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The backstory of Final Fantasy V is revealed in phases through cutscenes and interactions with non-playable characters. One millennium before the events of the main story, a powerful mage named Enuo imperiled the world using the power of an evil entity called the "Void". The people retaliated by using twelve legendary weapons to vanquish Enuo; however, the Void itself could not be destroyed. Consequently, the people split the world's four elemental Crystals into two sets, effectively creating two worlds. The Void then became sealed in a dimensional cleft between the two worlds.

Nearly a thousand years passed without incident, and both worlds prospered due to the powers of their Crystals of Wind, Water, Fire, and Earth. New kingdoms and towns flourished, and travel by ship acted as a critical means of commerce and communication. However, a sinister force was stirring in the second world
Rating: 9 Votes9 Votes9 Votes9 Votes9 Votes
Times Played: 9211   Released: 1992
Keywords: Rpg
Series: final fantasy


Personal Best: N/A
In Japan Final Fantasy III was actually FF6. This is the original Japanese version that has been translated into English by fans, instead of by NOA. A few programming bugs in the original game have also been fixed.
Rating: 4 Votes4 Votes4 Votes4 Votes4 Votes
Times Played: 6204   Released: 1994
Keywords: Rpg
Series: final fantasy


Personal Best: N/A
The greatest object of the game is to stop Dark Lord and Julius in their evil intentions, and to restore peace to the world. But in order to do so, you must go through numerous obstacles. The dungeons and fields outside towns and villages are full of hideous monsters, with traps in unexpected places. You must conquer these obstacles one by one, and carry out your mission step by step. However, enemies are not the only things you will encounter in this world. You will meet friends who will help you in many ways. Always listen carefully to what the people have to say.
Rating: 3 Votes3 Votes3 Votes3 Votes3 Votes
Times Played: 1997   Released: 1991
AKA: Final Fantasy Gaiden: Seiken Densetsu
Keywords: RPG, Adventure
Series: Mana, Seiken Densetsu


Personal Best: N/A
The long-running FINAL FANTASY series hits the Game Boy with FINAL FANTASY LEGEND. Create your party by choosing four warriors from eight different character classes including humans, mutants, and monsters. Humans specialize in hand-to-hand combat and have access to most weapons, mutants wield magic like no other, and monsters can evolve themselves by feasting on the meat of fallen opponents to become new monsters! Venture your way through four different lands each with a unique fantasy theme to stop the wicked Ashura Devils from destroying the world.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1776   Released: 1989
AKA: Makai Toushi Sa·Ga
Keywords: RPG
Series: SaGa


Personal Best: N/A
Long ago, the ancient gods possessed a powerful force called The Magi. But they later split it into 77 different pieces and scattered them throughout nine different worlds. You've been given one of those pieces. And now, along with your band of chosen warriors, you journey through each world searching for the rest of the pieces and your long-lost father. You face danger at every turn. But if you make the right decisions, you can conquer each world and recover all the pieces of The Magi. Get ready for a daunting adventure, filled with unexpected surprises and perils.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1938   Released: 1990
AKA: Sa·Ga2: Hihō Densetsu
Keywords: RPG
Series: SaGa


Personal Best: N/A
The final installment of the FINAL FANTASY LEGEND RPG series is one of the deepest RPGs available on Game Boy. In FINAL FANTASY LEGEND III, three children are sent from the future to a world that is about to be swallowed up an evil water entity. Their mission is to find some way to save the planet from its horrible fate. Joined by a friend from the current era, they must hop through three different time periods, exploring dungeons and fighting enemies. In a change from previous games in the series, you begin with a fixed party of two humans and two mutants. However, if you choose, you may evolve them into robots or monsters by installing parts or eating meat dropped by enemies. Weapons no longer degrade with use, and a much greater emphasize has been placed on the storyline.
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 1514   Released: 1991
AKA: Jikū no Hasha ~ Sa·Ga 3 [Kanketsu Hen]
Keywords: RPG
Series: SaGa


Personal Best: N/A
A traditional role playing game.

