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Asteroids
Scores disabled
Asteroids » Game-Boy-Color » Discuss » Plays: 115

Unlike Activision's earlier remake of an Atari arcade classic, Battlezone, this one stays close to its namesake.  Take the original, Atari coin-op game Asteroids, add in the features of the Atari 2600 cartridge, then give it 3-D graphics and a bunch of power-ups, and you've got Activision's Asteroids remake.

You are an employee of the Astro-Mining Corporation.  Your mission is to simply go to an assigned area of space and clear the area of asteroids and the occassional debris.  The game consists of five zones, each with a different background and some with special features.  Each zone has 15 levels.  In addition to the standard asteroids, there are also mined asteroids that explode; indestructible asteroids that are, well, indestructible; fireball comets; crystal asteroids that regenerate; alien egg asteroids containing deadly baby space worms; and ancient energy asteroids that shoot back!  And there's plenty of enemies in addition to the asteroids, such as Standard and Super Saucers, Asteroids Tugs, Fuel Transports, Hexes, Nuke Drivers, and Vulturoids.

There are three types of ships to choose from, each with different strengths and weaknesses.  There are also three skill levels.  If you beat the game at Expert or higher, you gain access to a fourth type of ship.  All ships features the standard laser, shield, flip (instantly flips your ship 180 degrees), and hyperspace.  There are also limited power-ups you can  pick up such as GunSat, Mines, Homing Missiles, Plasma Drill, and Trigger Bombs.

The game supports either one or two players.  In two player mode, the object is to simply outscore your opponent in a random zone and level.  You cannot directly kill your opponent by shooting him, but there are other ways....

Lastly, if you shoot the classic-style asteroid in level 15 of the first zone, you'll find the option of "Classic Asteroids" now appearing on the main menu.
Hellfire
Scores disabled
Hellfire » Sega-Genesis » Discuss » Plays: 29

As the dropship deposits you in the battlezone, you try to get in the right frame of mind for what's ahead. "There is no right frame of mind for this," you hear a voice inside your head say. "Wha-?" you mutter. "That's right," it says, "this is just another mindless blastathon. Ha-ha-ha-ha-hah!" And with that, the first wave of aliens descent upon your tiny fighter....

A straightforward R-Type clone with an awkward weapons system which makes it almost unplayable.
Space Invaders
first david man45: 3810
secondBroncoboy27: 3290
third Teh_Panda: 2980
My best: 0
View all scores
Space Invaders » NES » Discuss » Plays: 112  2**

In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank."  The Tank was based on alien technology found when a scout ship had crashed years earlier.  Now, over 20 years later, a new Tank has been created based on the technology recovered during the 1978 invasion.  And none too soon, because the Invaders are back!

Space Invaders is yet another classic arcade game remake by Activision.  (See Battlezone and Asteroids.)  But this time, Activision licensed a game from Taito instead of Atari.  The game stays close to its roots while adding many power-ups and enemies.

You can play either one or two players against the Invaders, who march down the screen in orderly rows and columns, at one of three skill levels.  You'll start at Pluto and work your way through the Solar System to Mars, then Venus, and finally Earth.  There are four common aliens (red, green, blue, and yellow), plus seven more less common ones.  You receive special one shot power-ups by shooting four of the same type of Invaders in a row.  As in the original game, there are also Mother Ships that fly above the action, but in this version if you hit them you can pick up other useful power-ups like shields or double shots.  Plus, after fighting off several waves on each planet, you'll face a unique boss.  If you manage to finish the game, you'll be able to play a reproduction of the original coin-op.
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Space Invaders
Scores disabled
Space Invaders » Game-Boy-Color » Discuss » Plays: 60

In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank."  The Tank was based on alien technology found when a scout ship had crashed years earlier.  Now, over 20 years later, a new Tank has been created based on the technology recovered during the 1978 invasion.  And none too soon, because the Invaders are back!

Space Invaders is yet another classic arcade game remake by Activision.  (See Battlezone and Asteroids.)  But this time, Activision licensed a game from Taito instead of Atari.  The game stays close to its roots while adding many power-ups and enemies.

You can play either one or two players against the Invaders, who march down the screen in orderly rows and columns, at one of three skill levels.  You'll start at Pluto and work your way through the Solar System to Mars, then Venus, and finally Earth.  There are four common aliens (red, green, blue, and yellow), plus seven more less common ones.  You receive special one shot power-ups by shooting four of the same type of Invaders in a row.  As in the original game, there are also Mother Ships that fly above the action, but in this version if you hit them you can pick up other useful power-ups like shields or double shots.  Plus, after fighting off several waves on each planet, you'll face a unique boss.  If you manage to finish the game, you'll be able to play a reproduction of the original coin-op.
My best » Champion » Name
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