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The Super NES version of Shiny's groovy platform shooter starring a worm empowered by a mysterious space suit features one less level, the gurgling Intestinal Distress, as well as fewer voice samples than in its Genesis counterpart. Added color, lens flare effects, and multiple layers of parallax scrolling help offset the omissions, but the music isn't much of an improvement considering the differences in systems. Control is also a bit tighter in the Genesis version, but Earthworm Jim is still one of the most challenging, diverse, and humorous platform games on a system filled with quality platform games. Wonderfully weird.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 5371   Released: 1994
Series: Earthworm Jim


Personal Best: N/A
The world's most famous worm superhero is back to save Princess What's-Her-Name from arch-nemesis Psy-Crow. Journey across the galaxy through 12 levels of wackiness such as "Udderly Abducted" and "Level Ate." One level ("The Villi People") will even have you playing as a blind cave salamander! Along with the standard machine gun, Jim can find six new guns that'll fire plasma, bubbles, three simultaneous shots, homing missiles and more. New moves include the snott swing and parachute, allowing you to glide through the air with the greatest of ease.

Making their return appearances are Peter Puppy and Bob the Goldfish (not to mention the cows), but there are several new villains who will greet you at the end of each level. Special care was taken to improve the graphics and sound over its predecessor. Tommy Tallarico Studios was responsible for the music and sound effects, Animotion II was used to create fluid character animation and Silicon Graphics helped give the characters a 3D appearance. Wish you could jump right to a certain stage instead of playing through the entire game? If you find three different items hidden somewhere within the level, you'll receive a password to return to your crazy adventure at a later time.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 3270   Released: 1995
Series: Earthworm Jim


Personal Best: N/A
Based on the cartoon of the same name, Eek! The Cat is a side-scrolling adventure game starring the do-gooding purple cat. Players control Eek! as he performs good deeds for people, all while keeping a watchful eye for Sharky the dog. Graphics are just average, yet the gameplay is quirky and colorful enough to capture the essence of the show. Levels feature a myriad of characters from the show, and gameplay mostly consists of completing tasks and solving simple puzzles to advance. A two-player mode might have saved this title from the litter box.
Rating: Not rated yet
Times Played: 1411   Released: 1994
Keywords: Platform, Action


Personal Best: N/A
Elite Soccer is a Soccer Sim game, developed by Rage Software. The game features 32 international clubs from around the world. There is an exhibition mode, a league mode, and a tournament mode.
Rating: Not rated yet
Times Played: 1311   Released: 1994
AKA: World Cup Striker
Keywords: Soccer, Sports


Personal Best: N/A
Tis the world of the dragons and the world of the humans.. Draguria and Ishban. Dragons are cursed as to never enter the human world or face certain death. One day a small human girl is found shipwrecked on Draguria. The first human seen in many years. The girl, Tamryn, is raised by the dragons. She grows up with and grows close to the dragon named Atrushan. Tamryn later leaves to set out to Ishban given one of Atrushan
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1660   Released: 1995
Keywords: Rpg


Personal Best: N/A
Dallas Cowboys running back Emmitt Smith gets his own videogame with the imaginatively titled Emmitt Smith Football for the Super NES. Although the game lacks approval from the NFL and NFLPA, it does purport to be professional football that "has never been more in your control." Instead of merely acting as a spectator, you get to be field commander, strategist and player.

After selecting two teams (city names only), you get to challenge the computer or a friend as the home team or the visitor. Next, you get to select quarter length (5, 10 or 15 minutes) and weather conditions (fair, rainy or snowy). After the coin toss, it's time for the kickoff. A power meter is available to judge how hard you want to kick the ball. You can even attempt an onside kick!

Thanks to a special Play Editor feature, Emmitt Smith Football lets you design and save (via passwords) more than 60 different plays for your offense and defense. You can restructure classic plays of modern era football or create ones of your own. If you want to view a play action sequence again, simply hit instant replay. You can change viewpoints while the game is in progress and during replays.


When on offense, you can let the computer control your quarterback or you can take the reigns yourself. Special color-coded markers enable you to keep track of receivers that are far upfield. Green markers indicate an open receiver, yellow markers indicate a receiver that is covered by one defender, and red markers indicate a receiver that is covered by more than one defender. Switch control to the receiver when necessary to catch the ball. When running the ball as a receiver or a running back, you can dive, shoulder block, spin and sidestep to shake off defenders.

When on defense, you can move the player you are controlling anywhere you like, but be careful not to cross the line of scrimmage before the ball is snapped. You can press B to switch to the player closest to the ball and Y to execute a dive in the direction you are heading.

