SEASTALKER Seastalker was Infocom's 12th game (and the first to be officialy aimed at the beginner adventurer). It was written by Stu Galley (the author of The Witness), and Jim Lawrence. You are the captain of the two-man submarine "Scimitar" (which you designed yourself). At the beginning of the game you are notified that the Aquadome is under attack by a sea monster. Can you save it? (and find who sabotages the Aquadome from the inside?). Take your sub to the Aquadome and work with its personnel to resolve the situation! Difficulty level: INTRODUCTORY Some special commands you should know: SET THROTTLE TO SLOW (or MEDIUM or FAST) - changes the subs' speed DIVE TO 5 METERS (or 10 or 15 or 20 etc.) - in increments of five meters. SURFACE - your sub surfaces. Other Commands: ADJUST EMPTY LISTEN SHOW AIM ENTER LOOK STOP ANSWER EXAMINE MOVE SURFACE ARREST EXIT OPEN TAKE ASK FILL POINT TELL ATTACK FIND PULL TEST BRING FIX PUMP THANK CLIMB FOLLOW PUT TIE CLOSE GIVE RAISE TURN CUT KICK READ UNLOCK DESTROY KILL SCREW UNTIE DIVE KISS SEARCH WAIT DOCK KNOCK SET WALK DROP LAUNCH SHOOT YELL In this one the loading message "Please wait approximately 1.5 minutes..." was replaced by "Loading game ...", a sign that something has changed... Indeed, the cursor disappeared! (Previously you could see the familiar flashing C64 cursor at the prompt, but now no cursor could be seen anywhere!). Finally, you couldn't use the cursor keys any more (previously you could move around the screen with the cursor keys and alter whatever you feeled like!), but you still could use the DEL key to erase all previous text lines... COMMODORE EMULATOR NOTE: It is not recommended to play any Infocom game on CCS64, since there is no way to turn off its 1541 emulation and the games load too slow. On C64S, Vice, and PC64, though, any Infocom game will load instantly and you will notice no delay for loading new text while playing, making the gameplay more enjoyable! Well, that's all! Best Regards Dimitris