Lord Higa has summoned you, Lord Sargon of Hylis Keep, to send you on the greatest adventure of your life.
You must protect the Higanites from the evil Lord Tyris and his hordes of monsters, for the future of your land and its people!
Rating: 1 Votes1 Votes1 Votes1 Votes1 Votes
Times Played: 2527   Released: 2008
Keywords: Rpg


Personal Best: N/A
The Focus Tower had stood at the heart of the world for hundreds of years, a testament to the trials and tribulations of the people of the land. It had been a center of commerce and knowledge and people would meet there to settle their differences.

On a warm, summer day, that all changed and the Tower became a symbol of the purest evil. Powerful monsters fought their way into the Tower, stole the four Crystals of the Earth, and took off with the magical Coins that kept the Towers doors unlocked.

The creatures basked in the light from the powerful Crystals and as they did, the world itself started draining and warping. The seasons went crazy and monsters appeared everywhere. The world had been thrown into chaos.

Enter young Benjamin. As he leads the livestock to the market, he dreams of being more than a simple farmer's son. Help him meet his destiny in Final Fantasy: Mystic Quest.
Rating: 4 Votes4 Votes4 Votes4 Votes4 Votes
Times Played: 4235   Released: 1992
Keywords: Rpg


Personal Best: N/A
In a coup d'etat, a general deposes the king and it's up to a young hero, Alm, to join up with a rebel army and fight against this unjust rule.

Game takes place on battle maps in which the player moves all characters in his turn (or lets them assault/group via menu). If the characters enter close combat the display changes to a side view and the characters attacks the enemy once or multiple times (usually provoking a counter attack) for which the character receive experience points.
Rating: 3 Votes3 Votes3 Votes3 Votes3 Votes
Times Played: 2899   Released: 1991
Keywords: Rpg
Series: Fire Emblem


Personal Best: N/A
English fan (by Quirino and HHHIII) translation of the original Japanese only Fire Emblem.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1559   Released: 1990
AKA: Ankoku Ryu to Hikari no Tsurugi
Keywords: Rpg
Series: Fire Emblem


Personal Best: N/A
Fire Emblem: Genealogy Of The Holy War, like all Fire Emblem games, is a turn-based tactical role-playing game. The player controls a small army of units (characters) as they travel across the land, fighting enemies and liberating castles. There is no limit on how many player units can be deployed; this is balanced by the player receiving fewer controllable units than in other games in the series.

Hundreds of years prior to the game's present, the Gran Kingdom was founded, and decades later, it became Gran Republic. The Dark Lord Loputosu conquered the continent. Hundreds of thousands were massacred and sacrificed to the Dark God. However, the gods descended and blessed the Twelve Crusaders, who defeated the Lopt Empire. The Twelve Crusaders subsequently established seven dukedoms in Grandbell and five regional kingdoms.

At the beginning of the game, the Grandbell Empire is at war with the kingdom of Isaac in response to Rivough barbarians besieging Darna Castle. When bandits from the country of Verdane attack the relatively defenseless Empire, Sigurd of Chalphy arms himself to battle them while rescuing Aideen. In the course of fighting, he gathers many allies, several of whom are descendants of the Twelve Crusaders. While invading Verdane and after running into Isaacians Ayra and Shanan, he meets a mysterious girl named Diadora. She is revealed to be of Narga blood, a long-lost member of the Grandbellian royal family and the descendant of the Crusader with the power to defeat Loputosu. Sigurd and Diadora fall in love and marry, and Celice is born in Agustria. However, scheming Grandbellian dukes, in a bid for the throne, murder the Grandbellian king and prince and frame Sigurd for their deaths. The Archbishop Manfloy of the Loput Sect, conspiring with Duke Alvis, also kidnaps Diadora and erases her memories in order to revive the dark dragon lord Loputousu. Sigurd, forced to flee into exile to Silesia, returns to Grandbell some time later and defeats the treasonous dukes; however, he is betrayed by Alvis, who has married Diadora and is now the Emperor of Grandbell. After Trabant ambushes Cuan and Ethlin, Alvis lures Sigurd's army into a trap and decimates them.

