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Kugyince
03-29-2010, 06:04 PM
Nintendo hyped up Star Fox 2 and the leaked beta shows the game was near completion. Actually, Dylan Cuthbert, developer and now founder of Q Games, says it was “fully completed.” So, why didn’t it come out?

Cuthbert sheds some light on the situation.

Star Fox 2 was fully completed. I was lead programmer and whilst Giles made Stunt Race FX, myself and the rest of the original Star Fox team (i.e.. Nintendo’s artists and designers) expanded Star Fox into a full 3d shooting game. We used state-of-the-art technology such as arbitrary plane clipping (which has only been seen recently in such games as Crash Bandicoot 2 & 3) to create some rather spectacular effects. (for the time)

The reason for non-release was the then impending Nintendo 64, which of course was intended to be released a lot sooner than it actually was. Miyamoto-san decided he wanted to have a clean break between 3D games on the SNES and 3D games on the new superior 64 bit system. In retrospect, he could have released Star Fox 2 and there would have been over a year and a half before the N64 came out. But hindsight is always 20/20.

Star Fox 64 incorporated a lot of the newer ideas we created in Star Fox 2 but it didn’t, in my view, take the genre a full step forward. Star Fox 2 really was a different direction of gameplay.

This quote was captured from an excellent Star Fox 2 retrospective written by SNES Central, which archived it from Emulatorium. Check out the article for a more detailed history of the game and analysis on the various prototypes.

Why Did Nintendo Cancel Star Fox 2? // Siliconera (http://www.siliconera.com/2010/03/28/why-did-nintendo-cancel-star-fox-2/)

Winnebagel
03-29-2010, 07:59 PM
Nintendo hyped up Star Fox 2 and the leaked beta shows the game was near completion. Actually, Dylan Cuthbert, developer and now founder of Q Games, says it was “fully completed.” So, why didn’t it come out?

Cuthbert sheds some light on the situation.



This quote was captured from an excellent Star Fox 2 retrospective written by SNES Central, which archived it from Emulatorium. Check out the article for a more detailed history of the game and analysis on the various prototypes.

Why Did Nintendo Cancel Star Fox 2? // Siliconera (http://www.siliconera.com/2010/03/28/why-did-nintendo-cancel-star-fox-2/)

That's a good article. I always wondered what happened with SF2.

CatalystiCam
03-29-2010, 08:53 PM
I don't know. Same thing with Sonic X-treme, it was almost completely finished, but never released. Now Mario galaxy is ripping its engine off.

DrunkN
03-29-2010, 10:09 PM
Thank you.

Winnebagel
03-29-2010, 10:11 PM
Another one was the third Eternal Champions game. :(

TrakMastaTom
03-30-2010, 01:39 AM
I don't know. Same thing with Sonic X-treme, it was almost completely finished, but never released. Now Mario galaxy is ripping its engine off.

Lulz.

Starfox 2 was pretty awesome. It's a bum deal it never cam out. God bless the internet, allowing us to play unreleased games like it.

DrunkN
03-30-2010, 07:54 PM
The two extra pilots have yet to make an appearance in the series. I don't know what happened to them, if Star Wolf got a mulligan so should they.

MAveric215
03-31-2010, 06:26 AM
Wasent it because Nintendo wanted the 64 to be known for 3-D gamming, and starfox 2 was kinda 3-D'ish. They didnt want the supernintendo to take attention away from the 64. I remember reading this in a GameInformer.

Kugyince
03-31-2010, 08:17 AM
Wasent it because Nintendo wanted the 64 to be known for 3-D gamming, and starfox 2 was kinda 3-D'ish. They didnt want the supernintendo to take attention away from the 64. I remember reading this in a GameInformer.
Way to read the first post.

Tails
03-31-2010, 09:27 AM
So Tenser, why did Nintendo cancel Star Fox 2? :P