Kugyince
06-03-2010, 08:49 PM
Back in the late ‘90s being an N64 owner was a testing experience. Having to listen to your Playstation-owning chums constantly droning on about Lara Croft and Solid Snake was enough to put any Nintendo devotee in a bad mood, but the general lack of quality software towards the end of the console’s lifespan was especially galling.
Bearing this in mind, it’s relatively easy to see why Rare is held in such high esteem with veterans of the N64 era; thanks to a string of stunning releases including Diddy Kong Racing, Perfect Dark, GoldenEye 007 and Blast Corps, the company found itself in a position of regard usually reserved for The Big N itself. Another game which cemented Rare’s relationship with its fans was Jet Force Gemini, arguably the company’s most innovative and inventive piece of software from that period.
Feature: The Making of Jet Force Gemini - Part One - Nintendo Life: Retro (http://retro.nintendolife.com/news/2010/06/feature_the_making_of_jet_force_gemini_part_one)
Bearing this in mind, it’s relatively easy to see why Rare is held in such high esteem with veterans of the N64 era; thanks to a string of stunning releases including Diddy Kong Racing, Perfect Dark, GoldenEye 007 and Blast Corps, the company found itself in a position of regard usually reserved for The Big N itself. Another game which cemented Rare’s relationship with its fans was Jet Force Gemini, arguably the company’s most innovative and inventive piece of software from that period.
Feature: The Making of Jet Force Gemini - Part One - Nintendo Life: Retro (http://retro.nintendolife.com/news/2010/06/feature_the_making_of_jet_force_gemini_part_one)