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Mahou Kishi Rayearth 2: Making of Magic Knight is a Strategy game, published by Sega, which was released in Japan in 1995.
Rating: Not rated yet
Times Played: 730   Released: 1995
Keywords: Rpg


Personal Best: N/A
Mahoujin GuruGuru: Yuusha to Kukuri no Daibouken is a Role-Playing game, developed by Kid and published by Takara, which was released in Japan in 1995.
Rating: Not rated yet
Times Played: 756   Released: 1995
Keywords: Rpg


Personal Best: N/A
Makai Hakkenden Shada is an Action Role-Playing game, published by Data East, which was released in Japan in 1989.
Rating: Not rated yet
Times Played: 923   Released: 1989
Keywords: Rpg


Personal Best: N/A
Makai-Mura Gaiden: The Demon Darkness is an Action Adventure game, developed by Sun L and published by Capcom, which was released in Japan in 1993.
Rating: Not rated yet
Times Played: 762   Released: 1993
Keywords: Rpg
Series: gargoyles quest


Personal Best: N/A
Princess Peach's voice has been stolen and replaced with explosive text! It's up to Mario and Luigi to travel to the Beanbean Kingdom and set things back to normal.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 2964   Released: 2003
Keywords: RPG, Platform
Series: Mario, Mario & Luigi
B-boy Lutador
396,630
Personal Best: N/A
Masakari Densetsu: Kintarou Role-Playing-Hen is a Role-Playing game, developed by Tomcat System and published by Tonkin House, which was released in Japan in 1994.
Rating: Not rated yet
Times Played: 544   Released: 1994
Keywords: Rpg


Personal Best: N/A
Mazekko Monster is a Role-Playing game, developed by Alpha Unit and published by Banpresto, which was released in Japan in 1997.
Rating: Not rated yet
Times Played: 750   Released: 1997
Keywords: Rpg


Personal Best: N/A
Mazekko Monster 2 is a Role-Playing game, developed by Alpha Unit and published by Banpresto, which was released in Japan in 1998.
Rating: Not rated yet
Times Played: 843   Released: 1998
Keywords: Rpg


Personal Best: N/A
Medarot: Kabuto Version is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1997.
Rating: Not rated yet
Times Played: 915   Released: 1997
Keywords: Rpg
Series: medarot


Personal Best: N/A
Medarot: Kuwagata Version is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1997.
Rating: Not rated yet
Times Played: 869   Released: 1997
Keywords: Rpg
Series: medarot


Personal Best: N/A
Meebzork is an Action game, published by Atari, which was cancelled before it was released.
Rating: Not rated yet
Times Played: 822   Released: 1983
Keywords: Rpg
- no score -
 
Personal Best: N/A
Metal Max Returns is a post-apocalyptic role-playing video game developed by Crea-Tech and published by Data East for the SNES.

It is a remake of the original Metal Max for the NES, featuring improved graphics and sound, revised areas, references to Metal Max 2 and decreased difficulty.

The game is set an unknown number of years after the end of modern human civilization. The survivors clustered into villages or began to live among the ruins, and those who fought the monsters and robots outside became known as monster hunters. These men and women salvage tanks and tank parts in order to defeat monsters and outlaws and collect bounties on them. Although the previous civilization has been ruined, the environment is not as desolate as many post-apocalyptic settings, with plentiful trees and water.

The gameplay is classic RPG fare: the characters travel from town to town, having random encounters on the way, upgrading items and tanks as they go. The object is to become a well-known and respected hunter by defeating the monsters with bounties on their heads, which can be done in any order the player pleases. There is a surprisingly rich storyline, but as it is not forced on the player it must be actively sought out. A large part of the game is customizing tanks: tank parts can be bought or found, and the parts, as well as the tank itself, can all be modified. The player uses a BS-Controller (BS-Con), a personal computer system, to track data about things such as towns, tanks, bounties and experience points. Combat is turn-based. There are a large number of miscellaneous items, weapons and upgrades, most with unique or uncommon capabilities.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1516   Released: 1995
Keywords: Rpg
Series: metal max


Personal Best: N/A
Plot:
Metal Walker takes place late in the 21st Century when a valuable and evolving metal known as Core is discovered on an island. Military leaders sought to use Core to develop weapons, but an accident turned the island into a ruined wasteland. The Rusted Land, as its called, is where the game takes place. Because of the research, the island is scattered with malicious robots known as Metal Busters. Fifty years after the accident, the main character and his father Tetsuo Kurama have devoted their lives to search for lost Core Units on the island, but the game opens as the father is separated from his son as a gang of Metal Busters attack. The main character and his Metal Walker, Meta Ball, must then search for his father on the island. Professor Hawk, Tetsuo's employer tells the main character that his father will be found where there are Core Units, so he then goes to seek them out.

