Taloons Great Adventure Mystery Dungeon » Super Nintendo
-=EDIT The first 11 posts of this topic were originally posted in ... ... ...Arcade Trash=-
Well it's not recent and it's not popular but I had a semi epic battle over this game- Retro Uprising - Arcade - Taloons Great Adventure Mystery Dungeon It's hard to tell from the high score board because the game is time consuming and one wrong move(or random bad luck) will kill your progress. I finally stomped Bakingumbys score by 7k. To his credit I was struggling to pass him but I got a lucky run and was almost unstoppable(hit some bad luck). I was hoping more people would try this game since it's so cool but I guess you're all afraid of my skills. You might like it Steven since it's set in the Dragon warrior universe and the main character is from DW4. Other than that I have no recent things to talk about. I need to play more games.:wilt: |
Re: trash talk
yeah, i played it a few times, but i get to 2 or third level and then i cant remember if its an enemy i couldnt figure out how to kill, or was getting paralysed, or i think it might have been that i kept getting put to sleep and couldnt wake up. something was frustrating me anyway so i moved on. i might give it another go though, how long of a session would it take to beat your score?
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Re: trash talk
I forget how long it took me but it's easily about an hour to get close to my score. That may seem long to some people but the entire first dungeon doesn't even count once you beat it. It's 10 floors but it's simple once you understand the game more. The real dungeon doesn't pull any punches. All the weird DW enemies are in there and they love to use their special moves on you.
I bet I know what happened to you. You probably tried to kill a wizard/mage type without arrows or magic. Unless you're pretty strong(level 5 or more) you don't want to engage them with your weapon because they spam sleep. I've been killed by that plenty of times and it's very annoying. If you don't have a blaze scroll or arrows just skip them. Another good thing to know is you lose all your items when you finish the trial dungeon so use them if you're near the end since there's no reason to hold on to them. |
Re: trash talk
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Sometimes the random AI just screws you on one item, like food or antidote. It can really cripple a good run. Sorry I'm not trash talking, I'm just happy someone else is playing this game. |
Re: Arcade Trash
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a really nicely designed game though. ---------- Post added at 04:25 AM ---------- Previous post was at 04:25 AM ---------- only 619 gold though. |
Re: Arcade Trash
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A good thing to know is if you die past the starter dungeon don't start over. If you die and go back to your house/store you can just set out again in the real dungeon, minus everything you picked up including gold, levels and weapons - clean slate. It's much better than playing that first dungeon again. Another thing is when you get to the end of the starter dungeon you have to walk back down. Just run through it asap since none of the stuff carries over when you get out. It's a brutal game. |
Re: Arcade Trash
I'm sure of it. I welcome the new blood, I kind of lose interest when I have the high score in a game. This is the first time I've felt like playing it in months.
Btw I'd love to hear anything you guys figure out about the game. I tried looking it up online but it's an obscure title. One thing I can't figure out is how to kill those roman looking golems. I can kill them with scrolls like any other enemy but my sword and arrows weren't doing damage. That's the bastard that ended my high score run. Btw did you ever try this game? http://retrouprising.com/game-menu/game/1135/ At first glance it's very simplistic but for a game gear game it's awesome. It's the same kind of game as Taloons but I think it's more challenging. |
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http://db.gamefaqs.com/console/snes/..._dungeon_a.txt I think this should help. |
Re: Arcade Trash
never played it, maybe once the dust settles on torneko's we can battle this one out.
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Re: Arcade Trash
Thanks Dojah. Your link doesn't work but I searched that name and found it. Gamefaqs doesn't allow direct linking to their text files for some reason.
Thanks to Dojahs link I figured out what's up with the Stone Hulks- Quote:
This is cheap and dieing 21 times is slightly tedious but the first dungeon doesn't count anyways, this helps get to the real deal faster. Personally I think it's awesome. ---------- Post added at 03:44 AM ---------- Previous post was at 12:54 AM ---------- Wow I just got to level 10 of the real dungeon and it was an instant monster lair. I barely made it out of the room alive and in the next room I encountered a metal babble. It hit hard but I had health herbs. As most of us know they like to run away so I used my staff of sealing on him and it blocked his warp special. I got 500 exp and went up three levels and I found a instant level item on the ground.:bulgy-eyes: Oh and of course I hit a pitfall before I can kill the 7 or so trick bags in that room. There goes several thousand gold. Ok I doubled my score, beat that. I got to floor 19 again but this time I ran out of food. I was doing so awesome but I didn't get any bread for several floors. I got killed by entering a monster lair full of golems and stone hulks. I had a blast. Good luck guys. |
Re: Arcade Trash
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My score took 3 and a half hours. That is including using the 21 death trick, dieing twice on the big dungeon and breakfast for about an hour. So I would say even on a good run it will take you over 2 hours to beat my score. @DB I had some of those instant monster lairs. I also had one level that the entire floor was one giant room. No hall. Just one big room that covered the entire map and it was a lair with tons of loot and monsters. It was floor 7. I had a real good run until then but I died pretty quick in it. Quote:
Any one use an outside yet? Do you get to keep any items? Beating the trick bags is the trick the only way to get a really big score. |
Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
i cant wait to play again, not sure when ill have time, also out of curiosity why was this made its own topic?
