CUTTHROATS Cutthroats was Infocom's 13th game and was written by Michael Berlin (the author of Suspended and Infidel), and Jerry Wolper. You are an experienced diver who wants to search an old shipwreck site (close to Hardscrabble Island) for treasure. Organize your efforts and seek fame and fortune underwater. Watch out, though,'cause some people won't be happy if you succeed... The game has 4 different shipwrecks. Each time you start a new game, one shipwreck is chosen automatically by the computer, so every time you restart you usually face a different challenge. The shipwrecks are: The "SAO VERA", a Portuguese cargo vessel sunk in 1698. The H.M.S."INTRANSIGENT", a British frigate sunk in 1766. "THE FIANNA" (ex.name"GLORIA DIEU"), a British tea clipper sunk in 1887. And the S.S."LEVIATHAN", an American express steamship (which looked like the Titanic) sunk in 1916 by a German warship. Difficulty level: STANDARD Some special commands you should know: PUSH (something) TO THE (direction) - this one will prove useful... WITHDRAW $(some amount of money) - from your bank account! Other commands to have in mind: ATTACK BREAK BUY CLIMB CLOSE CUT DIVE DRINK DROP EAT EXAMINE GIVE INSERT JUMP LOCK PULL READ RENT SLEEP TAKE TURN OFF TURN ON WEDGE WIND YELL O.K. when you first loaded this one you could see all the new improvements that Infocom did to "modernize" its adventures: First of all, a fastloader was included and the game asked you if you were "Loading from a Commodore 1541 disk drive?" in order to use it. Second: The loading message "Loading game ..." was replaced by the more classy "The story is loading ..." Third: Infocom desided to adopt a gray background with white text (black for the top location/score line and cursor). No more blues! Fourth: the cursor became a thin line, like the cursor of MS DOS. Fifth: a sound effect was heard when you typed a letter, and another one if you pressed a cursor key, or you tried to move the cursor with DEL past the beginning of the command entry line (no more messing around!). Sixth: the game wouldn't freeze after quit...it would restart! (So, you still had to turn off your computer--I wonder, were they promoting reset switches?) And Seventh: Added support for the new Commodore Plus 4! Wow! (However, soon the PLUS4 were abandoned...) COMMODORE EMULATOR NOTE: It is not recommended to play any Infocom game on CCS64, since there is no way to turn off its 1541 emulation and the games load too slow. On C64S, Vice, and PC64, though, any Infocom game will load instantly and you will notice no delay for loading new text while playing, making the gameplay much more enjoyable! ALSO REMEMBER to answer NO at the Loading-from-a-1541 question, in order to maintain high-speed emulator loading! Well, that's all! Best Regards Dimitris