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Kablooey is a low-budget puzzler in which players control a little bug-eyed creature with an affinity for detonating bombs. Viewed from an isometric perspective, each of the game's 130 levels takes place on an arrangement of tile "islands" situated above "water." There are three types of bombs (small, medium and large), each of which blows up the block it's on and, in the case of medium and large bombs, a certain number of surrounding tiles. The key strategy is to detonate the bombs in the right order to avoid being stranded without any tiles to stand on. Later levels introduce enemies, transporters, slippery tiles, mines and other obstacles. Gameplay is tricky enough to please hardcore puzzle fans, and the password feature staves off frustration, but maneuvering the character diagonally takes some getting used to. Other setbacks include a repetitive voice sample (Get ready!), a horrendous tune that repeats itself interminably, and graphics that would look at home on the more primitive NES.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1995   Released: 1990
Keywords: Puzzle
ExedExes
22,010
Personal Best: N/A
Dezaemon is a vertical shooter editor developed and published by Athena. This unusual title comes with an already build-in vertical shooter called Daioh Gale, but this is only half of what's on offer here. Dezaemon allows the player to create his own vertical shooters - draw all the in-game sprites, design the levels, edit enemy attack patterns, customize power-ups and even compose the music tracks. Daioh Gale somehow shows what the editor is capable of, featuring waves of enemy spaceships, power-ups, special effects and large bosses - and all aspects of this built-in game can be changed and tailored with the editor.
~courtesy of videgameden.com
Rating: Not rated yet
Times Played: 1491   Released: 1994
Series: Dezaemon


Personal Best: N/A
Based on the TV show that's based on the manga of the same title, Kamen Rider, is a Beat-'Em-Up game that was developed by Sun L and published by Bandai, and was released in Japan in 1993.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1778   Released: 1992
Keywords: Beatemup, Action
Series: Kamen Rider


Personal Best: N/A
Kawasaki Caribbean Challenge is a Super NES racing game that was released in 1993 for an exclusively North American market.

Either one or two players can race six different Kawasaki vehicles across three different Caribbean islands.[2] Players must finish five laps and finish in first place in order to be credited with a win.[2]

There are a lot of treacherous curves and bends on the race track as the player(s) race for top supremacy and for a finish in the top spot. This game was released around the same time as the Kawasaki Ninja toys from Power Wheels. Though largely dismissed as a cheap cash-in at the time of its release, subsequent critical reevaluations over the years have proven it to be an enduring masterpiece
Rating: Not rated yet
Times Played: 1100   Released: 1993
Keywords: Racing


Personal Best: N/A
Kawasaki Superbike Challenge is a Super NES and Sega Genesis game where players get to race around in Kawasaki superbikes.

Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional.

The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are 4 skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes.
Rating: Not rated yet
Times Played: 1130   Released: 1995
Keywords: Racing


Personal Best: N/A
The game had many features for its time. Each team having its own venue- sometimes complete with unique features. For example, Dodger Stadium's "slants" by the outfield crowd (the outfield "roof"), Shea Stadium's minuscule center field crowd, and the large scoreboard in the right field of Comiskey Park are all present. Due to limitations from cartridge space, some stadiums could not be added- instead, the developers added a generic stadium with green or blue walls. Some of the stadiums were particularly realistic- Fenway Park's trademark Green Monster is in the game, as is Joe Robbie Stadium's teal wall and Oriole Park at Camden Yards' trademark Warehouse in right field. The game featured statistics from the real-life 1993 season, and also kept statistics for the team controlled by the user throughout a season, though all of the statistics of CPU controlled teams remained unchanged.

Each team has its own best and worst player- the best players are dependable and can help to win games; the worst can botch simple plays. The Los Angeles Dodgers have a hidden Gem on their bench named "Lou Graves". It is a travesty that he is not in the lineup. He only hits Home Runs in big situations. Pitching is one of the simplest elements in this game. There is also a battery-backed season mode, where players can select a team to play for 26, 78, or all 162 games. Players who finish first in their division earn a playoff berth and a chance to be in the 1993 World Series. Unique to the game was the ability to choose playing a season using a system of either 4 or 6 divisions, as the game was released after the 6 division system was proposed, but before an actual season was played using six divisions.
Rating: 3 Votes3 Votes3 Votes3 Votes3 Votes
Times Played: 9060   Released: 1994
Keywords: Baseball, Sports
Uter
11
Personal Best: N/A
Ken Griffey Jr.'s Winning Run features 28 Major League Baseball teams and an adjustable season (choose from 26, 52 or 162 games) that can be saved to battery. Stadiums have been rendered in 3D and are modeled after each city's actual ballpark. Pitching and hitting mechanics involve steering the ball and timing the swing, respectively, and the three other game modes include: Exhibition, All-Star Game and World Series. Options include trades, adjustable innings, outfield shifts, lineup changes and bringing in pinch hitters or relievers. Player names are fictional due to the lack of an MLBPA license, but statistics reflect real-life players from the 1995 season.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 2114   Released: 1996
Keywords: Baseball, Sports


