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Re: retro arcade games much more challenging
As said before, coin-ops are intentionally hard to keep people pumping quarters into them.
NES games were hard(the ones designed to be hard) mainly because there were no saves(aside from RPG's), and most are fairly short. They wanted to keep people interested and playing them longer. Once you know how to beat them and when and where everything is in every stage the difficulty disappears(for most games)
A lot of console games would be considered much harder than they are if they all had limited continues and no saving like most old school games did.
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