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Abobo's Big Adventure is a flash game, starring the unmistakable opponent of Double Dragon in a search for his kidnapped son. The game is a tribute to the NES, with many stages set in that console's classics. I was beta tester for the Zelda stage and enjoyed myself too much (and I don't even like Zelda ...).
That looks like the best retro game ever made. Also I saw sharks with frickin lazers on their heads.
And I'm thinking that sharks with lasers were an original idea. It seems that nothing is original these days!
I am amazed by the quality of flash games released in recent times. My memories of flash games are games slow and without much grace. Recent games have very similar quality to the classics we play. Games like this, Give Up, Robot 2 (among other fantastic games of the adult swim) and the newly-released Rokko Chan definitely changed my perspective on flash games.
Looks to me like they crammed every part of the game with references to other pop culture things, obscure or not. I think that just makes it even better.
Looks to me like they crammed every part of the game with references to other pop culture things, obscure or not. I think that just makes it even better.
@Tails- That's a different kind of thing, it's mostly references anime people would get. This game seems to appeal to most people born in the 80s or early 90s.
@Tails- That's a different kind of thing, it's mostly references anime people would get. This game seems to appeal to most people born in the 80s or early 90s.
It still references stuff, which imo is the same thing. I was saying I would prolly like this too due to that.
@Tails- That's a different kind of thing, it's mostly references anime people would get.
Except for the Prism Rangers {power rangers} and the character that is clearly supposed to be Captain Kirk, he even talks the same way. Still not quite the same thing, I agree.
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My point is this Abobo game goes way out of it's way to reference stuff people across all lines would get.
I like that, I love it when there are all kinds of references, I feel good when I catch a reference to something kind of obscure.
Except for the Prism Rangers {power rangers} and the character that is clearly supposed to be Captain Kirk, he even talks the same way. Still not quite the same thing, I agree.
I like that, I love it when there are all kinds of references, I feel good when I catch a reference to something kind of obscure.
Yeah, I thought of his name earlier today. Kurtis is one of my favorite characters from the first one. I also loved calling Prinny Kurtis for support in the second.
Yeah, I thought of his name earlier today. Kurtis is one of my favorite characters from the first one. I also loved calling Prinny Kurtis for support in the second.
I love when his support happens in Disgaea 2 as well!
To back up a second, I was riffing off this exchange from minutes earlier, as we were talking about how proud he was of Pikmin 3. Me: "Do you feel like you've ever made a bad game?"
Him: "Yeah." He'd moved on to talk more about the new Wii U game, but I couldn't let that go...
"When we're designing games, we have our plan for what we're going to design but in our process it evolves and grows from there," Miyamoto said. "In Zelda II: The Adventure of Link, unfortunately all we ended up creating was what we had originally planned on paper."