Personal Best: N/A
Kendo Rage puts players in the role of Jo, a young girl equipped with a powerful sword and a special dash attack. The sword can frequently be upgraded to act as a shield, shoot a stream of fire, or unleash stinging butterfly attacks. As Jo makes her way across the countryside, creatures, swordsmen, and others attack, and Jo must hack and slash her way past them. The bosses are challenging, sometimes to the point of frustration, but the standard enemies are easily defeated. Colorful anime-style visuals and a varied musical score can't save the game from mediocrity; the controls are spotty and the action pales in comparison to such games as Ninja Gaiden and Shinobi.
Rating: Not rated yet
Times Played: 1315   Released: 1993
Keywords: Beatemup, Action


Personal Best: N/A
Kick Off is a Soccer Sim game, developed by Anco and published by Misawa, which was released in Europe in 1993.

It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory.
~courtesy of mobygames.com
Rating: Not rated yet
Times Played: 1031   Released: 1992
AKA: Super Kick Off
Keywords: Soccer, Sports
Series: kickoff


Personal Best: N/A
Kick Off 3 is a Soccer Sim game, developed by Anco Software and published by Vic Tokai, which was released in Europe in 1994.

The third entry in the Kick Off series is the first that offers a isometric view instead of the old top-down view. In the game there are four competitions (World Cup Finals, League, Knock Out Cup and the challenge). There is several options for game speed and ball control to suit both novice and skilled gamers. Each of the 32 teams in the game has a distinct style of play, ensuring that no two games are alike. Each team also has "key players", such as Liberos and Wingers, who play a pivotal role in how that team plays. Kick Off 3 offers two styles of play: Arcade and Simulation. The difference is that in the Arcade mode you can switch of rules to focus purely on reflexes.
~courtesy of mobygames.com
Rating: Not rated yet
Times Played: 930   Released: 1994
Keywords: Soccer, Sports
Series: kickoff


Personal Best: N/A
Players control the player character Kid Klown as he attempts to rescue Princess Honey from the villain Dirty Joe. The game's graphics are presented in an isometric view as Kid Klown automatically moves down a path to thwart Joe's plans of blowing up a space ship in each level. Various obstacles cause Kid Klown to slow down if they collide with him; if Kid Klown does not make it to the space ship in time or if he is hit too many times, the level is lost. In the Game Boy Advance re-release, the developers added 11 new levels and four unlockable mini-games, as well as a multi-player mode.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1050   Released: 1994
Keywords: Action


Personal Best: N/A
Progress is out of control in Killer Instinct for the Super NES. The game takes place in a bleak future in which a powerful corporation by the name of Ultratech produces weapons to sell to other corporations bent on destroying one another. To test these weapons, the company provides them to combatants in a popular game show called the Killer Instinct Tournament. Produced by Ultratech's entertainment division, this tournament is a bloody series of one-on-one, Mortal Kombat 3-style fights in which the winner gets anything he or she wants and the losers get to meet their maker.

Fights are organized into rounds consisting of 100 seconds each. Your goal as a contestant is to eliminate the other fighter's two life bars by pummeling the fighter senseless. You can jump, duck and block, and you can thrash your opponent with punches, kicks, sweeps, uppercuts and other standard moves. Each standard move has one of three levels of intensity: quick, medium and fierce.

To maximize your score, you should pull off combos and special moves whenever you can. When your opponent is near death, you can pull off a Danger Move or an Ultra Combo. Ultra Combos are sometimes in excess of 20 hits!

There are 11 different aliens, mystics, undead creatures and other fighters, each endowed with numerous moves and weapons of his or her own. For example: Riptor, a hybrid of a dinosaur and a human being, can spew flaming venom, release dragon breath and execute a claw uppercut; Saberwulf, a being afflicted with lycanthropy, can release a flaming bat, pull off a sabreslap and let loose with a howl; and Cinder, a creature of living flame, has a killer heatfist, a wicked fireflash and a devastating inferno move.

