Kugyince
03-25-2010, 05:32 PM
From the moment I broke Mario through the ceiling of Super Mario Bros. World 1-2 to bypass the next few levels of that game, I've assumed that an essential part of playing video games is being subversive.
I've assumed that not following the rules was part of following the rules.
I've believed that to play a game partially involves playing with a game, shaking it to see if it breaks, poking it with a stick to see how it reacts, and, of course, always shooting the character who is talking to you in a game to see if they even pause their speech (usually, they don't).
The people who use cheat codes or exploit Modern Warfare 2 to fight dirty surely agree that subversion is a valid arrow for the gamer's quiver. So does anyone who likes to take a shortcut in a racing game or use a single play that works every time in Madden.
I recently had reason to wonder, though, if defying the directives of game designers is the "right" way to play. (Not that the makers of Super Mario Bros. didn't actually program the ability for Mario to escape the borders of World 1-2 and head to the warp pipes, but you get the idea.)
Is The Best Way To Play Games The Subversive Way? - Will Wright - Kotaku (http://kotaku.com/5501908/is-the-best-way-to-play-games-the-subversive-way)
I've assumed that not following the rules was part of following the rules.
I've believed that to play a game partially involves playing with a game, shaking it to see if it breaks, poking it with a stick to see how it reacts, and, of course, always shooting the character who is talking to you in a game to see if they even pause their speech (usually, they don't).
The people who use cheat codes or exploit Modern Warfare 2 to fight dirty surely agree that subversion is a valid arrow for the gamer's quiver. So does anyone who likes to take a shortcut in a racing game or use a single play that works every time in Madden.
I recently had reason to wonder, though, if defying the directives of game designers is the "right" way to play. (Not that the makers of Super Mario Bros. didn't actually program the ability for Mario to escape the borders of World 1-2 and head to the warp pipes, but you get the idea.)
Is The Best Way To Play Games The Subversive Way? - Will Wright - Kotaku (http://kotaku.com/5501908/is-the-best-way-to-play-games-the-subversive-way)