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Old 02-09-2013, 12:16 AM   #1 (permalink)
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Skywind; Morrowind imported to Skyrim.

Now, before you call this a tall order, it's already been done with Oblivion, called MorrOblivion. (I think) the same group is doing it again, importing the entirety of Morrowind (the game, not just the map) into the Skyrim Creation Engine. Here's their progress so far, pre-Dragonborn DLC (meaning now they have more stuff to work with), pictured here.

It will be the entirety of the game. Here's the site of the project Morroblivion: The Resurrection of Morrowind | Bringing Morrowind Back to Life. Also, if I'm not mistaken, they're making a Skyblivion (Oblivion imported to Skyrim) as well.
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Old 02-09-2013, 12:23 AM   #2 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

You've gotta be kidding me.

I literally just began playing Morrowind to the point where I've come to appreciate the original style of it. (having to use specific directions and journals instead of waypoints and cliffnotes)
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Old 02-09-2013, 12:31 AM   #3 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

They're probably going to remove the waypoints and compass from the final version. To be honest I preferred the journal system; it challenged my memory and was immersive at the same time.
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Old 02-09-2013, 12:45 AM   #4 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

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Originally Posted by Blue Shoe 2 View Post
They're probably going to remove the waypoints and compass from the final version. To be honest I preferred the journal system; it challenged my memory and was immersive at the same time.
Well, I guess that's fine by me then; like I said I've finally come to accept the journal system. So long as movement speed isn't tortoise and the graphics get a much needed (and deserved, given the very interesting atmosphere (can't wait to see Mournhold)) update. Those were the only things still bugging me in my little play through I started up.

P.S. Have you heard about the Summer Set Isles mod?
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Old 02-09-2013, 12:46 AM   #5 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

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Originally Posted by unclechicken View Post

Still got the CD. Might give it another go.

Please, do so. Morrowind is truly an amazing adventure, and while it can be difficult at first, once you get in the roll of things, it becomes absolutely fantastic. No other Elder Scrolls game is as immersive as Morrowind was.

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P.S. Have you heard about the Summer Set Isles mod?
Nope, never heard of it. Googling now, hope it's cool.
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Old 01-13-2014, 01:35 AM   #6 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

The mod has made a ton of progess to the point where it's actually playable, although a lot of npcs are not dressed.

https://www.youtube.com/watch?v=uJwp...e_gdata_player
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Old 01-13-2014, 10:39 AM   #7 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

Looks awesome thanks for the update. So if I understand this right all I'd have to do, once it's finished, is get a PC copy of Skyrim and download the mod? Btw lol at console peasants.

I gotta say I'm disappointed that they didn't show the city of Vivec. Did I miss it? I wanna see this dapper gentleman-
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Old 01-13-2014, 03:25 PM   #8 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

Welcome back BS2, haven't seen you around in a while. If this is just a downloadable mod for Skyrim on PC, that'd be amazing.
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Old 01-14-2014, 12:51 AM   #9 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

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Originally Posted by ChrisP View Post
Welcome back BS2, haven't seen you around in a while. If this is just a downloadable mod for Skyrim on PC, that'd be amazing.
I wanted to reply with "Don't call it a comeback" but because the song is called "mama said knock you out" I felt the messages would be mixed.

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Originally Posted by Dudebro View Post
Looks awesome thanks for the update. So if I understand this right all I'd have to do, once it's finished, is get a PC copy of Skyrim and download the mod? Btw lol at console peasants.

I gotta say I'm disappointed that they didn't show the city of Vivec. Did I miss it? I wanna see this dapper gentleman-
For licencing reasons, you have to have both a copy of Skyrim and Morrowind on your PC. Bethesda don't want them hurting Legacy sales after all.

also, here, have some Vivec
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Old 01-14-2014, 10:58 AM   #10 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

I have a copy of Morrowind, just gotta find it. So I'd have to install both? Blah.

Vivec looks great. New question. Any word on light sources like candles? I used to steal those by the ton and place them all around my house.

Last edited by Dudebro; 01-14-2014 at 11:01 AM..
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Old 01-15-2014, 12:48 AM   #11 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

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Originally Posted by Dudebro View Post
I have a copy of Morrowind, just gotta find it. So I'd have to install both? Blah.

Vivec looks great. New question. Any word on light sources like candles? I used to steal those by the ton and place them all around my house.
As I understand it, most of the items from Morrowind are gonna be in Skywind, but on the chance that Candles aren't (which, lets face it, would be redundant with torches) you could just mod in something like permanent magelight spots or placeable lanterns.
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Old 01-15-2014, 10:10 AM   #12 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

They would not be redundant. I guess you never bothered with them much, that's a shame. They came in several colors and when you placed them they gave off their own light source. You could set up some awesome light displays. Torches can't hold a candle, to candles.
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Old 01-15-2014, 03:02 PM   #13 (permalink)
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Re: Skywind; Morrowind imported to Skyrim.

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Originally Posted by Dudebro View Post
They would not be redundant. I guess you never bothered with them much, that's a shame. They came in several colors and when you placed them they gave off their own light source. You could set up some awesome light displays. Torches can't hold a candle, to candles.
That does sound awesome. Either way, they might be in the final version.

Heres another trailer showing off more areas. I think the relea ae lf the Dragonborn DLC helped the mod along.
https://www.youtube.com/watch?v=MayJ...e_gdata_player

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  So cool.
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