The manual lists 10 special moves for each fighter, but players can discover more advanced moves (such as Air Doubles, Shadow Moves and Post Breaker Specials) by experimenting with the controls. There are three basic ways to pull of special moves. Prior to pressing an attack button, you must hold a control pad button down for a couple of seconds, perform a rolling motion on the pad or tap on the pad.

The last enemy you will face in this game is Eyedol, an evil warlord who was once banished from Earth. Ultratech has plucked him out of the past to do battle with the finalist in the Killer Instinct Tournament. A practice mode is available if you're not ready for the rigors of tournament play.
Rating: 7 Votes7 Votes7 Votes7 Votes7 Votes
Times Played: 15737   Released: 1995
Keywords: Fighting, Action
comboace
643,500
Personal Best: N/A
King Arthur & the Knights of Justice is an action-adventure game developed by Manley & Associates and published by Enix for the Super Nintendo Entertainment System in May 1995. Based on the cartoon series of the same name, which was loosely inspired by the Arthurian legend, the game was released in North America exclusively.

The game is a standard action-adventure game, played from a top-down perspective. The player takes on the role of Arthur King and is accompanied by two Knights of Justice controlled by the game console. The player battles enemies using a regular sword swing or a special attack, and can block high and low attacks. Twelve Knights are available from the start (including Arthur King), each with his own weapon, personality and statistics for life force, defense, strength and speed. Each boss of the game has a specific weakness against one of the Knights. Changing party user is done by visiting the Round Table room in Camelot.

Each character has a life meter, and Arthur also has a power meter. Various items must be collected to complete quests and objectives, while some can be used to restore a character's life meter. An over-world map feature allows the player to directly access locations already visited once. The game has no saving feature but allows accessing various points of the storyline with a system of passwords.
Rating: Not rated yet
Times Played: 1788   Released: 1994
Keywords: Rpg


Personal Best: N/A
King Arthur's World is a side-view puzzle game in which players must guide (using the control pad or, preferably, the Super NES mouse) an army through obstacle-laden lands (including the Goblin Underworld) in order to let the fabled king pass through. There are seven different character types (barrelmen, engineers, knights, archers, soldiers, white mages and black mages), each with different skills, such as laying bombs, bashing open doors, slashing enemies, and building climbable constructs. The characters are a little small, but the graphics are nice, and Dolby Surround Sound gives the game a commanding presence in terms of audio. Fans of Lemmings should enjoy the many strategic challenges found in this game.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1351   Released: 1992
Keywords: Puzzle


Personal Best: N/A
King of Demons is run-and-gun action title developed by KSS and released on the SNES in August 1995.

The main character is a man named, Abel, who is looking for his wife and daughter who were kidnapped by a demon to be used to resurrect the king of demons.

The monsters and the things you see in the various levels are pretty gruesome, with great mounds of pulsing flesh or tortured souls left dangling in the wind. Every monster you kill explodes in a shower of blood.
~courtesy of this guy from greatrumbler.wordpress.com
Rating: Not rated yet
Times Played: 2140   Released: 1995
Keywords: Platform, Action
fogelmir
96,840
Personal Best: N/A
In many ways reminiscent to Golden Axe or Magic Sword, The King of Dragons allows for multiple character classes and a similar style of 2D side scrolling action. The story revolves around a city and its trouble withstanding attacks from a red dragon named Gildiss. You are to develop an assault of one or two characters to find this dragon and rid your home of danger once and for all. There are five character classes to choose from and all based upon classic fantasy games. Between the Fighter, Wizard, Cleric, Elf, and Dwarf there are plenty of interesting powerup combinations and spells to keep things interesting on multiple plays. In addition, a unique gaming concept is the use of magic crystals throughout the game which must be struck by a friendly weapon in order to release their powers upon the onscreen enemies.
Rating: 3 Votes3 Votes3 Votes3 Votes3 Votes
Times Played: 4765   Released: 1994
Keywords: Beatemup, Action
fogelmir
2,275,800
Personal Best: N/A
Sometime in the future, the world devolves into a place where monsters rule supreme. After years of wreaking having on Earth, these so-called Super Monsters ask the existential question: "Which among us is the most powerful?" After years of fighting, four rise to prominence.

They are the superhero Astro Guy, whose Power Weapon is a Flash Wave; Godzilla-like Geon, who is deadly with a Flame Crusher; stone-faced Rockey, who crushes opponents with his Rockey Bomber; and slimy mutant Beetlemania, who attacks his foes with a Beetle Missile. To play this game, you choose one of these four monsters, using him to fight the rest of the monsters one at a time.