The second half of the game resumes seventeen years later in Isaac, where Sigurd and Diadora's son Celice has formed a liberation army against the harsh rule of the Grandbellian Empire. Celice joins up with surviving family user of Sigurd's allies and travels around the continent, freeing countries from Grandbellian rule. His final destination is Grandbell, where he must confront the forces of Emperor Alvis, his son Julius, the twelve Dark Warlords, and the Loput Sect.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 3055   Released: 1996
AKA: Seisen no Keifu
Keywords: Rpg
Series: Fire Emblem


Personal Best: N/A
The game takes place in the fictional continent of Archanea, which originally appeared in the first game of the series, Fire Emblem: Ankoku Ryū to Hikari no Ken. The countries include Archanea, Dolhr, Macedon, Grust, and Khadein.

Fire Emblem Mystery Of The Emblem drops many of the gameplay elements introduced in Fire Emblem Gaiden, such as explorable towns and a navigable world map. However, it does carry over certain features; such as a battery RAM save feature and the use of icons for weapons along with their names. The game's most prominent new feature is the dismount command, which allows cavalier units to get off their horses and fight on foot. The limitation to this factor is that cavaliers can only wield lances when on horseback and swords while on foot. Furthermore, cavalier and airborne units are forced to dismount in chapters that take place in interior locations.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 2130   Released: 1994
Keywords: Rpg
Series: Fire Emblem


Personal Best: N/A
Fire Emblem: Thracia 776 takes place in the Republic of Manster and the Kingdom of Thracia in the continent of Jugdral during the latter half of the previous game, Fire Emblem: Genealogy of Holy-War and and slightly before the year Gran 776.
Leaf, the son of the fallen Prince Cuan of Lenster (taken by surprise by the Dragon Riders of the Kingdom of Thracia under the command of King Trabant), is seeking to restore the Kingdom of Lenster as the story begins.

Fire Emblem: Thracia 776 uses the same skill system as Fire Emblem: Genealogy of Holy-War. It also introduced "fog of war" combat, also known as night combat. "Fog of war" requires the use of torches or torch wands. The game also features "Capture" command, by which playable characters can capture an enemy and seize their equipment. Like Fire Emblem: Mystery of the Emblem, Fire Emblem: Thracia 776 has the Dismount feature, including its similar characteristics, such as that Lance Knights and Axe Knights are forced to use swords when on foot and that cavalry and airborne units are forced to dismount in interior missions. This is also the only game in the series with a fatigue system. When a character participates in a battle, they fill their fatigue meter a bit. When it is full, they cannot participate in the next chapter. This encourages the player to use units sparingly and use more characters. Fire Emblem: Thracia 776 also introduced the Rescue command, allowing one character to pick up and carry another (provided they are light enough). Once Rescued, a character is safe unless the carrier is killed. This mechanic allows players to save an important character they had unwittingly put in danger.
Rating: Not rated yet
Times Played: 2058   Released: 2000
Keywords: Rpg
Series: Fire Emblem


Personal Best: N/A
Fan translation of Kaeru no Tame ni Kane wa Naru from Yoshio Sakamoto, the creator of Metroid.

The story of two friends and rival princes, the impetuous, but good-natured Prince of Sable, and the valiant Prince Richard of Custard, and their quest to rescue the beautiful Princess Tiramisu, who's kingdom has been overrun by the evil Croakian army. The game features simple platforming and RPG action. The RPG system is so simple in fact that they removed combat entirely, leaving the Prince of Sable to humorously fight in a dust cloud with no need for combat input from the player! The Prince powers up by collecting magical stones and buying items from the shop. The game's engine was later used to create Legend of Zelda: Link's Awakening, and some of the characters (specifically Prince Richard) have cameo appearances in that game.

The most beautiful part of the game though is its story, which is a wonderful mix of dark humor from Sakamoto-san and Osawa-san that demonstrates the duo's storytelling abilities. The story takes an unexpected twist when the Prince of Sable purchases a magical potion that can help him defeat Delarin, the king of the Croakians... With a blend of fairy tale, pop culture, and self-critique (part of the story involves a trek to visit "Nantendo Headquarters" to find the "latest version of an old product"), it's a cute romp through a game that never made it to foreign shores. This is probably due mainly to the bizarre gameplay system that is unusual even today as well as some distinctly Japanese cultural references that were localized quite well here. An attempt had been made in the late 90s to create a Game Boy Color version of this game, but the project was cancelled for unknown reasons.
Rating: 2 Votes2 Votes2 Votes2 Votes2 Votes
Times Played: 1539   Released: 1992
Keywords: Rpg


