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View Full Version : New Jeopardy-type game rules


Tails
10-29-2011, 01:48 PM
Starting now, Jeopardy-type games are not scorable games. you can only get masteries in them with 0 pauses. Every Jeopardy high scores that were recorded have been deleted and if we had video verification for said item you were awarded a mastery. Thanks for understanding!

Kong
10-29-2011, 01:56 PM
Because they do not have enough questions. If you play twice you are going to get repeat questions which makes it too easy.

Slime Slayer
10-29-2011, 02:51 PM
Not to argue with the decision but I don't really see why it's an issue. It's no different than memorising enemy patterns after several plays of any other game i.m.o.

Tails
10-29-2011, 02:54 PM
It also has a max limit. So it'd be like who can type in the answers the quickest.

Slime Slayer
10-29-2011, 03:02 PM
Wouldnt it come down to luck of the draw based on when you uncover the daily doubles?

Dudebro
10-29-2011, 05:07 PM
It's different steven. Memorizing enemy patterns still leaves you open to mistakes or bad luck. In trivia games if you know the answers the only way you can mess up is a spelling mistake.

I brought this up because I went to play one of the Jeopardy games for the assassin contest and within a couple tries I was getting lots of repeats and I would've been able to farm the hell out of the scores. There would be absolutely no competition, just who wants to farm more. I love trivia games so believe me if there was a way to keep them with scores I'd be fighting for it.

Slime Slayer
10-29-2011, 06:39 PM
No skin off my back, I don't play em anyway.

Dudebro
10-29-2011, 07:36 PM
It's all good I just felt I should explain why so people aren't confused.