In the two-player mode, you and a friend each choose a monster and fight each other. The two of you can also choose a favorite level: Megaport, Castle City, Dragon City, or Tokyo. Each level consists of two stages. While fighting a monster, you should be on the lookout for tanks, jets, battleships, and laser vehicles that will attack you from all sides. To defeat your opponent, you must weaken him and pin him down for a count of three.
Rating: Not rated yet
Times Played: 1777   Released: 1992
Keywords: Fighting, Action
Tails
132,600
Personal Best: N/A
The sequel to King of the Monsters, King of the Monsters 2 features more monsters, more levels and a new type of character, the minor fighter aliens, who pester you as you do battle. As in the first game, you control a monster who fights other monsters one at a time using methods from various wrestling and fighting games.

The colorful variety of monsters includes: Huge Frogger, a reptilian alien; Eifflelyte, a fierce mutant warrior; Claw Head, a crabby fusion of an assortment of creatures; Beetle Master, a super insectoid; Aqua Slug, a slimy sea creature; and Lavicus, a levitating alien maker. You get to choose from three fighters: Super Geon, a Godzilla look-alike; Atomic Guy, an armor-plated scientist; and Cyber Woo, a super robot built for war.

While fighting monsters, you'll also have to ward off heavily armed humans who are trying to regain control of the Earth. They come at you in submarines, tanks and fighter planes. You'll do battle in such exotic locations as the Grand Canyon, Tokyo, the desert and France. A two-player mode allows you and a friend to each pick a monster and go at it head-to-head, or the two of you can team up against the computer.
Rating: Not rated yet
Times Played: 1936   Released: 1993
Keywords: Beatemup, Action
OmegaShadow
294,600
Personal Best: N/A
A Kirby game made for the Nintendo Satellaview Super Famicom add-on. The game played somewhat like a combination of baseball and pinball, somewhat like a traditional arcade baseball games, but instead played with Kirby. Swing at pitches of varying speeds and angles to drive them into the outfield and hopefully land it inside one of the holes in the field for a base hit, a double, a triple, or a home run! Once the ball is in play, you can use the bat to continue whacking it down the field until you've landed either in a base hole or in an out/foul slot. Two players can also play each other, one pitching and the other hitting.
~courtesy of IGN.com
Rating: Not rated yet
Times Played: 1820   Released: 1996
Keywords: Baseball, Sports
Series: Kirby
Tails
11
Personal Best: N/A
Kirby Super Star plays like a standard 16-bit era platforming video game, in which Kirby, the main character, can go left, right, up and down on a two dimensional plane. Throughout each level, Kirby must avoid touching environmental hazards and a variety of enemies, who mostly have their own attacks. Kirby has a health meter, and when this is depleted, Kirby loses one life and returns to a save point. If he loses all of his lives, the game ends.

Kirby Super Star allows Kirby to copy the abilities of his enemies, and then perform a wide range of attacks using these abilities. Kirby wears different hats and changes color according to the ability he is using.

One of the unique features of this Kirby game is the addition of a "helper". The helper is an enemy-turned-friend who follows Kirby around and helps fight enemies. A second player can use an additional controller to control the helper, making a solo experience into a two-player adventure. The helper also sometimes has abilities that Kirby does not when taken control of by a second player. For instance, if Kirby got a Wheel Kirby power and turned it into a helper, Kirby could ride on the helper. While Kirby would die after falling into a pit, a helper character had no such vulnerability. Most of the mini-games have two-player modes as well.

Kirby Super Star is one of the three international Super Nintendo games (outside Japan) that uses the SA-1 chip. The other two are Super Mario RPG: Legend of the Seven Stars and Kirby's Dream Land 3.

It's also known as "Kirby's Fun Pak" in Europe and also as "Hoshi no Kirby Super Deluxe" in Nippon.
Rating: 8 Votes8 Votes8 Votes8 Votes8 Votes
Times Played: 15927   Released: 1995
AKA: Kirby's Fun Pak, Hoshi no Kirby Super Deluxe
Keywords: Platform, Action
Series: Kirby


