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View Full Version : “Blast processing” in 2019: How an SNES emulator solved overclocking - Ars Technica


Robot
08-11-2019, 01:31 AM
“Blast processing” in 2019: How an SNES emulator solved overclocking (https://arstechnica.com/gaming/2019/08/blast-processing-in-2019-how-an-snes-emulator-solved-overclocking/) Ars TechnicaByuu's latest bsnes update fixes slowdown without cranking video to super-speed.



More... (https://arstechnica.com/gaming/2019/08/blast-processing-in-2019-how-an-snes-emulator-solved-overclocking/)

the_riesen
08-19-2019, 09:10 AM
thats really cool, going to be nice to have any game be essentially hd lol