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Old 01-26-2014, 09:46 PM   #1 (permalink)
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Legend of Zelda: A Link Between Worlds

So I just finished my first run of this game last night. Non-completionist run in under 15 hours to be exact and wanted to give my thoughts on the game.

Pros:
-The game is wonderful in that it tugs just the right nostalgic heartstrings of any gamer who loved A Link to the Past.
-The world came off as very familiar yet new at the same time which brought with it an amazing experience.
-It also featured a good number of dungeons, between 11 and 13 depending on what you count as a proper dungeon.
-I felt the combat and controls were also precise and tight.
-The soundtrack was absolutely breathtaking at times.

Cons:
-Game is way too easy, at least in normal mode. I died once and that was only at the very last boss because I hadn't figured out his pattern yet and was unprepared with no potions.
-World has become infected with modern Zelda's "zany npcs". You know, the over the top quirky characters.
-Dungeons are too short, too easy, and the bosses within are laughable. Even the last dungeon was incredibly short. It was also sad to see how badly some returning bosses were neutered. Arrghus doesn't whip his eyes around anymore. Blind only has one head. Kholdstare no longer drops ice that shatters from the ceiling. Trinexx only has one head and 100% of his attacks can be blocked by a shield. No Agahnim?

Favorite dungeon: Ice Palace
Least favorite: Dark Palace
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Old 01-26-2014, 09:55 PM   #2 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

I really enjoyed it. I 100% the game in under a week because I was addicted to it. One of my favorite Legend of Zelda experiences.

Did you do the Advanced Treacherous Tower minigame? That was the most challenging thing in the game. Still wasn't that hard but it was fun nonetheless. It's the one where you have to fight 50 floors of enemies in a row.
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Old 01-26-2014, 10:37 PM   #3 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

Nah, my first run was just a normal run without too much exploring. I didn't want to ruin the experience by exploring even more and becoming too powerful.
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Old 01-26-2014, 10:52 PM   #4 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

You should definitely give it a try. I never died once in the entire game but I was down to my last Fairy in the Tower.
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Old 01-26-2014, 11:19 PM   #5 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

I still gotta finish the last dungeon, I agree with most of Tens points, except the difficulty. It was definitely easy, but I enjoyed it because of the precise controls. I guess the idea is that you can play sloppy, or play efficiently, and that's where the challenge lies. Like snagging that rupee with the boomerang at some crazy angle at the last second before leaving the screen.
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Old 01-26-2014, 11:21 PM   #6 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

I loved the game. Played Normal and Heroic Modes straight through with 100%. I will return to play this game many times just like I did with Link to the Past.
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Old 01-27-2014, 10:36 PM   #7 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

Personal review

Pros:
-All of the usual Zelda time/story padding is completely removed, which puts you in game play almost 100% of the time
-Audio direction is wonderful, continuing the trend of the best advancement from the DS -> 3DS is having a dedicated sound DSP. At times though, I felt that the game relied a little too much on sounds from A Link to the Past, particularly the 'you found something!' jingle. Ravio's tune in particular makes me happy. Attachment related, recorded/converted by me:
-Smooth 60fps all the time.

Cons:
-The game is way too easy. Dungeons are too easy, bosses are pushovers. Hard Mode adjusts the difficulty the wrong way -- getting one shot kills from bats at the start is no fun at all; a better option would have been remixed dungeons and world layout i.e. master/second quest.
-I feel the overhead camera effect is underutilized for all of the hype Nintendo made about it. The only dungeons to really use it were the ice dungeon (best dungeon in game) and to a lesser extent the final dungeon.
-Too many pointless treasures, most secrets are rupees. In Zelda 3 you'd find big items like the cape, cane, bottles, etc.
-The Dark World feels segmented for no real reason at all.


Overall the game was alright, but I feel like having played the game it was based on took away a lot of the magic to me, since I had general knowledge of most places of interest already.

Last edited by Seahawk; 05-01-2016 at 06:35 PM..
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Old 01-27-2014, 10:44 PM   #8 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

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Originally Posted by Seahawk View Post
-The Dark World feels segmented for no real reason at all.

I assumed it was due to memory, like those god awful DKC GBC looking guys in that gauntlet tower.

To simply my point earlier, it was easy, yet still high energy. I liked it like that, it's not the type of game I enjoyed dying in the few times it happened. Seemed like a chore to redo puzzles and stuff that you already figured out.
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Old 01-27-2014, 11:52 PM   #9 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

Don't forget the "stealth" section leading up to the Dark Palace. That was awful.
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Old 01-27-2014, 11:58 PM   #10 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

Yeah, that was annoying.
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Old 01-28-2014, 04:09 AM   #11 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

Quote:
Originally Posted by Tenser View Post
Don't forget the "stealth" section leading up to the Dark Palace. That was awful.
Man, did I hate that...

Basically all the cons have been said here, I loved the game however.
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Old 01-28-2014, 02:39 PM   #12 (permalink)
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Re: Legend of Zelda: A Link Between Worlds

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Man, did I hate that...

Basically all the cons have been said here, I loved the game however.
There is no arguing that the game isn't amazing, it's not perfect of course, but it's game of the year for me.
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