Retro Uprising
Scoop This section contains interesting stories found on the web, mostly to do with retro gaming.
Donation Goal
Goal amount: 5000 USD, Received: 569 USD (11%)
Donate Now
When we reach the current donation goal all software on Retro Uprising will be replaced with a new superior method for playing games online that will support all browsers, play many more games and consoles and fix errors in existing games. This will be a massive site upgrade. The largest in our history. Please help us reach our goal as soon as possible.

Retro Uprising relies on donations from users like you! List of Donors

Register to enable more features such as high score recording.


Go Back   Retro Uprising > Other > Scoop

Reply
 
Thread Tools Search this Thread Display Modes
Old 10-14-2010, 05:30 PM   #1 (permalink)
Robot's Avatar
Regular Poster
601 posts
Robot is kissing everybody's bum just rightRobot is kissing everybody's bum just rightRobot is kissing everybody's bum just right
View Stats
Level: 17
Points: 3,658, Level: 17 Points: 3,658, Level: 17 Points: 3,658, Level: 17
Level up: 52%
Level up: 52%, 192 Points needed Level up: 52% Level up: 52%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

   
This Week in Retronauts: "Mommy, Why Did the Podcast Have to Die?"

Amidst all the NES nostalgia we're blasting in your face this week, there's one other little bit of Retronauts you might want to check out: Episode 99, aka "the series finale." This is the big one! All the plot threads wrap up here. Will Ray and Kohler finally face off against one another in the inevitable duel to the death for Famicom nerd supremacy? Will Jeremy finally cure himself of the ancient Egyptian curse inflicted on him by Set in the Tomb Raider episode? And just what is the mysterious Black Smoke, anyway? All will be revealed!



Or not. Actually, there are no real revelations this episode, or even closure! The show ends like it began four years ago: awkwardly, with lots of cross-talk, and me making lots of stupid misstatements about game trivia that were painfully embarrassing to go back and listen to during the editing process. If Retronauts were a story, people would be angry for its lack of character development. Instead, people just have to settle for being angry because we didn't say nice enough things about their favorite games, or because interludes of classic game tunes are like poison to their ears, or any number of other things that everyone hates about the show. There's something heartwarming about such consistency.

But really, the most important thing we failed to discuss in the show is why the Retronauts podcast is coming to an end at all. The answer isn't especially complicated, though. We simply don't have the time and resources to maintain consistent quality, and if the game history and the sadly diminishing state of once-great franchises that this show has chronicled for the past few years has taught us anything, it's that we're better off ending well and decisively than dragging things out into mediocre perpetuity.

When we started Retronauts, it was a safe bet. We had access to a huge bullpen of Ziff-Davis magazine staff, and we could practically guarantee that someone would be familiar with any topic we wanted to talk about. But now we're just 1UP, and that means the number of people around to wax eloquent is about 25% what it was four years ago. It's become increasingly difficult to wrangle up enough people to discuss obscure corners of gaming history, and there's no real return on the huge investment of time it requires. Recording sessions slip, episodes end up anemic and underdeveloped, and no one is satisfied. That's not a promising future at all.

We still have lots to say about classic games, but ultimately we'll have better results if we focus on delivering that content in other formats. (And no, I don't just mean the videos. Those aren't meant to be a standalone replacement for the podcast, so please don't feel as if we killed your favorite puppy and tried to pass off an turtle as a replacement.)

Anyway, thanks to those of your who have stuck around this long. Hopefully our next Retronauts venture will be more satisfying to all parties involved. And if nothing else, we'll see you at PAX East! Event planners willing, of course.

Download Retronauts Episode 99: Endings: Jeremy Parish, Ray Barnholt, Chris Kohler, Justin Haywald, and Mike Nelson talk about their favorite video game endings. Musical interludes consist of... lots of different ending themes, for the most part.



http://www.1up.com/do/blogEntry?bId=9060512
My SignatureDisplay Signature Reply With Quote
Automated post.
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
20/20's 1988 "Nuts for Nintendo" special Kugyince Scoop 8 07-04-2010 09:13 PM
Adam Sandler Buys Rights To "Pixels" ZedIsDead Chat 4 05-20-2010 04:44 PM
Sega "Grows Up:" Remembering the Videogame Rating Council Robot Scoop 0 05-02-2010 07:50 AM
The "W00T" or "$ucks" game somedude21 Forum Games 61 06-01-2009 05:39 PM


All times are GMT -5. The time now is 08:04 AM.

vBulletin® ©2000 - 2020, Jelsoft Enterprises Ltd. » vBadvanced CMPS