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View Full Version : IGN: Superman 64 Interview


samejamesbond
05-12-2010, 03:20 PM
Superman 64, often labeled one of the worst games of all time, was developed by
Titus software, headed by Eric Caen. He was interviewed by IGN before the
release of several Titus games, one of them being Superman 64.

IGN Advertisement (http://ign64.ign.com/articles/060/060237p1.html)

Demon-Mask
05-12-2010, 06:21 PM
People had high hopes for this game?

Dudebro
05-12-2010, 06:25 PM
Why wouldn't they? To some people anything with the name Superman is expected to be awesome. Personally I think it's long past time to retire the most boring super hero ever made but that's just me.

Slime Slayer
05-12-2010, 06:27 PM
You could tell he was trying hard not to just say, "Yeah, this game is gonna suck."

Kong
05-12-2010, 07:11 PM
Personally I think it's long past time to retire the most boring super hero ever made but that's just me.Spiderman is just as lame.

Dudebro
05-12-2010, 07:21 PM
Spiderman is just as lame.
I disagree. Spiderman has adversity which makes him more relateable. It's all opinion I know but Superman is just boring and outdated.

Davidizer13MK2
05-12-2010, 09:27 PM
As if the interview didn't fail enough, he goes on to talk about the Nintendo 64DD. "What's that," you ask?* Exactly.


*It was Japan-only expansion for the N64. It coughed up an expansion to F-Zero X with a track editor, a Sega Channel-ish online service and some projects that eventually became GameCube games, and then died an ignoble death.