---------- Post added at 11:31 PM ---------- Previous post was at 08:04 PM ---------- so, i just finished the trial dungeon and i got it on pause, i got some stuff to do hopefully i can play again tonight. friggin awsome game. |
Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
I'm not hooked on this game YET, but I've been lurking a little bit and learning the ropes.
I'm nowhere near 27,000 (or 10,000), but I appreciate you guys turning me on to a really fun game! |
Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
If you or anyone has any questions or comments about the game please share with the group.
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Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
I've played this game way more that I should. When my girlfriend goes to the bathroom or kitchen or whatever I play for a minute and then pause it before she comes back. I think she knows what is going on though because she always says "Talooooooons!" when she comes back.
I tried an experiment tonight to see how much is luck and how much is skill. I played while drinking rum. I can normally get over 10K every 2 or 3 tries. While drunk I was struggling to break 1K. I say that is +1 to skill. The game is very unforgiving though. You can be playing for an hour and make one wrong move or have one unlucky turn and have to go back to the beginning. I'll post some tips later. |
Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
yeah its alot of skill, i havent come accross a point where i was screwed by the game, its all about using what you have at the right times, and never waste anything, save your medical herbs and elixers for battles, and use your bangs/blazes when you need them, not just willy nilly.
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Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
I'd say this game is mostly skill. The only luck involved is what items you'll find and where. Like Steven said it's all about knowing when to use something.
Another thing that requires skill is knowing what to throw out or use when you run out of room. Sometimes tossing that extra antidote will screw you several floors later. |
Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
I got 38K last night but left it running so I could continue again without playing the baby dungeon. My computer got unplugged and I lost it.
The only reason why I died on that run was because I lost 5 levels to those puppets (worst character I have ran into yet) and so I got careless. I ran into a lair and threw a blinding herb at a stone hulk and ran. The stone hulk killed everyone in the lair which gave him mega experience and leveled up several times. I went to kill him, normally easy ( I had over 120HP ) but he killed me in two hits before I realized he was super hulk. So be careful using blindings. I hate how the text is white on transparent light blue. I can barely read it. Sometimes I can't. I guess that is a mistake the fan translators made. I grew up on Fatal Labyrinth » Genesis the 16-bit version of Dragon Crystal » Sega and Dragon Crystal » Game Gear. I'll add some DOS predecessors, Rouge and Nethack, this summer. Taloons has much more reading than the others, and the horrible white on light text and the annoying trial dungeon but besides that it is by far best in it's genre. Several tips.
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Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
Yeah I really hate the text too Kong. A good example is the start of the game, because of the green grass and stuff I can barely make out what they're saying. I'm not missing much but it's still annoying.
Those puppets/dolls are the worst enemy. From my experience most roguelikes have a similar creature. I know Dragon crystal has them and they are very hard to avoid. Be very careful of pitfalls. I've had my game ruined a few times by falling out of a monster lair full of trick bags. I know one run I missed out on about 7k. It can also screw you by making you miss a bunch of exp and being gimped on the next floor. Besides using a scroll to reveal the map(reveals traps) you can swing your weapon and uncover traps directly in front of you. Of course you shouldn't walk around swinging all the time. I noticed pitfalls are more common in monster lairs. I limit my walking around and check each tile for traps. It slows the action down but the alternative is game breaking. About your tips-
( Click to show/hide ) ---------- Post added 01-27-2010 at 06:11 AM ---------- Previous post was 01-24-2010 at 09:51 PM ---------- http://i67.photobucket.com/albums/h2...yo/Taloon2.jpg So far every monster lair I've checked has pitfalls. Tonight I found three in one room, picture shows two of them. If you don't have a torch scroll I suggest attacking every step to be sure. Btw I had such a great run tonight and I screwed it up. I found a babble shield on the second floor and a mb sword soon after. It was shield+5 and sword+3 when I died and I was tearing stuff up. I underestimated a group of monsters and they pwned me. Besides those three pitfalls I mentioned above I hit about 4 more and really hurt my exp and money. I was level 18 on floor 22-23. If I didn't have such good gear I never would've made it so far. Pitfalls are fail. |
Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
i manage my best run yet today, floor 17 and 6222 gold, i just ran out of rescources and couldnt beat a leathal armour after missing 4 times in a row.
i picked up a babble shield on the first floor, and then a cursed steel axe, witch i was stuck with for about 10 levels. major problem was i couldnt find jack for weapons. i think my attack was 3 when i died. |
Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
Yeah sometimes the game just beats you down with arbitrary restrictions. The run I got 10k on I was down to 1 str and I never found an antidote. I only made it so far because I used everything I had to run away or distract/kill enemies.
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Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
A cursed stell axe isn't that bad. It is better than an uncursed gold sword or club and I think equal to an uncursed copper sword. Give it some bikills and you would be good.
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Re: Taloons Great Adventure Mystery Dungeon » Super Nintendo
Nah once you uncurse something it's totally normal(as far as I know).
---------- Post added 01-29-2010 at 02:49 AM ---------- Previous post was 01-28-2010 at 08:57 PM ---------- Btw I just found out that identifying an item doesn't show you if it's cursed. I identified a ring and it seemed fine until I put it on. I'm not sure but I think it knocked me down 4 strength. |
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