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“Blast processing” in 2019: How an SNES emulator solved overclocking - Ars Technica
“Blast processing” in 2019: How an SNES emulator solved overclocking Ars TechnicaByuu's latest bsnes update fixes slowdown without cranking video to super-speed.
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Re: “Blast processing” in 2019: How an SNES emulator solved overclocking - Ars Techni
thats really cool, going to be nice to have any game be essentially hd lol
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