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Old 07-01-2012, 12:45 PM   #1 (permalink)
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Mortal Kombat 4 - Nintendo Game Boy Color - July '12

Master Mortal Kombat 4 - Nintendo Game Boy Color to gain 31 Game Club Points!!!


The gameplay from Mortal Kombat 4 is similar to that of the previous games; one of the most notable additions is the use of weapons and objects during fights. The storyline chronicles the attack from the corrupted god Shinnok against his former comrades who trapped him in the Netherealm various of years prior to the series' start: the other 17 playable characters take part in the battle between good and evil, with the forces of light trying to stop Shinnok and the forces of darkness attempting to conquer all the realms.

The Game Boy Color version of MK4 was developed by Digital Eclipse and was released by Midway. It is in 2D instead of the others' 3D. It features nine selectable characters: Raiden, Quan Chi, Fujin, Liu Kang, Sub-Zero, Reiko, Tanya, Scorpion, and the hidden character Reptile. Shinnok is still the final opponent. In addition, there are a few speech clips, and instead of using the in-game graphics for the fatalities, the game uses short FMV clips. The Game Boy Color port's 2D engine reuses the game engine utilized in the Game Boy port of Mortal Kombat 3, including the same character select screen, "Choose Your Destiny" screen, and how the characters move and interact. The background music was replaced with repetitive techno-ish songs with instrumentation befitting a Game Boy release, and the port does not contain any blood outside of the fatality videos. The combo system and weapons were also removed. However, the graphics for the port were above average for a Game Boy fighting title, and it contains many of the arcade's backgrounds in vivid clarity.

An example ending screen.


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Old 03-18-2017, 07:01 PM   #2 (permalink)
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