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R.C. PRO-AM - March 2013
Published by Tails
R.C. PRO-AM - March 2013

Beat RC Pro Am for 40 points

R.C. Pro-Am is a video game that was developed by Rare and released for the Nintendo Entertainment System in 1988. It is a racing/vehicular combat game that puts the player not in the driver's seat, but rather on the sidelines, using a remote control to operate the R.C. Cars and thus utilizes an isometric out-of-vehicle perspective. The game's success led to the development of multiple sequels for both the NES and Game Boy platforms. R.C. Pro-Am was a very popular game at the time, and has an impact that can still be seen today. R.C. Pro-Am was one of the first racing games to incorporate the use of weapons to temporarily disable competitors. By picking up missiles, bombs, and roll cage power-ups, the player can literally blow away the competition, at least temporarily. To add to the intensity of the gameplay, there are several roadside hazards that can stop racers. The fast and "loose" style of racing combined with the use of weapons and hazards was later replicated to much popularity in such games as Re-Volt, Mario Kart, and Rock 'N Roll Racing. R.C. Pro-Am is also the first title to add speed boost regions to parts of the track (this in contrast to nitro/boost power-ups which were available in earlier games).

Beat 32 tracks to obtain mastery in this game! (image cannot be found)
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