ECInc2XXX
03-28-2010, 11:59 PM
Eric Corp Gamer's RU Exclusive Review 12
DOOM (Super Nintendo)
NOTE: Well, someone did a Wolfenstein 3D port on the SNES, so I thought I do a DOOM port on the SNES.
http://images4.wikia.nocookie.net/__cb20080602063339/doom/images/f/ff/SNES_Doom_Box_Art.jpg
Of course, many consoles during the 1990s (even today, somewhat) needed the success that is DOOM. Many ports of this game includes the SNES (which I'm reviewing), Sega 32X, PlayStation, Sega Saturn, Atari Jaguar, 3DO etc. As the game was released in 1993, the SNES port was released on September 1995, , using the Super FX 2 chip, sold by Williams Entertainment. Enough jibber-jabber, and let's get on to the review.
REVIEW:
Graphics: D+
The SNES tries to do its best, but it still looks horrendous. The graphics are rather very pixelated, and some of the detail and sprites from the PC version is rather gone, like the angles of the enemies, they are always looking straight, and the walls aren't texture mapped, which looks very awkward. To make it even worse, the game is not full-screen, but about 3/4 size of the screen/TV, which sucks. Because of the pixelation and the game is not in full-screen, it's really hard to see enemies far away because they look like a mosaic. Due to this, enemies an unfair advantage sometimes, even for people with glasses or contact lens. Despite the use of the Super FX 2 chip, it still disappoints me, but I can't really blame the SNES for at least trying. It's sub-par, but what do you expect?
http://images3.wikia.nocookie.net/doom/images/archive/8/8c/20080602062335%21SNES_Doom.pnghttp://www.chronicgames.net/images/games/snes/doom-screenshot-002.png
Gameplay: C
Not much to say, but it's basically DOOM. It still has all 3 episodes (though, some of the levels were altered due to memory limitations). But, the problem is the lack of battery backup, which you have to restart the episode all over again, which is kinda annoying when you on a time limit, like an appointment. Also, the pixelated graphics can throw people who are near-sighted, and even for people with glasses or contact lens, but other than that, it's DOOM.
Sound: B
The port's music is absolutely amazing, as it makes great use of the SNES sound abilities. I still prefer the PC MIDI's music, but this port is probably have the best music for a port of DOOM (it's my opinion, remember that). Despite the brilliant music, the sound is kinda lacking as, the enemies death sounds are shortened and not varied, which is kinda disappointing, but once again, what do I expect? Other than that, the music is probably is one of the port's highest note, but the sound, not so much.
YouTube- DOOM (snes) E1M1
YouTube - DOOM (snes) E1M2
YouTube - DOOM (snes) E1M3
Controls: B
The controls are tight, mostly due to the strafing is really easy to do, which really help with the game. Also, the button mapping is also, not bad, either. It does need some time to get used to. Pretty good for a 16-bit FPS.
Replay Value: C-
Only hardcore fans of DOOM, who wants to own all the ports of it, will actually enjoy it, kinda. For others, it's probably worth only playing once.
Overall: C
This port is overall, not half bad. Despite its limitations, and being watered-down, it's actually not that bad of a port. But even so, it makes you wish you actually having the original PC version (or Ultimate DOOM, even better). It's an okay port, but it's not worth the time.
Pros:
All 3 episodes included (despite some alterations)
Music is pure amazing
Pretty good controls (especially the strafing makes it easy)
Cons:
Pixelated/watered-down graphics (what do you expect?)
Lack of a battery backup
Enemy death sounds shortened and not varied (ditto)
Game not full-screen
Video of the game:
YouTube - SNES Doom - Level 1: Hangar
If you wish to try DOOM on the SNES, here's the link on Retro Uprising:
Retro Uprising - Arcade - Doom (http://retrouprising.com/game-menu/game/1085/)
2010 Eric Corp Incorporated
DOOM (Super Nintendo)
NOTE: Well, someone did a Wolfenstein 3D port on the SNES, so I thought I do a DOOM port on the SNES.
http://images4.wikia.nocookie.net/__cb20080602063339/doom/images/f/ff/SNES_Doom_Box_Art.jpg
Of course, many consoles during the 1990s (even today, somewhat) needed the success that is DOOM. Many ports of this game includes the SNES (which I'm reviewing), Sega 32X, PlayStation, Sega Saturn, Atari Jaguar, 3DO etc. As the game was released in 1993, the SNES port was released on September 1995, , using the Super FX 2 chip, sold by Williams Entertainment. Enough jibber-jabber, and let's get on to the review.
REVIEW:
Graphics: D+
The SNES tries to do its best, but it still looks horrendous. The graphics are rather very pixelated, and some of the detail and sprites from the PC version is rather gone, like the angles of the enemies, they are always looking straight, and the walls aren't texture mapped, which looks very awkward. To make it even worse, the game is not full-screen, but about 3/4 size of the screen/TV, which sucks. Because of the pixelation and the game is not in full-screen, it's really hard to see enemies far away because they look like a mosaic. Due to this, enemies an unfair advantage sometimes, even for people with glasses or contact lens. Despite the use of the Super FX 2 chip, it still disappoints me, but I can't really blame the SNES for at least trying. It's sub-par, but what do you expect?
http://images3.wikia.nocookie.net/doom/images/archive/8/8c/20080602062335%21SNES_Doom.pnghttp://www.chronicgames.net/images/games/snes/doom-screenshot-002.png
Gameplay: C
Not much to say, but it's basically DOOM. It still has all 3 episodes (though, some of the levels were altered due to memory limitations). But, the problem is the lack of battery backup, which you have to restart the episode all over again, which is kinda annoying when you on a time limit, like an appointment. Also, the pixelated graphics can throw people who are near-sighted, and even for people with glasses or contact lens, but other than that, it's DOOM.
Sound: B
The port's music is absolutely amazing, as it makes great use of the SNES sound abilities. I still prefer the PC MIDI's music, but this port is probably have the best music for a port of DOOM (it's my opinion, remember that). Despite the brilliant music, the sound is kinda lacking as, the enemies death sounds are shortened and not varied, which is kinda disappointing, but once again, what do I expect? Other than that, the music is probably is one of the port's highest note, but the sound, not so much.
YouTube- DOOM (snes) E1M1
YouTube - DOOM (snes) E1M2
YouTube - DOOM (snes) E1M3
Controls: B
The controls are tight, mostly due to the strafing is really easy to do, which really help with the game. Also, the button mapping is also, not bad, either. It does need some time to get used to. Pretty good for a 16-bit FPS.
Replay Value: C-
Only hardcore fans of DOOM, who wants to own all the ports of it, will actually enjoy it, kinda. For others, it's probably worth only playing once.
Overall: C
This port is overall, not half bad. Despite its limitations, and being watered-down, it's actually not that bad of a port. But even so, it makes you wish you actually having the original PC version (or Ultimate DOOM, even better). It's an okay port, but it's not worth the time.
Pros:
All 3 episodes included (despite some alterations)
Music is pure amazing
Pretty good controls (especially the strafing makes it easy)
Cons:
Pixelated/watered-down graphics (what do you expect?)
Lack of a battery backup
Enemy death sounds shortened and not varied (ditto)
Game not full-screen
Video of the game:
YouTube - SNES Doom - Level 1: Hangar
If you wish to try DOOM on the SNES, here's the link on Retro Uprising:
Retro Uprising - Arcade - Doom (http://retrouprising.com/game-menu/game/1085/)
2010 Eric Corp Incorporated