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Out Run - January 2011
Out Run - January 2011
Published by Kong
Out Run - January 2011

Out Run is a 1986 arcade game designed by Yu Suzuki and Sega-AM2. The game was a major hit with arcade-goers and is notable for its innovative hardware (including a moving cabinet), pioneering graphics and music, a choice in both soundtrack and route, and its strong theme of luxury and relaxation. In retrospective interviews, Yu Suzuki has classified Out Run not as a racing game, but as a "driving" game.

The player controls a man driving a car with his girlfriend in the passenger seat. The car is popularly believed to be a Ferrari Testarossa convertible however, this game did not have an official Ferrari license (unlike its sequel Out Run 2, released 17 years later). Starting at a coastal area, the player must pass through four checkpoints between five laps within a set time limit.

The game featured many innovations of both technology and gameplay. At the time of its release, the game was unique in that it was possible to choose the stages in which the race took place, save for the initial one. Before every checkpoint, there was a fork in the road, allowing the player to enter one of two different environments. (A similar branching system had been used once before in the 1983 Atari/Tatsumi racer TX-1.)

Master Out Run to get 26 game club points!

This is an example of the ending screen you need to submit on for Mastering credit:

Play Out Run and select ArcadeOX Score Mode to receive credit for mastering this game.
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