Tired of passively watching professional football from the stands or from your living room couch? Become part of the action with Emmitt Smith Football!
Rating: Not rated yet
Times Played: 1066   Released: 1995
Keywords: Football, Sports


Personal Best: N/A
Equinox is a cross between an adventure game, a RPG, and a puzzle game. Your goal as an Arabian boy is to weave your way through a complex maze of caves beneath a fantasy world. While in the caves, you have to accumulate tokens and keys to open doors to finally get to a boss. Most of the tokens are obtained from slaying Pac-Man-like ghosts and other bizarre creatures that have it in for you. Gathering keys usually requires well planned jumps and pushing objects around to provide safe places to step. To help you with these tasks, you will gather magic spells that can be used to heal, put the enemy in slow motion, and more. Wandering above-group will see you engage in random fighting while crossing vast amounts of land to get to new areas.

Equinox is complemented by an eerie soundtrack and simple, but fitting sounds. This is one of the first SNES games to use a diagonal 3D perspective, and executes it wonderfully with superb graphics for a cart. This is a fair game, but often frustratingly difficult to pass certain dungeons. Equinox will allow you to save your game frequently, which is vital since it can take hours to complete a single level. Equinox has a feel to it like no other game and will likely keep you coming back for quite a while.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1483   Released: 1993
Keywords: Rpg


Personal Best: N/A
ESPN Baseball Tonight is packed with over 10,000 frames of motion-captured animation in order to make the pitching and batting movement as realistic as possible. The game also features a Major League Baseball license, so 28 authentic teams are included based on the 1993 season. While Chris Berman will remain in the studio during the games, you'll hear his famous "back, back, back" home run call whenever a ball leaves the yard. Dan Patrick will announce the count, so don't be surprised if he says "the whiff" whenever you strikeout. A password option will save your team's progress through both the League Championship Series and World Series. Who knows? Maybe you're team will make SportsCenter!
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1476   Released: 1994
Keywords: Baseball, Sports


Personal Best: N/A
ESPN National Hockey Night combines the presentation aspects of ESPN Sports and the great hockey action of the NHL. All of the stars from your favourite teams are in there, seeing as the game has both NHL and NHLPA licenses. Also, the game features several modes like: Exhibition, Playoff, Season and the All-Star game and skills competition. The skills competition features fastest skater and accuracy shooting. The game features many moves and techniques that you can pull off such as fakes, slapshots, drop passes, one-timers and many more. Real ESPN announcers will also give you updates in the intermissions on scores and other info. Get ready to hit the ice, ESPN style!
Rating: Not rated yet
Times Played: 1238   Released: 1994
Keywords: Hockey, Sports


Personal Best: N/A
Players are controlling NASCAR Winston Cup stock cars as they do laps around various oval tracks, road courses, and super speedways that are based on the actual NASCAR circuits of the 1990s. All the stock cars in the game have the capability to go up to 200 miles per hour (approximately 322 kilometers per hour). The object of the game is to get as close to first place as possible. This game uses Dr. Jerry Punch and an interactive pit crew to simulate the feeling of racing during the 1993 Winston Cup season. Like in most racing games, being in the top positions gives the player more points than being in the bottom positions. Stock cars can be customized with a choice of colors and styles.
Rating: Not rated yet
Times Played: 1378   Released: 1994
Keywords: Racing


Personal Best: N/A
Hosted by fan favorite Chris Berman, ESPN Sunday Night NFL transforms you from mere armchair quarterback to interactive participant. Although there are no actual pro football player's names, every NFL team in both the AFC and NFC is represented by city, team name, and logo. Also, the position strengths and weaknesses of each team are provided.

Options and features include two-point conversions after touchdowns, delay of game, pass interference, fake punts, flea flickers, no-huddle offense, audibles, and two-minute warnings. You or you and a friend can play as coach or player/coach in the playoffs, the entire 1994 season, a season chosen at random, or a single game.
Rating: Not rated yet
Times Played: 1240   Released: 1994
Keywords: Football, Sports


Personal Best: N/A
Veering from the assortment of simulation games in which players build cities, worlds, and other places, E.V.O.: The Search for Eden is about building your character. More precisely, it's about evolving from a fish to a dinosaur to early man and points in between. To evolve in this side-scrolling, action-oriented RPG, players must bite or otherwise kill enemies to collect EVO points, which are used to buy horns, jaws, dorsal fins, and other such items. EVO is an interesting title marred by mediocre graphics and sluggish gameplay. There are plenty of creatures in which to evolve, and the bosses present a significant challenge, but the action remains underdeveloped.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 2956   Released: 1992
Keywords: Platform, Action


