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Old 03-07-2016, 06:17 PM   #1 (permalink)
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Will we every get split screen multiplayer support

I really wanna know and I bet most of you do too

---------- Post added 03-07-2016 at 05:17 PM ---------- Previous post was 03-05-2016 at 12:25 PM ----------

25 views so far... Guess not xD
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Old 03-07-2016, 07:02 PM   #2 (permalink)
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Re: Will we every get split screen multiplayer support

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Originally Posted by horus View Post
I really wanna know and I bet most of you do too

---------- Post added 03-07-2016 at 05:17 PM ---------- Previous post was 03-05-2016 at 12:25 PM ----------

25 views so far... Guess not xD

What do you mean by split screen? Do you mean netplay where you and another can play two players on the same arcade/console game but on separate PC's or do you mean splitting the screen on the same Monitor?
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Old 03-07-2016, 07:33 PM   #3 (permalink)
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Re: Will we every get split screen multiplayer support

Hopefully both

---------- Post added at 06:33 PM ---------- Previous post was at 06:33 PM ----------

goldeneye would be so fun
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Old 03-07-2016, 08:03 PM   #4 (permalink)
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Re: Will we every get split screen multiplayer support

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Originally Posted by horus View Post
Hopefully both

---------- Post added at 06:33 PM ---------- Previous post was at 06:33 PM ----------

goldeneye would be so fun
Well netplay does exist here, I think it might be a bit iffy if certain circumstances arnt met.
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Old 03-07-2016, 08:46 PM   #5 (permalink)
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Re: Will we every get split screen multiplayer support

Very True

---------- Post added at 07:44 PM ---------- Previous post was at 07:43 PM ----------

Hopefully it will also have a secure connection to the server if it ever does happen

---------- Post added at 07:46 PM ---------- Previous post was at 07:44 PM ----------

hopefullly if it does happen it will have a lag free connection to the server
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Old 03-07-2016, 09:24 PM   #6 (permalink)
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Re: Will we every get split screen multiplayer support

1. Duplicate video on two or more monitors.
A) Using only 1 computer. Use hardware. A VGA splitter or dual video cards or something similar.
B) Using multiple computers. Use netplay. If you have fast internet connection and are geographically close to each other it works. If you are in the same house it works pretty well. Instructions are lacking though so you need to be technically savvy.
2. Two monitors. Unique video on both screens. (I think this is what you are asking for.)
Same instructions as #1 but also the original game must support spit screen. A few arcade games do this. I don't think any console games do but a few were designed to split screen on a single monitor. In that case you could run dual monitor and stretch the single view across 2 monitors to simulate split screen.
3. Adding split screen to a game that did not original support split screen. Not possible.
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Old 03-07-2016, 09:41 PM   #7 (permalink)
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Re: Will we every get split screen multiplayer support

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Originally Posted by horus View Post
Very True

---------- Post added at 07:44 PM ---------- Previous post was at 07:43 PM ----------

Hopefully it will also have a secure connection to the server if it ever does happen

---------- Post added at 07:46 PM ---------- Previous post was at 07:44 PM ----------

hopefullly if it does happen it will have a lag free connection to the server
It's going to play like crap. Unless the two users are 20ms ping from one another. Then maybe it will be good.
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Old 03-07-2016, 09:44 PM   #8 (permalink)
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Re: Will we every get split screen multiplayer support

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It's going to play like crap. Unless the two users are 20ms ping from one another. Then maybe it will be good.
Actually as far as netplay goes, when the site introduced it in the Beta mode a few years ago, Dojah and I tried it playing 1943, and really didn't notice any lag at all.

That was a lot of fun actually.
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Old 03-07-2016, 09:55 PM   #9 (permalink)
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Re: Will we every get split screen multiplayer support

xD I have been waiting to play golden eye split screen for ever

---------- Post added at 08:55 PM ---------- Previous post was at 08:53 PM ----------

Okay if I get it working il post instructions on how to... Thanks
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Old 03-07-2016, 10:33 PM   #10 (permalink)
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Re: Will we every get split screen multiplayer support

If you are trying to do this in the same house then the best option is dual monitor. Stretch the game screen across both monitors.