Personal Best: N/A
One of a virtual avalanche of Tetris-inspired puzzlers, Kirby's Avalanche has players maneuvering pairs of Blobs that fall from the top of the playfield, lining them up in usergroup of four or more in order to vanquish them from the screen. Boulders, which are destroyed when adjacent to an exploding Blob, clutter the playfield as well, appearing on one side of the split screen when the other player (you, a friend, or the computer) eliminates a large group of Blobs with a single pair. By general standards, Kirby's Avalanche is not at all bad. It has the typically cute Nintendo-style characters and music, plenty of challenge, solid controls, and spot-on gameplay. However, it's not as elegantly streamlined as Tetris or as exciting as Tetris Attack, and is not nearly as addicting.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 4087   Released: 1995
Series: Kirby
lastexposfan
147,604
Personal Best: N/A
Nintendo's first stab at miniature golf, Kirby's Dream Course is a highly original game that incorporates elements of billiards, action, and platforming. Kirby is the ball, and each of the 64 holes (spread over eight courses) is hidden and must be found by running into enemies. Certain enemies will release a power (such as bouncing or a backspin maneuver) to Kirby when hit. Lining up some of the harder shots and shooting for lower and lower scores requires skill and strategic thinking as players set spin, aim, power, and other factors throughout the tricky, geometrically intimidating courses. Fans of Kirby's Adventure and other Kirby games (primarily of the platform variety) will enjoy the cute, familiar characters and music, while hardcore gamers will appreciate the surprisingly high level of challenge.
Rating: Not rated yet
Times Played: 2543   Released: 1994
Keywords: Reflex, Puzzle
Series: Kirby


Personal Best: N/A
In the first two games in this series, Kirby's Dream Land and Kirby's Dream Land 2, everyone's favorite pink puff spent his time in the handheld world of the Game Boy. Now Kirby's ready for the big time as Kirby's Dream Land 3 hits televisions everywhere via the 16-bit Super NES. Once again, Kirby must save planet PopStar, but this time he's brought along some friends.

A menacing cloud of Dark Matter surrounds PopStar, compelling its inhabitants to turn evil. Using his ability to suck enemies in and spit them back out at other enemies, Kirby must walk, dash, duck, drop, jump, fly and fight his way through five stages containing six levels each. If Kirby swallows an enemy, he can take on its special abilities. For example, Rocky will turn him to stone and KeKe gives him a broom for sweeping enemies off their feet.

At various locations throughout the game, Kirby can unite with and hop on characters with different helpful attributes. For example, Kine is a great swimmer, Nago can perform a triple jump, and Coo can fly. There are 48 attack combinations in all.

Kirby's best buddy Gooey, who has the same abilities as Kirby, fights alongside him and is controlled by the computer or the player using the second controller. Our heroes will journey through Grass Land, Ripple Field, Sand Canyon, Cloudy Park and Iceberg.

There are numerous items to pick up, such as warp stars, energy drink and invincible candy, and a variety of mini-games to play. When Kirby's vitality reaches zero, he loses a life. The game is over when he runs out of lives.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 8160   Released: 1997
Keywords: Platform, Action
Series: Kirby


Personal Best: N/A
Knights of the Round is a fast paced action game that puts you in the role of one of three knights. Arthur and his two friends make up the cast, and you must fight through levels infested with knights, bosses, magic users and other great challenges. The game is broken up into several levels consisting of checkpoint breaks useridentified on the world map. Arthur and company are fighting to save their village and destroy an evil knight who is trying to harm the townspeople and the kingdom. Get your sword, shield, horse and armament, it's time to move out.
Rating: 3 Votes3 Votes3 Votes3 Votes3 Votes
Times Played: 3328   Released: 1994
Keywords: Beatemup, Action
fogelmir
426,748
Personal Best: N/A
Koryuu no Mimi is a Beat-'Em-Up game, published by Vap, which was released in Japan in 1995.

Natsume Kiroemon, the 45th leader of the Natsume family, is due to inherit the Kōryū no Mimi, a tool which gives its bearer easy access to wealth and women. As a result of his father's death, he left the Italian monastery where he'd been training and rightfully took the name "Natsume Kiroemon" as well as the power of the Kōryū no Mimi. Upon his return to Japan, Natsume fell fatally in love with Kanako, one of the user of the rival Mina family. However, the evil hand of the Mina family attacked Natsume constantly and abducted Kanako. Now Natsume has unlocked the seal, making the Kōryū's power surge, and he's striking back at the Mina family. Both Koryu and Kanako's fate are in the player's hands.

Instead of limiting all the player's attack with a weapon, he has the option of attacking normally then firing with a separate button. Much like The Ninja Warriors or Kung Fu, each stage takes place on a single movement level. While the player is not allowed to fight the same amount of enemies all at once, he is often kept pretty busy. To make things harder, the player only get a single life before being sent to the continue/game over screen. There is part-time from a computer controlled partner in the airplane (third level) but there is no way to get a full-time partner for the rest of the stages.

Players will also find gaming similarities to Final Fight and River City Ransom throughout the game.
Rating: Not rated yet
Times Played: 1892   Released: 1995
AKA: Ear of the Golden Dragon
Keywords: Beatemup, Action
elrod21
387,200
Personal Best: N/A


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