Personal Best: N/A
Extra Innings is a simple baseball game in which it is far too easy to beat the computer and hit home runs. Being able to edit the teams' players and statistics is a plus, and there are three stadiums to choose from, but the NES-like graphics (think RBI Baseball embellished with animations), scratchy voice effects, slow players, and silly team names (such as Stocks and Bees) detract from the overall experience. This is not a terrible game, and it some ways it feels complete (there are bunts, errors, lead offs, substitutions, and the like), but, since it is so easy to beat, there's not much chance too many games (against the computer) will go into extra innings.
Rating: Not rated yet
Times Played: 1544   Released: 1992
Keywords: Baseball, Sports
Smuff
8
Personal Best: N/A
Like the futuristic arcade racer on which it is based, F-Zero is a one-player contest, which is a shame considering how the insertion of a two-player mode would've made this fantastic port even better than its coin-op counterpart. Still, with its high speeds, slick graphics (aided by Mode 7 effects), three levels of difficulty, and exorbitant fun factor, this launch title is a must-have title for Super NES owners. Casual fans will enjoy the simple act of racing while hardcore gamers will race for hours on end so they can save (and improve upon) their best times via battery backup. This is a highly faithful port of one of the all-time great racing games.
Rating: 4 Votes4 Votes4 Votes4 Votes4 Votes
Times Played: 8867   Released: 1990
Keywords: Racing
Series: F-Zero
SMASH
48,500
Personal Best: N/A
BS F-Zero Grand Prix 2 is a five-track special edition of the original F-Zero that features Grand Prix and Practice Mode, and included the tracks Mute City 4, Big Blue 2, Sand Storm 1, Silence 2 and Sand Storm 2.
Rating: Not rated yet
Times Played: 2970   Released: 1997
Keywords: Racing
Series: F-Zero
SMASH
48,500
Personal Best: N/A
F-Zero takes place in the year 2560 when humanity's countless encounters with these alien life forms throughout the Universe expanded Earth's social framework to astronomic proportions. Trade, technology and cultural interchange are carried out between planets. The multi-billionaires who earned their enormous wealth through this intergalactic trade were satisfied with their rich lifestyles. However, they also yearned for new entertainment to stimulate their lazy lives, so a new entertainment based on the old F-1 races was founded. People were at first outraged with the brutality of the competition, but eventually demanded more excitement. They soon after called these Grand Prix races simply, "F-ZERO." F-Zero Castle is a BS game that came out in Japane in 1997. The storyline is basically the same, it just tweaks the courses.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 2556   Released: 1997
Keywords: Racing
Series: F-Zero
SMASH
48,500
Personal Best: N/A
Featuring sixteen actual race courses from the 1992 Formula One season, vehicles can be customized to adapt to the different race tracks. Everything can be changed; including the steering, gears, brakes, and even the suspension. There is an option for pit work to be manual or automatic along with the option for automatic/manual gear shifting.
Rating: Not rated yet
Times Played: 1510   Released: 1993
AKA: Human Grand Prix
Keywords: Racing


Personal Best: N/A
Introducing new game modes such as:
World Grand Prix mode which allows the player to re-enact the 1993 season.
Battle mode allows for a single race to take place against up to 13 CPU-controlled players.
Finally, time attack mode allows players to practice on the tracks.

There is a guiding arrow for turns that allow players to correct judge how much pressure that he or she can put on the turns.
Rating: Not rated yet
Times Played: 1369   Released: 1995
AKA: Human Grand Prix 2
Keywords: Racing


Personal Best: N/A
F1-Roc II: Race of Champions puts you in competition against 25 other drivers battling for the Grand Prix championship. You begin in a prototype car in Group C racing, where you must win on all eight racetracks.

After winning Group C, you move to F3000, which features eight tougher courses and competition against better drivers. The key here is acquiring the proper combination of car parts; the most expensive parts are not always the best in a given situation. Now you are ready for all 16 available tracks in the F1 Grand Prix. Here the goal is to earn as many driver's points as possible. When you begin the next racing season, you can choose a new car and sponsor.

As in real car racing, speed alone is not enough; you must learn to take tight corners, pass other cars, and maintain high speeds without losing control. You must also earn a spot in a race by passing a qualifying run. Occasionally, you must make pit stops to replace worn tires. By checking in with your chief engineer, you can upgrade your car by purchasing tires, a rear wing, a front wing, a new engine, brakes, and suspension. Battery backup lets you save your progress in up to three different games.