If that isn't an option search the forum for netplay. There are some basic instructions. But I don't think n64 supports netplay. Even if it does, it was added after the instructions written. Start with another easier system first.
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Old 03-07-2016, 10:54 PM   #11 (permalink)
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Re: Will we every get split screen multiplayer support

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Originally Posted by elrod21 View Post
Actually as far as netplay goes, when the site introduced it in the Beta mode a few years ago, Dojah and I tried it playing 1943, and really didn't notice any lag at all.

That was a lot of fun actually.
Twinkle Star Sprites didn't work too well when I played it.
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Old 03-07-2016, 11:27 PM   #12 (permalink)
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Re: Will we every get split screen multiplayer support

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Twinkle Star Sprites didn't work too well when I played it.
Well when Dojah and I played we were both in North America (Me Canada close to Vancouver and him somewhere in the Southern US if I remember correctly) and both had decent internet connections so that may have helped.
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Old 03-07-2016, 11:45 PM   #13 (permalink)
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Re: Will we every get split screen multiplayer support

Elrod is talking about the old beta which is still on the site. Scroll down to bottom of a page and change the style from default to beta. Instructions are somewhere, but maybe in a mod only or donor only forum, or maybe a public forum or maybe even a FAQ. Someone want to find it and post a link. It is the best form of netplay on the site but there are a lot of variables that can ruin it.

TiF I don't think you are talking about the beta. Try it, you might have less lag.
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Old 03-08-2016, 01:37 PM   #14 (permalink)
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Re: Will we every get split screen multiplayer support

The program itself kind of is iffy to me these days but hamachi is the kind of program that will lower your ping simulating being close together. I hadn't had a whole lot of success here being that snes9x does not seem to be as good at netplay, but I got through all of diddy kong racing with Brawlmaster back in like 2010 on mupen64++ and same with the 3 dkc games with a friend on zsnes. It's all very finicky and hard to work with no matter how you swing it, but if you look into it enough, you can find a way to make it all work. With snes9x on the site as well.

Keep in mind these distances with hamachibwere both under 50 ping from wisconsin to british columbia, and british columbia to north carolina.
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Old 03-08-2016, 02:21 PM   #15 (permalink)
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Re: Will we every get split screen multiplayer support

I haven't tried Hamachi but I imagine since it's adding a server in the middle it will not be as fast as these options.

This best is probably this.
Quote:
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Step 0. Use this to organize http://www.retrouprising.com/chat/
Step 1. Decide who player 1 will be.
Step 2. Player 1 makes sure they are using the beta style.
Step 3. Player 1 picks a multiplayer coin-op game and goes to it's play page.
Step 4. Player 1 clicks "netplay beta mode".
Step 5. Player 1 waits for the game to load.
Step 6. After the game loads player 1 might see a pop up that asks if you want to allow it to go through your firewall. Click allow.
Step 7. The game will play for 5 seconds and then pause and say it is waiting for player 2 to connect. You can unpause at this point but if you do then it will cause a longer delay when player 2 connects.
Step 8. Player 1 tells player 2 to go here Retro Uprising - Arcade - League
Step 9. Player 2 clicks join next to your name. The join link will not appear until after step 7.
Step 10. The game will load for player 2 and then connect to you and sync. Player 2 might see a popup about allowing access through a firewall.

You can chat in the game by pressing T. That is a little buggy still but works well enough.

Player 1 will see an option to change the "Time Between Syncs" and "Sync Delay".

The first number by default is 300. The second number defaults to 5.

If you change the numbers the game will reload and take you back to step 5.

The first number is how often he game resyncs. The second number is how long it expects the resync to take.

When it resyncs player 1 will pause. Player 2 will watch a replay of the past few seconds of game play.