Personal Best: N/A
Set in 2090, the story of Front Mission takes place on Huffman Island, a fictional Pacific Ocean island roughly the size of Oahu, created by volcanic activity south of Mexico's west coast in 1995. In 2002, the land mass was classified as an island, and was ceded to United Nations control. However, in 2020, the United States of the New Continent (USN), a unification of North American and South American countries, made a bid for control of the island after withdrawing from the United Nations. The Oceania Cooperative Union (OCU), an alliance of Oriental Asian nations and Australia that was created in 2025, dispute this claim when the two superpowers colonized the island in 2065. The tensions heat up and eventually lead to the 1st Huffman Conflict in 2070, with Huffman Island being divided into two halves at the end of the war. An uneasy peace is maintained until the Huffman Crisis in 2086, when a series of skirmishes across the island causes chaos. Tensions flare up and end in war when the OCU is blamed for inciting the Larcus Incident on June 3, 2090.

Front Mission is a Sci-Fi Turn-Based Strategy game. Players use playable units called wanzers, a term for mecha derived from the German word "Wanderpanzer", or "walking tank". Wanzers differ from the typical combat unit in that it has four modular parts: body, left arm, right arm, and legs. Each part has a specific function and its own health bar. The legs parts enable movement and evasion, the arm parts are necessary to use hand and shoulder weapons, and the body part maintains the wanzer's operability. In the event the body is destroyed, the wanzer is removed from play completely. Destruction of arm and leg parts does not remove the wanzer from play, but it severely cripples its performance. While the player fights mostly wanzers, vehicles, aircraft, and mobile weapons platforms are also featured. These enemy units generally have only one part, the body, and are much stronger than wanzers themselves.
Rating: 5 Votes5 Votes5 Votes5 Votes5 Votes
Times Played: 1919   Released: 1995
Keywords: Rpg
Series: Front Mission


Personal Best: N/A
Fushigi no Dungeon: Furai no Shiren GB is a Role-Playing game, developed by Aquamarine and published by ChunSoft, which was released in Japan in 1996.
Rating: Not rated yet
Times Played: 974   Released: 1994
Keywords: Rpg


Personal Best: N/A
Based on the anime Nadia: The Secret of Blue Water. It features 50 different battle fields in which the players employ one character per turn. The characters can either move, use a skill/item, or enter a RPG-like round based close combat. For beating an enemy the characters will gain experience points and level up which will be kept for further session.
Rating: Not rated yet
Times Played: 925   Released: 1991
Keywords: Rpg


Personal Best: N/A
Gargoyle's Quest: Ghosts 'n Goblins, is a platform/side scrolling adventure game with mild role-playing video game elements from Capcom. It was released on May 2, 1990 in Japan and then in the United States and Canada in July. The main character Red Arremer (Firebrand in the US) made his debut in the video game series Ghosts 'n Goblins. Gargoyle's Quest was followed by two sequels, a NES game Gargoyle's Quest II in 1992 and Demon's Crest for the SNES in 1994.

The game consists of two types of areas: an overhead view where Firebrand traverses the Ghoul Realm, either on the world map or in towns, and individual, side-scrolling, battle levels which feature a boss at the end. In between actual levels, as Firebrand traverses the overhead map of the Ghoul Realm, he is susceptible to random encounters like a typical console RPG. He must defeat the enemies in order to return to the overhead-view map. There are also ghouls that can be encountered that spark a small battle level which the player must defeat in order to get past them.

Firebrand can walk, jump (varying heights depending on items obtained), cling to walls, fly (a hovering ability actually) for a period of time determined by the items the player has obtained, and fire projectiles (the only method of offense in the game). The player starts with one type of projectile: it does not travel very far, and has limited power. Eventually, the player will gain new projectiles, discussed below. Firebrand has a small number of hit points, starting at two and increasing throughout the game based on items or blessings obtained; various enemies and objects drain different amounts of hit points.