Gameplay:
Although Metal Walker is a console RPG, battles are fought in a pinball or billiards-like atmosphere in a top-down perspective arena. As each turn of the battle starts, players decide which direction a Metal Walker will move and how hard they will move. Players are encouraged to form strategies that allow Metal Walkers to hit a single enemy, bounce off a wall, and then hit another enemy, all in a single turn. On the battlefield, players can throw several different types of items onto the field. The items are used when a Metal Walker hits them. Capsules and healing items strengthen and heal Metal Walkers, whereas attack items, such as Napalm, are only useful when the enemy hits them. There also exist Analyzers, which provide the player with Scan Data for any Metal Walker that is bounced into them. Scrap metal won after the battle can then be used with the Scan Data to create new Metal Walkers or purchase items. When an enemy is destroyed, the player's Metal Walker will gain experience points and an item might be obtained. If the player's Metal Walker runs out of Hit points, the player will lose half of the carried scraps and have to start from the last save point.

Outside of battle, players explore a top-down overworld where they can explore various towns and dungeons. Most battles occur as random encounters. The overworld has several interactable elements, such as water, which the player needs a certain number of Cores to cross. The player can only carry one Metal Walker at a time and it will follow the main character on the overworld. By defeating the game's bosses, players earn Core Units, which allow Metal Walkers to evolve into new, stronger forms.
Rating: Not rated yet
Times Played: 813   Released: 1999
Keywords: Rpg
- no score -
 
Personal Best: N/A
7800 Arcade adventure like you've never seen before. This game has it all -- places like rivers, deep dark forests, creepy caverns, labs, creatures like Vampires, Mutant zombies and menacing bats. Your adventure includes exploring large areas and finding awesome weapons. A press of a button brings instant on-screen hints and tips.
Rating: Not rated yet
Times Played: 1273   Released: 1990
Keywords: Rpg
Series: munsters
stevie78
4,100
Personal Best: N/A
The game is set on the world of VARN (Vehicular Astropod Research Nacelle) which features expansive outdoor terrain, castles, caves, underground cities and an Astral Plane.

The game centers on six adventurers who are trying to discover the secret of the Inner Sanctum: a kind of "holy grail" quest. While trying to discover the Inner Sanctum, the heroes discover information about Corak's hunt for the missing villain Sheltem. They end up unmasking Sheltem, who had been masquerading as the King, and defeating his evil machinations. At the end of the game they go through the "Gates to Another World" and travel to CRON, not knowing that Sheltem has also escaped to that world.

Although VARN is populated mostly by medieval fantasy tropes such as knights in armor, mythical monsters and magicians, a number of science fiction elements enter the setting. As an example, the Sheltem plot is first introduced when the adventurers visit the site of a crashed space ship and are told by aliens that their prisoner is at large in the world.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1309   Released: 1990
Keywords: Rpg
Series: might and magic


Personal Best: N/A
One of a series of Bard's Tale style RPGs developed during the days of the almighty Amiga and ported to the Genesis.

Popular dungeon crawlers that I remember well from the time. Old, but still kinda fun. The music kinda grates on the ears, though.
Rating: Not rated yet
Times Played: 1653   Released: 1991
Keywords: Rpg
Series: might and magic


Personal Best: N/A
Might and Magic II: Gates to Another World is a role-playing video game,developed by Starcraft and published by Logic, which was released in Europe in 1993. It is the sequel to the game Might and Magic: The Secret of the Inner Sanctum.


As with Might and Magic 1, the player used up to six player-generated characters at a time, and a total of twenty-six characters could be created, who thereafter stayed at the various inns across CRON. To continue game continuity it was possible to "import" the characters developed from the first game. Additionally, Might and Magic 2 became the first game in the series to utilize "hirelings", predefined characters which could extend the party to eight active characters. Hirelings were controlled like regular characters but required payment each day; pay increased with level.

Other new features include two new character classes, an increased number of spells, the introduction of class "upgrade" quests and more than twice the number of mini-quests. Also added was "secondary skills" such as mountaineering (necessary for travelling mountainous regions) and linguist (raising the character's intelligence, and necessary for reading certain messages). Each character could have up to two secondary skills.
Rating: 3 Votes3 Votes3 Votes3 Votes3 Votes
Times Played: 1597   Released: 1993
Keywords: Rpg
Series: might and magic


Personal Best: N/A
One of a series of Bard's Tale style RPGs developed during the days of the almighty Amiga and ported to the Genesis.