If the game is getting out of sync then make the first number smaller. If the game never gets out of sync then make the first number larger.
The above does not work with N64, 32x and a few other systems. Below work with more systems and might or might not work better. The instructions are old and might need some tweaking. They don't cover N64 but the gist should be the same.


http://www.retrouprising.com/support...netplay/t8812/

You can probably ignore all the port forwarding stuff. Modern routers are pretty good about automating that now.

Last edited by Kong; 03-08-2016 at 04:19 PM..
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Old 03-08-2016, 03:23 PM   #16 (permalink)
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Re: Will we every get split screen multiplayer support

:/ is the file safe from your experiences

---------- Post added at 02:22 PM ---------- Previous post was at 02:21 PM ----------

I try to stay away from torrents most of the time

---------- Post added at 02:23 PM ---------- Previous post was at 02:22 PM ----------

is it okay with uTurrent and Pirate bay?
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Old 03-08-2016, 03:46 PM   #17 (permalink)
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Re: Will we every get split screen multiplayer support

Is safe. Is NOT a torrent. That old utorrent link was to check if your ports are forwarding. It is a dead link now. You can most likely skip that step as modern routers and firewalls automatically configure ports for you.
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Old 03-08-2016, 03:55 PM   #18 (permalink)
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Re: Will we every get split screen multiplayer support

When I tried it the multiplayer button was not lit up and I couldn't click on it
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Old 03-08-2016, 04:18 PM   #19 (permalink)
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Re: Will we every get split screen multiplayer support

System? Game? Play Mode?
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Old 03-08-2016, 04:19 PM   #20 (permalink)
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Re: Will we every get split screen multiplayer support

Nintendo 64 Golden eye 007 campaign
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Old 03-08-2016, 04:52 PM   #21 (permalink)
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Re: Will we every get split screen multiplayer support

For Project64.
Click Options. Configure Controller Input.
Click Player 2 tab.
Check Controller is plugged in.
Click Setup.
Assign buttons. (is best if you have a controller for this. Two players on keyboard for N64 is tight).
You can do the same for Player 3 and 4 if you want.
Click OK.
Press F1 to reset. Or Click System Reset.

Now you can play multiplayer.

This topic has become multiple subjects. Those instructions are just to play multiplayer Golden Eye on one computer. N64 does not support netplay. If you have dual monitors you can split the screen.

Horus I'm not sure if you are even interested in netplay or not but for N64 netplay the only option would be a third party VPN. I have not tested any of these myself but in theory if you have a fast internet connection and all players are somewhat near each other then they should work. 5 Free VPN Clients to Play Multiplayer Games With Anyone Over Internet

---------- Post added at 01:49 PM ---------- Previous post was at 01:47 PM ----------

In Mupen it is more difficult.... More on it later.

---------- Post added at 01:52 PM ---------- Previous post was at 01:49 PM ----------

In Mupen, if you can, try plugging in 1 or 2 controllers before launching the game. That might auto enable multiplayer in this game.

If you don't have at least 1 controller I don't see how you plan to play a 2 player N64 game. Keyboard would be way to crowded.
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Old 03-08-2016, 04:55 PM   #22 (permalink)
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Re: Will we every get split screen multiplayer support

Okay, Thank you
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Old 03-08-2016, 05:25 PM   #23 (permalink)
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Re: Will we every get split screen multiplayer support

Did you try a second controller in Mupen and get it to work?
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Old 03-08-2016, 06:16 PM   #24 (permalink)
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Re: Will we every get split screen multiplayer support

no not yet I need a wireless receiver for my Xbox controllers (I only have one wired one)
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Old 03-10-2016, 01:30 AM   #25 (permalink)
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Re: Will we every get split screen multiplayer support

Mupen also needs controller paks or 'enable raw data'disabled to my recollection.

I imagine general servers and tech has improved, kong yeah. This was 4-6 years ago that i did this stuff.
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