As the user progresses, various items are gained which have differing effects. Some items are passive; they increase Firebrand's abilities outright. For example, the Fingernail of the Spectre increases his jumping ability for the remainder of the game, and there are several items that increase the length of time which Firebrand can fly, the final of which allows for him to fly infinitely. There are also items which can be used as needed, such as items to restore health. Additionally, several types of projectiles are obtained throughout the game. All can be offensive tools to defeat enemies, but each has different traits or specialized uses. The Blockbuster, for example, which is the first projectile obtained after the Firebrand's starting projectile, is twice as powerful, travels further, and can break special blocks the player may need to pass. Another projectile temporarily creates objects which Firebrand can jump from to reach necessary locations. This block-breaking power and other useful abilities leaves a use for such projectiles throughout the game, even when more powerful projectiles are obtained. Projectiles can be selected one-at-a-time from the select menu, as can items such as healing vials.
Rating: Not rated yet
Times Played: 1488   Released: 1990
Keywords: Rpg
Series: gargoyles quest, gng


Personal Best: N/A
A mysterious white lion once attacked a small village and killed many of its inhabitants. But a brave soldier defeated the beast with his spear. The white lion ran away and found a shelter in a dark cave near the town. Some years later, Maria's parents organize an expedition to the cave in order to find out what the white lion really is. But they never come back...

Now Maria has to go to the cave and to search for her parents. equipped with the famous spear the brave soldier Moja used to defeat the lion, she receives the village elder's permission to descend into the cave. But while wandering through the dark corridors, she falls into a river, and a strong current brings her to the Dream World. She no longer can return back, and the fairies who inhabit the Dream World tell her that the only way to defeat the lion is to travel to yet another world - the Dark World...

In this game, you control Maria as she travels on the world maps, visits towns, and descends into dungeons. The battles are turn-based and are viewed from first-person perspective in Dragon Warrior style. Instead of party user you have ghosts you can summon to help you in battles, such as the soldier Moja and others. Hit points and magic points are called Courage and Dream, respectively. You gain levels only by finding special items, not from fighting random monsters.
Rating: Not rated yet
Times Played: 1469   Released: 1989
AKA: White Lion Densetsu
Keywords: Rpg


Personal Best: N/A
Glory Of Heracles 3: The Silence Of The Gods is a traditional RPG similar in gameplay to Dragon Quest. The game's plot and setting are loosely based around various episodes included in Greek mythology. The hero begins the game in a state of total memory-loss, but discovers that he has somehow acquired a mysterious power that shields him from all bodily harm, essentially making him immortal. The only clue the hero has in discovering his own useridentity is a mysterious dream that he sees every night, and he begins his journey in search of the location shown in the dream.
Rating: Not rated yet
Times Played: 1687   Released: 1992
AKA: Kamigami no Chinmoku
Keywords: Rpg


Personal Best: N/A
God Medicine: Fantasy Sekai no Tanjou is a Role-Playing game, developed by Konami Computer Entertainment Nagoya and published by Konami, which was released in Japan in 1993.
Rating: Not rated yet
Times Played: 923   Released: 1993
Keywords: Rpg


Personal Best: N/A
God Medicine: Fantasy Sekai no Tanjou is a Role-Playing game, developed by Konami Computer Entertainment Nagoya and published by Konami, which was released in Japan in 1993.
Rating: Not rated yet
Times Played: 849   Released: 1994
Keywords: Rpg


Personal Best: N/A
Gold of the Realm is a Role-Playing game, developed and published by Magnetic Images, which was released in Europe in 1988.
Rating: Not rated yet
Times Played: 836   Released: 1988
Keywords: Rpg


Personal Best: N/A
Adventure through five different areas collecting many items to help you in your quest. Use magic to eliminate enemies as well as your trusted sword to advance. Earn experience by fighting enemies and collecting items to make your character stronger.
Rating: Not rated yet
Times Played: 1113   Released: 1991
Keywords: Rpg


Personal Best: N/A
Sierra Sam must keep Bio-Hazard Harry from polluting the planet. As Sam, you'll have to explore seven countries and interact with hundreds of characters. However, not everyone wants to help Sam. When a bad guy comes around, a unique hand-to-hand combat system puts you in control of every aspect of a fight. If you're facing a really tough opponent, more than 20 magic spells can give you an advantage. See if you can survive the hours of gameplay and save the planet in GREAT GREED.
Rating: Not rated yet
Times Played: 871   Released: 1992
Keywords: Rpg


Personal Best: N/A


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