Popular dungeon crawlers that I remember well from the time. Old, but still kinda fun. The music kinda grates on the ears, though.
Rating: Not rated yet
Times Played: 1265   Released: 1993
Keywords: Rpg
Series: might and magic


Personal Best: N/A
Might and Magic III: Isles of Terra is the third game in the role-playing video game series Might and Magic. Released in 1991, it is the predecessor to Might and Magic IV: Clouds of Xeen and the sequel to Might and Magic II: Gates to Another World.

Might and Magic III employs an updated first person perspective interface based on the one employed by Might and Magic: The Secret of the Inner Sanctum and Might and Magic II: Gates to Another World. The action is turn based throughout the game phases. A number of improvements, made possible by an expanded development team and advancements in computer technology, are incorporated. The graphics are more colourful, taking advantage of contemporary VGA displays. A number of sound cards are supported, offering improved sound effects, background music, and synthesized speech. Mouse interaction is also supported for the first time.

PLOT

After the defeat of Sheltem and his forces on CRON in Might and Magic II: Gates to Another World, a new party of adventurers from Sheltem's "homeworld" of Terra find themselves embroiled in the battle between the two Guardians. The adventurers must aid the mysterious Corak in attempting to stop Sheltem once again and putting an end to his evil machinations. In canon, these adventurers are named Sir Caneghem, Crag Hack, Maximus, Resurrectra, Dark Shade, Kastore, Robert the Wise and Tolberti.
Throughout the game, the adventurers travel the Isles of Terra, a grouping of separate, flat "nacelle" worlds drawn from the Void onto the oceanic planet of Terra by Sheltem himself in previous years. Driven against the Ancients, Sheltem is now launching their nacelles into the suns of various worlds, snuffing out countless lives in his wake. Driven by the tales told in Corak's journals regarding the Ancients, the Elemental Lords and the "Forces of the Dome", the heroes pursue the Guardians, battling terrors along the way.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1876   Released: 1994
Keywords: Rpg
Series: might and magic


Personal Best: N/A
Fate calls thee to bar evil's way! The Dark Lord Terarin removed the Golden Seal from the Pandora Passage to let monstrous creatures roam the Five Lands. An ancient prophecy foretells of four brave warriors destined to battle Terarin and return the Seal to its rightful place. Art thou the one fated to lead the Miracle Warriors? Dost noble blood flow in thy veins?

Join now in a fantasy role-playing quest across time to a world of swords and sorcery. Three companions await you... if you can wake then from slumber.

This RPG is surprisingly rather good. Controlled via menu that takes time. The graphics are good and the challenge high.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1321   Released: 1987
AKA: Haja no Fūin
Keywords: Rpg, Adventure


Personal Best: N/A
An advanced civilization is under attack by a neighboring civilization. You must defeat them and save your kingdom or all is lost.

This turn-based game has elements similar to those in Romance of the Three Kingdoms but with a futuristic feel.
Rating: Not rated yet
Times Played: 1057   Released: 1989
Keywords: Rpg


Personal Best: N/A
Moebius: The Orb of Celestial Harmony is a Role-Playing game, developed by MicroMagic and published by Origin, which was released in Europe in 1988.
Rating: Not rated yet
Times Played: 671   Released: 1988
Keywords: Rpg


Personal Best: N/A
MoguMogu Gombo: Harukanaru Chou Ryouri Densetsu is a Role-Playing game, published by Bandai, which was released in Japan in 1995.
Rating: Not rated yet
Times Played: 520   Released: 1995
Keywords: Rpg


Personal Best: N/A
Momotarou Densetsu Gaiden is a Role-Playing game, developed and published by Hudson, which was released in Japan in 1991.
Rating: Not rated yet
Times Played: 716   Released: 1991
Keywords: Rpg
Series: momoden


Personal Best: N/A
Monstania is a tactical role-playing video game released for the SNES in 1996 by Pack-In-Video.

Monstania is a simple tactical RPG. The player can control two characters in battle, switching between them.[3] Characters can attack, defend, use items, heal, or use special techniques unique to each character. Recovering and techniques costs Ability Points (AP), which can be restored with items, standing still for a turn, or having the other character take an action. Every battle is story related and typically ends when either all the monsters are defeated or the characters reach a certain spot on the stage. Some stages require puzzles to be solved and do not have enemies, such as switch pressing or floor cleaning stages.

Setting

Monstania takes place on the fictional continent Monstania. This continent features several different types of topography, including deserts, mountains, and forests. There are islands around Monstania, as well as the Mainland, although the characters never visit the Mainland.

Monstania used to be a home to the fairies, as had the Mainland, but the humans who lived there unknowingly drove them out. Currently, this is happening in Monstania, which is now sinking, a process sped up by Barambat.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1197   Released: 1996
Keywords: Rpg


Personal Best: N/A


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