Retro Uprising is supported 100% by donations from users like you! We have zero ads and no membership fees.
Please help us stay free and growing. All donations are used to improve the site. Current projects: adding GBA and N64 games and improving the emulators used to submit scores. List of Donors Thank you.
Register to enable more features such as high score recording.
02-01-2012 Seahawk promoted at 07:53 PM to Level 0
Originally Posted by Computer and Video Games
CVG: So of the three key aspects of a game - visuals, gameplay and story - which would you say was your priority with The Order 1886?
Game director (Dana Jan): I think story and visuals are very high. Gameplay is something that... it's a game, we make games, we can't get around it. We love games, but we also love telling stories, so I think story is always going to be at the top because it's what we start with. It's at the top of the pyramid and everything else supports that. I think it'd be more challenging to make a game for the gameplay's sake, then try to make a story that fits in there. Source