If all of this sounds daunting, you might want to choose the Practice option and play a few rounds just for fun.
Rating: Not rated yet
Times Played: 1382   Released: 1994
Keywords: Racing


Personal Best: N/A
There are more than a dozen open wheel racing tracks in the world; all of them corresponding to the 1992 Formula One season. Realistic looking advertisements are present where the audience sits complete with near-perfect spelling of sponsors; this mild level of censorship applies because some of the sponsors are tobacco or alcohol-related. The game uses the Super Famicom's Mode 7 to give the track and background perspective.

Players have a limited amount of money to modify their race car before having to qualify and eventually try to win the race. Modifications must be purchased out of the player's pocket like if he were a driver/owner. As with F1 rules at the time, no refueling was possible; pit stops are only used to fix damage on the automobile. Post-race damage penalties will occur if the player finished the race with a damaged vehicle. Even a minor dent can be expensive to a rookie because of the high level of marksmanship by the mechanics. Total damage can and will force the player to retire from the race. The player can choose to hide his stats (in order to look at the backgrounds) or view his stats in order to find out whether he is winning or not.
Rating: Not rated yet
Times Played: 1632   Released: 1992
AKA: Exhaust Heat
Keywords: Racing


Personal Best: N/A
With 12 tracks to race in, the player can train on a given track, play an arcade mode (where points are given for overtaking and running, and subtracted for being overtaken) or the whole championship, that can be composed by any number of tracks, from just one to the complete twelve. There are four difficulty levels (Novice, Amateur, Professional and Expert), each one of each increases not only the player and competitors' speed, but also decreases the damage tolerance of the car. In addition to a 2 player Split-screen mode, a "turbo" mode allowed to increase the sense of speed by reducing sprites and polygons (making them roughly the same size as in split screen) and running the game at a higher speed.

Before and after the race the player is able to set up tyre hardness, wing angle and the transmission, and can be forced to quit if the player fails to make a pitstop to replace worn out tyres, or simply overheats the engine by rapid downshifting at high speed, (over-revving is possible with automatic gears by knocking on other cars tyres, making the player car jump, causing a drastic increase in the RPM) noticeable by a loud squealing noise. On the Silverstone track there appears to be two 'retired' cars, one by the pits and one halfway round.
Rating: Not rated yet
Times Played: 1372   Released: 1995
Keywords: Racing


Personal Best: N/A
Faceball 2000 for the Super NES is basically the same game as its Game Boy counterpart, but, of course, with significantly upgraded graphics and sounds. Sadly, the four-player mode is missing from this version.
Rating: Not rated yet
Times Played: 1409   Released: 1992


Personal Best: N/A
The game's narrative presumably takes place in modern day Japan. Most of the story takes place in a suburban town, where Ushimitsu High School is located. Nearby is a downtown galleria, housing a subway station, a nightclub, and a bar; the player will also reach the "Sambora Bar & Saloon" at a nearby town, contactable in the game by the phone number "007-1234". Ryoko's house is in this same town. Yoko's house and Tazaki's and Goro's apartments are also visited as well. The past Kaneda residence and snack bar were in this same town as well. When the protagonist needs to search for Ayumi, he will need to visit Tazaki's mother's small fishing village of Marufuku.

The objective is to solve two cases; the murder of a schoolgirl investigating her school's ghost story, and an older murder nearing legal expiration. Like the previous game in the series, the game progresses as the player chooses from a set of commands displayed on a menu. These commands are used to interact with other characters and the game's environment, examine clues, or review facts. The results of choosing each command are displayed in the text.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1877   Released: 1998
Keywords: Adventure


Personal Best: N/A
America's favorite game of survey questions and family rivalry returns in this Super NES adaptation. Two families of five user each compete to answer such questions as "name something that can give you blisters." If your answer was one of the top responses from the survey of 100 people, then you earn the right to continue the category or pass it to the other family. If you don't sweep the category, watch out -- the rival family can steal your jackpot away if they know the answer.

All of the show's sound effects have been recreated as well as the cross stitching of the family names behind the booths. Ray Combs reprises his role as host and the optional Bullseye round makes an appearance, challenging each family member to come up with only the number one answers for money. With over 4,000 questions included, as well as returning families via password, perhaps the only feud your family will have is who gets to play first!
Rating: Not rated yet
Times Played: 4738   Released: 1993
Keywords: Trivia
Kong
52,645
Personal Best: N/A
The first game of the Fatal Fury series allowed players to select one of three characters, Terry Bogard, Andy Bogard, and Joe Higashi, as they fight against a gauntlet of computer-controlled opponents ending with Billy Kane and Geese Howard. When two players joins in, they have the option of either playing cooperatively against the CPU or competitively against each other.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 2564   Released: 1992
Keywords: Fighting, Action
Series: Fatal Fury
Neko
392,400
Personal Best: N/A


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