2, 2010, I reviewed Devil May Cry, this was my first review. Well, nearly a year later, I've decided it's time to do it right.

First, I'd like to state something: I really doubt I had finished the game, seeing as I couldn't have had it for more than a week.

You aren't playing a hack n' slash for its story, so I'm going to leave this one off.
Think similar to Castlevania: Symphony of the Night if it helps you:
A seemingly young, enigmatic, white-haired, not quite human runs into a very large castle to destroy evil and find out more about himself. His father is the most powerful being ever, and his mother is a now-deceased human.
Yup, that's about the story, best as I can tell it without ruining anything.
Dante also has serious attitude problems.

Gameplay: 5
This is probably one of the first hack n' slash action games, and it certainly made it's mark, inspiring a number of games that would come later: God of War, Bayonetta and Dante's Inferno come to mind.
The action is very stylistic, and it is focused on making sure you keep it that way. You get bonus points for long combos with your sword, but not so much for using your guns.

In the start, you find out that Dante is good with swords and guns. His default weapon is a sword and dual handguns.

The guns don't need to reload, and you never once come across an ammo box.

Now, Dante does come across a pretty cool arsenal of weapons, but none are quite the same as the dual handguns/sword combo.

He comes across a pair of gloves known as Ifrit, which he wears to enhance his hand-to-hand combat skills. Most of his melee weapons are swords.
The guns are more varied, there are the dual hanguns, a shotgun and a grenade launcher, among others.

When using any melee weapon aside from his starting sword, Dante is able to enter "Devil Trigger" mode, where he moves faster and hits harder.

Bosses are the best part of the game, each one requiring some sort of thought, you can't just stand back and shot, you have to rush in and attack with your sword from time to time. Each boss is bigger and more difficult than the last.

Graphics: 4
The graphics are pretty nice, creating a creepy atmosphere similar to another Capcom game, Resident Evil. Of course, it also has one of Resident Evil's flaws: A bad camera. You can't control it, and it occasionally gives you a horrible view, who wants to fight enemies that are just off screen? Not me, not you, no one wants to.
The enemies have interesting designs, and the game runs smoothly ninety-nine percent of the time.
The areas outside of the castle type area you start in are probably the most interesting.

Sound: 4
When no enemies are present, you get some chilling music, often played on the organ. But then, out come the enemies, and the music gets going, it shifts to heavy metal, which fits the over-the-top combat just fine.

The voice acting is hilariously bad, B-movie grade bad, Resident Evil bad. This is to say, it is charming for how bad it is.

Replay value: 5
Beat the game once, you unlock another difficulty
Beat the game on that, you unlock "Super Dante" mode, where you are given infinite Devil Trigger
Beat it again to unlock "Legendary Black Knight" mode, where you play as Sparda
This is not all, you start only able to access the normal difficulty, then you unlock the option to switch to easy when you fail enough early on.
The difficulty modes go from Normal, Easy-Automatic, Hard to Dante Must Die.
Each more difficult than the last, it's worth playing through a few times.

Challenge: 4
It isn't easy on normal mode, and it gets harder. Sometimes it feels to difficult for it's own good, but you adjust to it.

A good game, definitely worth playing.

Featured Reviews
Read more
Big Red One

Frontline FPS action
Review Tools Search this Review
Search this Review:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Review Review Starter Category Comments Last Post
New Devil May Cry announced samejamesbond Scoop 38 11-28-2010 02:12 PM
Devil May Cry 4 samejamesbond Reviews 9 05-18-2010 12:47 PM
Day of Reckoning Review CatalystiCam Reviews 23 03-12-2010 01:45 PM
Devil May Cry Demon-Mask Reviews 6 01-05-2010 06:30 PM

All times are GMT -5. The time now is 03:07 AM.

vBulletin® ©2000 - 2020, Jelsoft Enterprises Ltd. » vBadvanced CMPS